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YedaGames

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Weekly progress report #36

Hello! Once again I have to apologise for the lack of proper picture. I'll make more next week, I promise. As of now I'm desperately polishing the demo, and I have almost no free time to waste on renders.

So, I'll be brief. We're about 90% done. That's pretty bad, but you'll get the demo on time regardless. I might not fit the porn scene in demo at first, but if that happens I'll just make a small patch that opens it (all the pictures are done, I just need to finish writing the scene). ...

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Let's talk about Blake's paths

Hello. Today I want to talk a bit about what kind of content you're about to see in the first demo of v0.10. In total it's going to have 12 sex scenes (much, much longer on average than the usual ones), which isn't many, but that's only because they weren't exactly my main focus this time.

Each of the main routes will have long and somewhat streamlined events, but at the end you'll be able to make a very important choice. I won't disclose all details for now, but, for example, Blake cou...

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Back at the old bedroom again

Sorry for not posting any sprites yesterday, I've ran out of those that don't require me censor anything. Yeah, that's right, there's gonna be three different Blake's outfits where he has his-you-know-what right there in the open. What a shameless harlot.

So, instead here's a picture of past Blake in her bedroom (if you see this picture in game, that means that your Blake has a good chance of identifying as «she» from now on). And since we're here, I'd like to ask you if you wish to s...

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New character: Eduardo

Say hello to our new character, Eduardo. Does he look like someone you've seen already? He does.

Eduardo is a smart and distinguished in his tastes guy. He even has a degree in mathematics. Unfortunately, teacher job doesn't pay well, so he has to take some… odd jobs. Odd in every possible sense of that word. And that's where Blake could meet him first. If for some reason your Blake isn't pursuing the… artistic career, you will later see Eduardo working for Melinda as a bodyguard. I...

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Weekly progress report #35

Baroness Blake invites you to visit her domain.

Hello! Sorry for the lackluster picture, I'm all about finishing that demo right now. I'm making good progress, but there's gonna be some crunch next week again. Oh, well.

Instead of telling how much exactly work have I done (I kinda stopped counting. But I do know that almost all renders are finished right now), I'll do a quick FAQ for you about the demo, because that's what you want to know, right? Okay. Let's go.

Whe...

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Let's talk about bimbo route

Hello! Time for another story post. This time I have something intriguing. And maybe slightly disappointing to some (and I need your feedback!). Spoilers ahead!

Here's the thing. As you, of course, remember, Zoey's option has won the event poll. And while she likes Blake a lot, there's not chance in hell they would have sex in real life. I mean… real for them. Right? So, that means I have to make another dream sequence. But dream sequences for just sex without any substance are boring...

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Sprites!

Your favourite fashionista is here.

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Loving embrace

Sorry, no sprites today! I'm still trying to find a new outfit for Blake that is both comfortable and flashy (Blake loves to show off), and easy to throw on the floor if needed. It takes time. I'm thinking of some skirt/blouse combination, but it seems like I don't have anything interesting in my collection yet. But I'll find something, I'm sure.

Meanwhile, here's some cuddles. Blake is going to get a full day (with two nights) with Liam in v0.10, something I couldn't afford previously....

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Weekly progress report #34

Oh, man. What a week.

Hello. Time for another progress report. I have some things to say, which are both okay and very bad. Let me explain.

First of all, I managed to solve my technical problems for now. My power supply still gets hot, and I don't expect it to live long enough. But the previous one (not the one I bought last week) survived the heavy duty for almost a year, so I have some hope that this one is capable of doing the same. As of now I'm making the renders in my regula...

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Let's talk about Vanessa's arc

…Sine her scenes are the ones I'm currently working on. I'll just ramble a little about her journey and would love to hear your thoughts on that.

I'm currently organising all our straight routes in the following system: Melinda controls both Blake's body and mind, Bree only cares for his body, Vanessa only cares for his mind, and Iris gives him a choice to do whatever, but he should be aware that she might dump his stupid ass if he starts acting weird. Basically we have several levels...

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More sprites

Moving, moving forward.

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An update on my PC's status

I'll be brief: it seems that things got better. Despite me losing the entire week, I was finally able to fix my computer. But it took a lot of time, money, and effort. I had to replace the motherboard, the power supply (twice), buy new coolers, and do some other things. I also had to call myself an ambulance and spend a night in the hospital, because I had a nervous breakdown. But I only have my sensitivity to blame.

However, as a result my renders are now faster (sometimes significantl...

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Weekly progress report #33

Your new loyal secretary is ready for duty.

Hello! Time for another progress report. Honestly, I don't have much to say. Renders are being made, dialogues are being written. It's almost business as usual, except for one thing.

See, I bought myself a better power supply recently. Made quite a jump from 850W to 1800W. And what do you know, my rendering speed got about 10–15% faster. Good, right? Well, there's a huge downside to this. Because my processor just BURNS. Speccy says th...

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I just made this picture and I love it

What do you think about the lighting? I started using the vignette filter, so it’s a little dark, but also intimate. Perfect for our dreamer girl, I reckon.

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About the direction of v0.10

Hello! It's time for a small text post about the general course of v0.10 update. Since it's gonna be a HUGE one, I think it's better to tackle the common themes first, and talk about details later.

As I write the very first sentences of a new update, it's generally better to have a clear vision from the start, but most of the time I'm not sure where it's going to end. Best ideas always come to mind when you're caught by the process already, and it's especially true if our next version i...

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A couple of sprites for Rebecca

Guess, which one features her «changed» form, and which one is her old self.

And yes, both of her variations get their own events. This was a big step for her, after all. And if you didn't have a chance to show her the way, don't worry. More opportunities are coming in the future.

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A bunch of sprites + technical difficulties

What our main route characters wear at home. Soon Blake is going to see them like this more often than not.

So. Here's the thing. I already talked about it in the yesterday poll post, and on Discord, but there's a problem. Or rather there was a problem.

I was making a render yesterday, and it was almost (94%) finished, when my computer just turned off by itself. I was very, very angry about losing that render (it was a good one, trust me. Blake was alone, but he wore stockings and...

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The next new character!

Meet Lisa (previously Linda, but I realised that she won't mesh well with Melinda. It would only cause confusion): a new character. Lisa is a bored housewife of a guy who's always at work, and she recently moved into the same house Blake lives in. Lisa likes parties, fun, and nice thick dicks, and she hasn't been getting any recently. Will Blake keep her company? Will he become her secret lover? Or maybe a toy for some of her other lovers? Only time will tell. But she already dislikes Suya an...

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New Blake's sprites + something about future

Hello. Time for another load of our best boygirl's sprites (with the new hairstyle you voted for), and some of mu musing about the future of Shattered.

First of all, I want to welcome all the new supporters who joined us recently, Thank you very much! I hope we'll become good friends :)

Second, it seems that the new schedule option is winning the poll (albeit with only half of patrons voting so far, I still need your opinion!), which means I can plan v0.10 in slightly different fa...

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Weekly progress report #32

Who's that happy shy girl that looks at you so lovingly..?

Hello, and welcome to August… again. Now, officially. Thank you very much everyone who stayed with me, and welcome our new supporters. I hope you'll enjoy your stay.

There's not much to talk about, since the new version just got released, and I haven't started working on the new one yet (aside from several sprites I made for Blake, since he's going to change his appearance again. Expect far more variety (long t-shirts wi...

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Version 0.9 public release!

It's time, folks. Version v0.9 is finally released and is up for grabs in my Mega folder.

90000 words, 170 renders, 72 sprites, and A LOT of important stuff for you to sort out. This one huge update. Biggest ever, in fact. Enjoy!

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An extremely important poll. I need your vote!

Hello! Welcome to August. Once again, thank you for staying with me.

First of all, the new public version of v0.9 is almost ready, I just need to scatter the music tracks across the script, and we're ready to go. Just wait a little, it will be up today. For now we have a big subject to determine, that will affect the entire course of Shattered. At least for some time.

Yes, it's the schedule. As I already mentioned in the past, I'm at the current limits of my abilities. With so man...

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New walkthrough

Hello again. I've finished the new walkthrough for v0.9. You can download it here. It just got 25% bigger. Seriously. The new update is just that large. Though it does help that I explain the events in much greater detail now, describing where and when they happen, and mention some of the potential consequences in the future. I'm not giving away the spoilers though, so if you don'...

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Psst!

I've heard you're interested in Shattered.

Well, how about the new test version? v0.9! Link.

Okay, folks, so the new version is done. Not finished yet, cause it's only the test one, but it's at least playable… on some routes. As always, I advise you to tell me about any issues that you've encountered.

Not gonna give the whole changelog yet, but this is the biggest update so far. ...

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While we're waiting…

Hello. I'm happy to say that v0.9 is pretty much around the corner. I'm determined to release it in the next 24 hours (unless I'll find some game-breaking shit during the initial testing, but I did run a review recently, and it seems that everything is fine).

While you wait, I want you to think about something and tell me your opinion. As you already know, I tend to revise Blake's appearance from time to time. In v0.10 he should get a bigger ass, and a smaller waist. You know, usual stu...

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Weekly progress report #31

… In which Blake goes to a foreign country and he is being all naughty and stuff, just like always.

Hello! This is another weekly progress report, and I'm still not done with v0.9. I'm so sorry. But! It's almost finished. ALMOST. I estimate it at about 90% done. It's a matter of days. I just need two good days without interruptions, food poisonings, technical problems and other garbage. I pray for that, you can join me if you want.

And since we have an almost finished picture he...

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We're close

The new update is about 85% finished. Seriously. No rest for me until it's done, but for now enjoy the face of a person who got into a situation where he has nobody else blame but himself.

One thing I can tell you: the second day of v0.9 (out of six, mind you) is almost 40000 words, split into nine completely different dialogues. It's humongous, and I don't want to ever do anything like this again (but of course, I'm gonna have to). I pushed myself to the limit and now I'm going to pay ...

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Hey! What are you looking at?

Once again, I have good and bad news. The good news is that all renders are finished. The bad news is that I got a food poisoning recently and can barely stand up from my bed, which, of course, slows down my work pretty significantly. At this point I don’t expect to finish v0.9 this week, but I’ll make sure it’s done before August. You have my word for it.

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Weekly progress report #30

«I'm ready for bed, honey.»

Hello! It's time for another weekly progress report. And it's number 30 in 2020. Man, time flies.

As always, there's not much to report. The renders are almost finished. I have to make exactly two more scenes, and some amount of various additional pictures that I have yet to figure out. Overall, the technical part of this update had almost no setbacks this month, and it makes me blissful.

What doesn't make me blissful, is that I have almost no t...

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Let's talk about Deliverance

Hello!

I think it is as good time as ever to talk a little about our future goal: the glorious city of Deliverance. As some of you already figured out, this place is no utopia, and nobody has any illusions about it. Actually, the more we go, the more people around Blake are going to discuss it, and as you can imagine, most of them think that: a — it is a terrible place to be, and b — they have to get inside somehow. I mean, wouldn't you want to get on the ark, even if it's literally...

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