Got quite a few new faces in this month, so to everyone who's recently joined, welcome to the Squad, and glad to have you here :)
Looks like we just barely got through all the Unity stuff in time. That was my main goal in May - It almost didn't happen because of how long it took me to figure out the Apple App-Store stuff, but hey, somehow we made it -
I plan to make a few new perks here in the coming month as well. I'll make those announcements in a few days, but in the meanwhi...
2021-05-30 21:26:10 +0000 UTC
View Post
Today, I'd like to say thank you for the 100k subs - It's been an incredible journey, so please allow me to take a moment to appreciate all the incredible support you've given these years - Couldn't have made it this far without you :)
2021-05-29 22:40:05 +0000 UTC
View Post
Originally I was planning create a male version of the Macrophage character, and that was going to be the first character we give to the community, and Exa was going to be released when the game was complete. However, after giving it a lot of thought, and realizing how long it takes to prepare a single character in Anime style, I don't think it's realistically possible to do 3 characters while creating the tutorial series simultaneously.
As a result, in the spirit of being able to mak...
2021-05-28 04:18:26 +0000 UTC
View Post
Hey Squad - Today I just wanted to touch base with you guys and talk about what I'm planning moving forward - Yesterday we finished the final video in the Unity series, so the very next topic we will be covering is the Anime-Shader Series. As, most of you probably know, I spent all of my spare time in the background of the Unity series researching and studying the Anime-Shader, and I think I've got a firm enough grasp of it now to at least share what I've learned and point you in the ri...
2021-05-26 22:19:27 +0000 UTC
View Post
I present you with the final video of the Unity Series - Learn everything you need to quickly update your Apple App Store game in the next 60 seconds :)
2021-05-25 23:29:18 +0000 UTC
View Post
You'll always eventually need to update your app - But, it's not inherently obvious how to do it, so today I'll show you everything you need to know about updating in the next 60 seconds!!!
2021-05-23 08:45:50 +0000 UTC
View Post
I've been preparing the shader series a bit more, and it occurred to me that the rules for mapping and shading a human character are a bit different from mapping/shading a robotic models like a Gundams, weapons, and armor: Example here:
https://ibb.co/7SDTRnL
Would you like me to include a video covering the more mecha style characters/models in the series??
2021-05-21 11:05:11 +0000 UTC
View Post
We have finally arrived at the notorious Apple App store Upload process. This video will show you everything you need to get your Unity Game to the App store, and how to solve the most common errors you'll probably encounter along the way :)
2021-05-19 12:51:21 +0000 UTC
View Post
In prep for the Anime Shader Series, been super heavy into researching Anime 3D modeling in general. I wanted to know exactly how the Professionals in Japan create the 3D models for Anime, and I eventually found a video that literally demonstrated just about everything you could ever want to know -
Kaoru Sakaki is a Japanese Anime Figurine modeler that companies hire when they want to make 3D prints of their Anime Characters to sell as merchandise. And, he provides all of the tools, b...
2021-05-17 08:14:52 +0000 UTC
View Post
So, when adding Patreon & YouTube Members, Poll results were a little tighter than usual - but trying out the FX did barely win - HOWEVER many of you brought up some good points as well as concerns with the price, so I think what we'll do is get the cheap $25 pack, and if it proves useful, pay the full price to use it commercially right before we release Macrophage -
Also, on that note does anyone have any recommendations for good alternatives for Adobe After Effects? All of the p...
2021-05-13 04:21:55 +0000 UTC
View Post
So, now that we're nearly back in Anime, and I've been preparing for the next few months, and I was wondering how interested you guys would be in learning how to use the Special Effects that a lot of Anime use during fights - Stuff like this: https://ibb.co/P4q1Gcn
I've always used the default effects for my games before, but after seeing some FX animation packs we could download, the urge to try them out has definitely cro...
2021-05-12 05:21:28 +0000 UTC
View Post
A game is never finished until it is Uploaded and Available for download - The process can be long, confusing, and extremely frustrating if your new. So in the next 4 minutes, I'm gonna do my best to help you get your game to the Android store in 1 piece -
2021-05-10 17:54:02 +0000 UTC
View Post
So, I just got finished exchanging the first few videos with Yoolie in preparation for the Anime shader - Learned A LOT and he even hooked me up with the material he thinks is best for the job. My japanese is a little rusty, but I'll definitely be looking into it and hopefully figure out how to use it for our purposes - But, just in case you guys wanna know what it is early, here's where to find it!
I'm still talking and learning new things from Yoolie right now, and I got one more vi...
2021-05-09 06:44:21 +0000 UTC
View Post
So, there are only 2 tutorials left before we finish the Menu Series :) And those are how to upload your game to the Apple and Android Store for mobile. Now, in order to demonstrate this I have to actually create something to upload - So today & tomorrow I'm spending my time creating the shortest, smallest, fastest game I've ever made lol.
It's just gonna be a simple combination of everything we've been learning this last month, but still I do think it will provide a few seconds o...
2021-05-08 08:28:53 +0000 UTC
View Post
I present to you the lifeline of any Unity 3D game developer. Here's everything you need to know in order to put Ads in your Unity 3D game!!!
2021-05-07 09:28:19 +0000 UTC
View Post
Alright Squad, once again, we have quite the plate on our table. The last few videos related to Unity and Menus will be completed towards the next week :) Then immediately afterward, we will be pivoting to the Anime Shader Series. (I know a lot of you have been waiting forever for this, but this time it's finally here lol)
There's A LOT to cover. I'm gonna be going as fast as I humanly can to try and cover most of it before the end of the month, but this is the game plan -
I a...
2021-05-05 23:08:15 +0000 UTC
View Post
I've spent a lot of time trying to find the easiest way to create "real-time" online leaderboard in Unity. Not only did I find it, It's also completely FREE!! Here's how you install it to your game in the next 60 seconds!!!
2021-05-05 09:21:38 +0000 UTC
View Post
Saving player data in Unity is important no matter how small the game - Luckily, It's also simple, easy, and fast to execute - Learn exactly how in the next 2 Minutes!!!
2021-05-04 05:46:43 +0000 UTC
View Post
Here we are - The final & most powerful tool in the Unity UI Menu toolkit. Scroll-views are a standard part of most phone games and apps. And, a must know for anyone planning to enter the field - Learn how to control them in the next 3 minutes!!!
2021-05-03 11:34:10 +0000 UTC
View Post
One of the more advanced type of Unity Menu tools, however, one you'll definitely want to know how to use for most game settings - Learn everything you need to create an easy powerful dropdown UI in the next 2 minutes :)
2021-05-01 13:54:44 +0000 UTC
View Post
Alright! It was an EXTREMELY busy month for me. But, managed to get a video out almost every other 2/3 days. We were able to cover just about every Unity Menu UI tool as well! There are only 2 left, and afterwards there are just a few tricks I'd like to show you guys before we go back to Blender. I'll be posting the monthly objectives for May very soon.
But, more importantly, the Silver has Finally arrived -!! Literally just in too -
April 2021 will forever be the month our commun...
2021-04-30 13:23:56 +0000 UTC
View Post
Probably one of my favorite UI elements to use, Sliders are very powerful components and have a plethora of Uses. Here's how you set them up in less than 2 minutes-!!
2021-04-28 23:47:18 +0000 UTC
View Post
True & False checkboxes are one of the oldest bread and butter tools for any User Interface. Here's everything you need to implement them in a Unity Menu!
2021-04-27 00:34:08 +0000 UTC
View Post
Alright Squad, it was a pretty unanimous decision. Almost 100% of you voted in favor of merging the Anime Shader series with the Animation Programming eries. So, that's what we are going to do -
As a result I've been reaching out to people I think do Anime shading really well. And, was introduced to Yoolie by Ruki. (In case you didn't know, Ruki is the lady who created the face shadows for our character). Yoolie also has incredible technique for this style, and he has agreed to trade i...
2021-04-25 10:46:34 +0000 UTC
View Post
One of the most confusing questions new Unity Menu designers have is the difference between Image and Raw-Image. But, they are different, so I hope this short video clears that up :)
2021-04-24 06:56:42 +0000 UTC
View Post
Alright Squad, I've already begun planning our attack on the Community character as soon as we exit the Unity Menu series. I "think" I've got the weapon designs mapped out, and have a pretty good idea how to lay the UV's and textures -
Since we'll be back in Blender, and we'll be creating a character for everyone. I think it might be a good idea to go ahead and combine the creation process with the Anime Shader series. If we take that route, that means the community character give to ...
2021-04-21 11:19:29 +0000 UTC
View Post
Another small and simple, but very important tool for a developer is receiving text information from the User. Learn everything you need about Unity Input Fields in the next 2 minutes!!
2021-04-20 05:58:35 +0000 UTC
View Post
Hey Squad, it's been an extremely busy last couple weeks, so thank you for being patient -
At our current pace, I recon we'll be done with the Unity Menu UI stuff around May 7th -
Which is real nice, because I think the the Menu + intro coding really provides new devs with a solid foundation for creating a full game project -
Now, it's the next series that has taken some careful consideration. I really was planning to go straight into Animation Programming, however I really wo...
2021-04-19 09:40:43 +0000 UTC
View Post
Today we tackle THE most annoying problem every new developer wasted WAAAAY to much time trying to figure out - I give you the secret to "Smart Buttons" that automatically size themselves to fit any resolution the player may have -
2021-04-17 08:50:21 +0000 UTC
View Post
Well Squad, it is my honor and pleasure to share that YouTube has notified me that they have initiated Shipping a Silver Button to my location.
It's kind of surreal, because never in my wildest dreams, did ever think we would become Silver Button material - lol. 100k was always such a far away number, it just seemed like we would never reach it and I stopped counting. I'm just glad that people are enjoying the content. Ironically, I don't even think we have gotten to the fun stuff yet...
2021-04-16 06:23:14 +0000 UTC
View Post