Community requested chair poses
Upside down
Legs kick 1
Legs kick 2
2025-09-13 05:00:14 +0000 UTC View Post
Upside down
Legs kick 1
Legs kick 2
2025-09-13 05:00:14 +0000 UTC View PostA lot of inspiration is from titanfall
Audio is composed of multiple samples
2025-09-12 05:00:07 +0000 UTC View PostThis one is more of a defensive vehicle for bases and it's only available for vehicle compatible modes or as a builder object
It's shooting still needs some tweaks as shown in the video
2025-09-10 05:00:07 +0000 UTC View PostSomething very small that uses the system seen at the previous post, makes characters more believable
2025-09-08 05:00:09 +0000 UTC View PostNot a big thing but basically the system adds a procedural rotation to the character so that it matches the first person camera rotation
Mostly meant for multiplayer or photo mode as a way for other players to know the direction that your character is looking at
This system was firstly made for passenger seats on vehicles but it wasn't able to be used on a more general case like interactables
So this works as a sort of newer and simpler implementation that ...
2025-09-06 05:00:08 +0000 UTC View PostNext version for TA will introduce the slot machine, mainly made as another way to earn chips
2025-09-05 05:00:06 +0000 UTC View Post
Team outlines for corruption mode in order to avoid color onfusion
This is a highly requested addition for corruption, mostly due to the fact that players can get confused due to similar colors and tones
This feature should only be active on corruption or other modes where it could be necessary
2025-09-04 05:00:11 +0000 UTC View Post
Any weapon that has a scope will show a small glint
This glint fades away if close enough or counter scoping that depends on the weapon
2025-09-03 05:00:04 +0000 UTC View PostSliding and crouching received a polish pass
Crouching and sliding now has camera shakes and weapon offsets
Most of the work regarding this is mainly a work in progress and going trough adjustments
2025-09-02 05:00:09 +0000 UTC View Post
Command object can now support simple string variables with simple if satements
There is a plan to expand on this but it's a bit more experimental
So far there is a lot of more actions that can be performed by using text scripting than using objects
it's cool af
2025-09-02 00:25:42 +0000 UTC View Post
Super simple system but can be expanded to oblivion.
This allows the game to run single line commands on objects with parameter support.
It was originally made to allow for more faster and efficient character scripting without flooding the map with thousands of objects.
This system has been designed in a way that would allow for way more than that
like controlling game features, characters even activating events from other objects.
Rn the system just started getting w...
Patreon password posts can be found at the following places
Tier 1 : https://www.patreon.com/posts/104459136
Tier 2 : https://www.patreon.com/posts/106032835
They can also be found at the discord server under the patreon channel
How do I activate the perks??
2025-08-22 19:00:34 +0000 UTC
View Post
Simple object that allows the character to forcefully shoot their weapons for a certain duration
2025-08-22 05:00:03 +0000 UTC View Post
A big chunk of the main weapons are unlocked by default and the store will only contain variants of weapons or special ones
2025-08-14 05:00:06 +0000 UTC View Post
It's mostly just for icons, model dosen't actually get used in gameplay
mostly due to a small performance cost
WIP in game store for cosmetics
There wont be any micro transactions involved and chips can be obtained by playing the game or fishing (more to be added eventually)
Goal is to have almost every single cosmetic be purchasable
Costs are proceduraly generated based on rarity, name, descriptions and authors