Finally I was able to get you guys a really early tutorial, but that's also because I have no other choice! We're shooting in Albuquerque next week so I won't be able to record. But we're not missing a week, so here's the latest one.
This time, we're going to explore making new noises using camera sensors. When you generate noise inside of After Effects it's' either all very uniform or patchy. You can make better noise in AE, but what's even better and faster is to use your camera to record wi...
2018-10-13 19:42:59 +0000 UTC
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Hi guys! Thanks as always for your support! Click here to grab the project file for Tutorial 145.
2018-10-12 04:23:11 +0000 UTC
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This week, we're looking at how to make various versions of parallelogram-fold pages for a pop-up book inside of Cinema 4D. Using an Xpresso rig, we again set up our animation to be controlled with a single slider.
In the future, we will combine this page with other types of pop-up pages to create a pop-up book. Our next Cinema tutorial will explore something different, but if you need more pop-up pages and missed 2018-10-12 04:22:57 +0000 UTC
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Hi! Here's a link to your project files for Tutorial 144! Right now Gumroad seems to be having some issues, so check back a little later if it's not working.
2018-10-04 18:35:03 +0000 UTC
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Finally got one a little early so you guys can see it ahead of time! We've been busy making boards and other various collateral for a client of ours that sponsors in a ton of arenas and also has naming rights for one. So it's been a busy summer!
Anyway, this week we're taking a look at building a sort of FUI look by tracking a face and using Minimax to create boxes around features. This could be interesting combined with a full user interface. If you want to keep the outline of the body, it'd ...
2018-10-04 17:59:22 +0000 UTC
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Hi guys! Thanks for your support! Get your project file here!
2018-09-28 05:43:07 +0000 UTC
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This week, we're looking at how to make a V-fold page for a pop-up book inside of Cinema 4D. Using an Xpresso rig, we set up our animation to be controlled with a single slider.
In the future, we will combine this page with other types of pop-up pages to create a pop-up book.

2018-09-28 05:40:57 +0000 UTC
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Hi guys! Sorry for the delay on this! Here are the complex elements for September. Both of the projects included in here rely on Video Copilot's free Orb plugin. Fractal Orb was an unsuccessful attempt at recreating something I saw on Reddit from a 3D program but it is interesting. And Gargantua is a quick, but complex black hole animation similar to Interstellar. And by similar, I mean nowhere even close but it's recognizable! There's a lot of interesting things in that file to explore though i...
2018-09-25 16:30:50 +0000 UTC
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It's been a crazy month. We've been super busy so this is a little later than I had hoped, and we're still planning to add to it. A few projects came through that took up quite a bit of our time and we're still not through it. I'm switching it up a little bit this month. In making tutorials and just general looks for things, I come across a ton of interesting things that don't always see the light of day immediately.
2018-09-25 15:39:25 +0000 UTC
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Hi guys! Here's the project file for Retiming Animations for Templates. Thanks for your support!
Project File: Tutorial 142
2018-09-20 23:41:55 +0000 UTC
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I was hoping to get this out a little sooner for you guys, but I—and I bet a bunch of you—got derailed by Video Copilot's free plugin Orb. Make sure to grab that if you missed the announcement!
Anyway, this week we take a look at how to retime animations for Mograph Templates. This expression will allow you to retime your animations while preserving the timing of the intro and outro animations—only the hold point i...
2018-09-20 23:20:35 +0000 UTC
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Hi guys! Here's the latest project file. Thanks again for your support! Grab it here.
2018-09-14 00:04:18 +0000 UTC
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This week we're going to use XPresso inside of Cinema 4D to make animated clocks. This concept can be applied to other things, but this particular setup is for a clock.

2018-09-14 00:02:33 +0000 UTC
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Hi Patrons! Here's a link to the project file for tutorial 140. This will be available through September. Thanks for your support! Sorry for the double post, I forgot to set this to patrons-only!
Project 140
2018-09-04 19:41:15 +0000 UTC
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I am very happy I can get one of these out to you guys early. It's been a busy few months, but I had a little bit of time on Saturday to develop something, and this sprung out of it so I was able to record it yesterday because of Labor Day. So I hope you enjoy it!
If you're like me, you get annoyed sometimes when built-in After Effects effects are missing a feature that you want. For example, back in the day, the Ramp effect didn't let you swap the colors. It was a pain that was eventually all...
2018-09-04 19:36:34 +0000 UTC
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In the future, I'll try to post one of these links after each tutorial. For some reason, Gumroad puts the offer code on a second dialog window so you have to enter a value before you can put in the offer code. Anyway, these links include the code for this month.
Tutorial 135: Effector Deformation
Tutorial 136: Procedural Tracking FUI
2018-08-31 10:48:00 +0000 UTC
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This week, we're making roads in Cinema 4D. Have you always wanted to live out your Sim City childhood as an adult? No. Well that's unfortunate because that's what we're doing.
These roads are built to follow a spline, so you can build them in any shape you'd like. You can also use that path to animate cars along your road. Our project files also have an Xpresso setup so that you can swap out different types of roads if you need to.
2018-08-30 22:54:03 +0000 UTC
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Hey guys! I really tried to get this one out earlier. I could've pushed it earlier and made it a more boring, repetitive tutorial, but instead I shortened it down. And, while I should have cut my losses and just re-recorded it, I made a lot of pickups and inserts to make shortening it make sense. I hope you guys like it.
This week, we're taking a look at ways you can get around or improve After Effect's default Glow effect. Glow has some issues with it—one of the major ones is how linear it ...
2018-08-24 02:42:32 +0000 UTC
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A couple of weeks ago, someone—I can't find the original message unfortunately—asked us to recreate this beautiful animation by Toros Köse for Pause Fest 2018. They're really well done. They use 8K textures run through After Effects. AE crawls at even 4K so working with 8K couldn't have been fun. But the end result is beautiful titles for Pause Fest.
We set to work making displacement maps in a bunch of differe...
2018-08-16 23:42:22 +0000 UTC
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This month's complex elements can be downloaded here. The code is attached to that link, but if it doesn't work for some reason, it's "empty" because my bird feeder was empty for a moment before a cardinal and a bluejay came in a swapped out. These presets are helpful for making mattes and looks for Tutorial 136: Procedural Tracking FUI.
2018-08-13 15:20:34 +0000 UTC
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Hi! You can grab this month's elements here. The code is attached to the link but if doesn't work, the code is cardinal because that's what was eating out of my bird feeder at the time. The elements come from renders for our upcoming Glitchlord pack.
2018-08-13 15:14:55 +0000 UTC
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This week we take use various techniques to pull mattes that we feed into the Minimax effect to make tracking marks that follow our footage. It's procedurally built so once you've made the setup, you just have to alter things to fit your source footage, but the rest of the effect will build itself.
We also learn how to use the transform effect to make effects that only have a horizontal or vertical effect conform to any angle we wish. That's a particular favorite of mine.
I love how well...
2018-08-09 15:33:54 +0000 UTC
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This week's C4D tutorial uses effectors in an interesting way. Instead of modifying Mograph clones, we're using them to deform geometry. By mixing a few things together we can get an interesting undulating liquid effect that kind of resembles a non-Netwonian fluid.
And thanks again to our sponsor, School of Motion. Make sure to check them out!
2018-08-03 03:17:36 +0000 UTC
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This week, by request, we take a look at a cool effect from Pylik. We use a bunch of different glitch techniques like the ones we've show in our Glitchy playlist. Combined with the Card Dance effect, we build an effect that tracks itself to a face—or anything for that matter—using the luminance of some map...
2018-07-26 20:07:02 +0000 UTC
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This week we take a look at creating a reveal using effectors in Cinema 4D. We're applying it to text, but it can be applied to 3D objects as well. It's a useful effect that you can build upon and put into your bag of tricks.
Grab the project file here. For information about this particular project file, see the tutorial page on our website. Don't forget to g...
2018-07-20 00:15:14 +0000 UTC
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This week's tutorial explores the Shader Effector inside of Cinema 4D. We'll be using it to animate randomized colors of clones. This will help you build things like blinking lights on a computer tower.
Grab the project file here. For information about this particular project file, see the tutorial page on our website. Don't forget to grab the code if you're ...
2018-07-13 02:38:59 +0000 UTC
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Hi! Get your elements for them month here! If the code doesn't show up, it's 'bluejay' because I just saw one at my window. Thanks for your support!
2018-07-06 17:25:58 +0000 UTC
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This week, we take a look at a way to build elements out of simple comps in order to build generative elements that can be used in other designs.
We also mentioned our script, StackIt, which is useful for building up grids of elements. And check this out if you want more information on Red Giant's Trapcode Form.
See...
2018-07-06 13:34:16 +0000 UTC
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This week we take a quick look at how to make a nearly automatic cursor. We use a simple set of text animators to blink a cursor and follow the text as it types on. And you only need two keyframes! If you leave space before the write-on, the cursor will blink in place. I wish I had thought to do this sooner. It's already saved me a ton of time on the project I built it for.

2018-06-28 02:59:15 +0000 UTC
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This started out with working on some visualizer techniques, and ended up being 8-bit glitches. Which you would know if you watched my live stream. And I know you didn't. Don't lie to me!
In this After Effects tutorial, we build an 8-bit look and we show a technique for making glitchy mattes that can be used for all sorts of useful things. I've used similar mattes for displacement, and techy animations, but here we put them into our 8-bit look to make a sort of generative art that can be used ...
2018-06-22 15:35:57 +0000 UTC
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