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Tutorial 157 Project Files

 Hey guys! Thanks for your support! Grab the project file here and happy New Year!  

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Tutorial 157: Particle City

 Hi guys, I would've like to have gotten this one up earlier, but it didn't work out. 

This week, we take advantage of 3D tracking in Cinema 4D to match move a shot and reconstruct the scene using free map data. Then we set up an X-particles animation based on the city model.

Finally, we composite it together in After effects.


 


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Tutorial 156 Project File

Hey guys! Thanks for your support! Grab the project file here and happy Christmahanakwanzmaka and happy New Year! 

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Tutorial 156: Stamp Effect

I really wanted to get this one out sooner, but it's become a crazier week than expected! Either way, I hope you guys enjoy this one! 

 This week, we explore the use of the collision deformer to create and animate a stamped effect using cinema 4d r 20. This tool can also be used to create a quick cloth look that is useful in a pinch.



 

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Elements - December 2018

Hi guys! Thanks for your support! I've had some people who aren't patrons buy Complex Elements from our Gumroad profile. Since it's normally designed to go with the Elements download, I have to go back and offer those people the other product so they get the proper value. So now I've got the regular Elements product and I'm adding that to the Complex Elements each month, so going forward you'll only get one download and one notification, but it will include both products for you automatically...

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Tutorial 155 Project File

Hey guys! Thanks for your support! Grab the project file here and happy Christmahanakwanzmaka and happy New Year!

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Tutorial 155: Line Wipes

Hi guys, we swapped around the order of our tutorials this week to accommodate for some stuff that's going on. So this tutorial is a little later than it would be, but you'll have next week's tutorial in the next few days.

This week, I show you how to link two wipes together so that you can leave a gap between them that can be treated for interesting effects. You can use the line to recolor an edge of text as it wipes on. You can use it to matte glows, blurs, or anything. Combine it wit...

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Tutorial 154 Project Files

Hi! Thanks for your support! Grab project files for Tutorial 154 here.

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Tutorial 154: One Source Procedural Animation

Hi guys, I would've like to have gotten this one up earlier, but it didn't work out. I think I might be able to get my next video ready to go soon, and I think Sev's on his already as well. We need to get ahead for the holidays so hopefully we'll get you guys a bit of early content!

This week, I was inspired by this interesting procedural animation on Redd...

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Tutorial 153 Project File

Hi guys! Thanks for your support. Make sure to grab this super-cool setup here.

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Tutorial 153: Neon Logo

Couldn't get this one out early. We've been making changes on our changes this week.

This week, we explore two techniques to make a realistic neon tube using splines. We've built one with an incandescent material and the other uses the geometry itself as a light. We're using Redshift to render this scene and we show you how to set up the materials, but you could also use the standard or physical renderer.

2018-12-07 03:05:43 +0000 UTC View Post

Tutorial 152 Project File

Hi guys! Thanks, as always, for your support! Grab the project file for 152 here!

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Tutorial 152: Procedural Circuitry

I really wanted to get this one out sooner, but it's become a crazier week than expected! Either way, I hope you guys enjoy this one!

This week we make procedurally generated circuitry. The technique relies on using a transparent image that we stroke. Then we add mosaic to block it up. Using master properties, we make a comp that can generate different blocky mattes so that different PCB (printed circuit board) styled layers can show through using CC Glass to give them some dimension.

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Tutorial 151 Project

Hi guys! You can grab the project files for Tutorial 151: Geometry Reveal, here. Thanks for your support and have a great weekend!

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Tutorial 151: Geometry Reveal

As promised for you intrepid patrons, we've got the tutorial up. Have a great weekend!

This week, we're using fields and vertex maps to reveal geometry. We also use bools as a different technique for revealing objects. By layering these animations we can make more complex looks.

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A note about this week's tutorial

Hi guys! I have a tweet about this scheduled for the morning, so I wanted to get this out to you now. We're releasing our tutorial Monday. We tried to get it done earlier in the week, but it didn't work out. The good news is that Sev is almost done with it. I'll probably have it to post tomorrow so you'll probably get link tomorrow, but worse to worse it'll be Saturday.

We just decided this a few minutes ago. We were going to launch it tomorrow, but I thought we should probably hold it and pos...

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Complex Elements - November 2018

Hi guys! Here are the complex elements for November. There is a project for an interesting text animation with mograph template setup, a setup for building some of the elements from this month, and a setup for creating animated lines that link to nulls in an order you specify. I'm currently using that last one on a project right now. Grab them here.

And, as always, thanks for your support!

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Elements - November 2018

Hi! Thanks for your support! As promised, I was able to work on some stuff today so make sure to grab your elements here. These are probably going to be released as part of Glitchlord, hopefully soon. I honestly could probably stop building elements at this point, but then I'd have to make a promo, advertise it, figure out how to organize all of the files, and get it all put together. And that requires time that I don't have. :)...

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Update

Hi guys! I just wanted to drop a quick note to let you know that we haven't forgotten you guys! Sev and I have been super busy working out a spot with one of our good clients to get done, or close anyway, by Thanksgiving. Additionally this week has just been laden with extra things. I did the teach-in with my wife yesterday, but she also had conference night so I had the kids way early and had to come back out here after to get some work done since I didn't have much time at all yesterday. And I...

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Tutorial 150 Project File

Hi guys! Thanks for your support! You can grab the project file for 150 here.

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Tutorial 150: Isolated Effects

Hi guys! We were able to get this one out a little bit early! I hope you enjoy! 

In working with some camera tracked footage, I discovered that there's a checkbox for showing the tracker marks. I wanted to isolate them to mess around with them. So I started by using CC Composite set to difference. Then I changed the markers, and finally I used CC Composite to bring the original footage back.

I've done something similar before, but for some reason I never really explored the techniqu...

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Tutorial 149 Project File

Hi guys! Thanks for your support! You can grab the project file for Tutorial 149 here.

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Tutorial 149: FUI Particles

Hi guys! Sorry we couldn't get this one out a little earlier. Sev was out last week, so we were a little busy this week catching up. Thanks!

This week, we're exploring creating FUI particles from footage using X-Particles inside of Cinema 4D. This technique can be used to easily make complex-looking animation very quickly.


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Tutorial 148 Project File

Hi guys! Thanks for your support! The project file for Tutorial 148 can be downloaded here.

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Tutorial 148: Tech Backgrounds

Hi guys! I've got an earlier one for you this week. I hope you guys like it!

This week, we explore using screen captures to build tech backgrounds by treating them with effects like CC Kernel. This allows us to take a traditional UI and get edges of different elements so that we strip away the actual UI and are left with a sort of structure rather than the UI itself.

As always, if you use any copyrighted material, you need to make sure that it's no longer recognizable. By converting thin...

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Tutorial 147 Project File

Hi guys! Thanks for your support! Here's a link to download the Node Network project file.

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Tutorial 147: Node Network

Hi guys, we're back from New Mexico (what a beautiful place!) and we've got this one a little bit early for you, so we hope you like it!

This week we're taking a look at creating a node network in Cinema 4D. We go through four different setups. Two are a more manual process but they are more robust than the other two, which are more automatic.

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Complex Elements - October 2018

Hi guys! Thanks, as always, for your support! Here are the Complex Elements for this month. They're project files that include some interesting explorations. One includes an expression setup that allows you to draw a rectangular mask on a layer and scale in/out from the sides using a pseudo effect. Get them here!

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Elements - October 2018

Hi guys! Thanks as always for your support. Here's a link to grab your elements for the month. Thanks!

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Tutorial 146 Project File

Hi Patrons! Thanks, as always, for your support! Grab the file here!

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