Hey everyone!
Just a cheeky new roadmap. There's no major changes here, other than Cryptoforge being released, Vanilla Furniture Expanded - Core remake entering testing, and Deadlife moving ahead of Monster Hunt in development!
2025-05-04 19:07:57 +0000 UTC
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Hello everyone!
I have finished designing the new infographics for Vanilla Furniture Expanded. They are inspired by the old visuals which you should still be able to see on the workshop page, however they're more neat, clean and follow similar style guidelines as our other, more recent VE mods.
They also contain more useful information now, which should in theory allow players to make more informed decisions.
Check them out down below!
2025-05-04 18:21:49 +0000 UTC
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Hey everyone! Just a quick teaser that proves that we are indeed working non-stop, even if communication is a bit sparse!
These are most of the new stuff that we will see in Vanilla Quests Expanded - Deadlife. But it's not all. There will be more!
2025-04-26 18:07:58 +0000 UTC
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Hey folks,
We’ve got some exciting news to share: we’re finally giving Vanilla Furniture Expanded the full rework it’s been needing for a long time. This was one of the earliest mods in the Vanilla Expanded lineup, and while it's served players well over the years, it’s definitely showing its age.
We’ve learned a lot since we first made it. Better balancing, cleaner ...
2025-04-22 19:57:34 +0000 UTC
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Vanilla Quests Expanded is a brand new series of mods that aims to add some interesting quest chains to the game, encouraging world map travel and quest interactions in order to obtain powerful rewards. Ultimately, it allows us to add some really cool mechanics without making an entirely separate Vanilla Factions Expanded mod for them.
In Vanilla Quests Expanded - Cryptoforge, you will depart on a journey to the northern regions of the planet in order to find the legendary Cryptoforge ...
2025-04-10 18:01:08 +0000 UTC
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Hey folks!
Just a quick update, we're proceeding as planned with Cryptoforge release and the mod should be out hopefully tomorrow. Can't wait to see how you explore the legendary ship. I'm really excited to hear your opinions on it!
2025-04-09 22:03:45 +0000 UTC
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Hello everyone and welcome to a new roadmap post!
Last month we have released two mods: one large, one smaller. Vanilla Factions Expanded - Medieval 2 has been a massive hit and from what I can tell, people seem to love it! I'm glad, because it's one of these mods that has been dragging on in development for a while now, and it's been weighing on me, adding a lot of stress. Questions arose, such as 'will it be good enough', and I'm glad to say that I think it is!
In the meantime, ...
2025-04-05 12:17:11 +0000 UTC
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Hello everyone and welcome to a brand new development blog.
1st of April is one of my favourite days of the year, as it's usually the day we announce our spiciest, best mods. After all, it was two years ago that we have announced Vanilla Races Expanded - Highmates, a now very popular mod.
We have heard you, and we know how interested you are in some new, exciting RPG-like content. Vanilla Quests Expanded is only one approach we wanted to take, but there are others.
One thing...
2025-04-01 10:49:21 +0000 UTC
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Vanilla Cooking Expanded - Haute Module is a new addition to the Vanilla Cooking Expanded arsenal, utilising the various mechanics added by Vanilla Cooking Expanded mod. In Haute Meals, players will gain access to a brand new cooking station called electric haute section that will be utilised in creating the most exquisite of dishes, eclipsing even gourmet meals.
"Haute Meal" or "Haute Cuisine" is a perfect tier above Gourmet, fitting naturally into a hierarchy of meal quality. "Haute"...
2025-03-31 16:12:02 +0000 UTC
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Hello everyone!
I'm currently redesigning and improving one of our oldest but definitely the best mods out there: Vanilla Furniture Expanded.

Not only will the mod receive a fresh coat of paint, it will also get a major rebalance and remake of many of the mechanics in it. It will also get a small amount of new content added to it.
Here's my question: Is there any particular things ...
2025-03-17 11:49:47 +0000 UTC
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Vanilla Factions Expanded - Medieval 2 is out now!
After a long wait, Vanilla Factions Expanded - Medieval 2 has been released. A worthy successor to our beloved Vanilla Factions Expanded - Medieval and Vanilla Factions Expanded - Vikings, VFE-Medieval 2 builds upon everything that made the originals great. While this isn’t a medieval overhaul that removes late game content in favor of medieval content, we’ve carefully designed it to seamlessly fill the gap bet...
2025-03-14 18:42:14 +0000 UTC
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Hello everyone,
Welcome to another roadmap update for Vanilla Expanded!
As many of you know, we are in the final stages of developing Vanilla Factions Expanded - Medieval 2. Testing has been completed, and we are now putting the finishing touches on the mod before its official release. As is often the case with our projects, the scope of the mod has grown significantly, but I’m incredibly pleased with how it has turned out. I’m confident that you’ll enjoy all the ne...
2025-03-05 14:26:53 +0000 UTC
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Here are the promotional shots for Vanilla Factions Expanded - Medieval 2! I hope they give a quick but satisfying summary of what the mod has to offer.
Now I will return to my cave and prepare more cool stuff.
2025-03-04 17:25:40 +0000 UTC
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Hey everyone!
As we approach the release of Medieval 2, I’m excited to share some new infographics showcasing the alchemy system in VFE-Medieval 2!
When designing alchemy, I wanted it to be more than just a medieval alternative to medicine. Instead, alchemy has a unique place in both medieval and industrial-era gameplay - that's why we added an electric-powered alchemy bench for more advanced colonies.
Draughts ...
2025-03-04 13:24:05 +0000 UTC
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Hello folks!
I have just started making infographics for Vanilla Factions Expanded - Medieval 2, which means we're very close to release now. There's just a small amount of things we're yet to add, and in fact you can take a look at the list below:
Hello everyone!
Today, I'm giving you the opportunity to suggest your own vanilla game-fitting monsters for our new Vanilla Quests Expanded mod.
Make sure to read the primer, but other than that, we're very open. We want these monsters to fit into the existing RimWorld lore as much as possible, so no nosferatus, but sanguophages are fine!
Of course there's no guarantee we wil...
2025-02-21 12:27:57 +0000 UTC
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Hello everyone and welcome to a development blog that will cover a brand new Vanilla Quests Expanded entry that SHOULD release roughly at the same time as Vanilla Factions Expanded - Medieval 2.
Cryptoforge is a brand new quest that takes players on an unforgettable journey through the frozen wastelands of the planet’s north pole. In this expansion, you will uncover the remnants of an ...
2025-02-19 21:36:00 +0000 UTC
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Hey everyone! Hello!
I hope you're having a pleasant sunday. I come to you with a roadmap outlining how we're doing today, and what we're working on.
As you know, we've recently released our first instance of Vanilla Quests Expanded. The Generator mod turned out to be incredibly popular - a lot of you have loved it and expressed interest in seeing more. I also like this format as it allows us to do some really cool stuff, with really cool quest rewards.
I have decided to mov...
2025-02-02 13:13:19 +0000 UTC
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Not answering any questions. I will let you run your speculations what the stuff does. I'm still working on it. More info will follow, I'm in the zone now.
2025-01-31 22:49:33 +0000 UTC
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Hey guys and gals and welcome to a short development blog about some new stuff we're adding to Vanilla Factions Expanded - Medieval 2!
Among the new armors added, we're adding something called a padded armor.
A thick, quilted garment designed to absorb impacts and provide moderate protection. Often used by foot soldiers or worn under heavier armor.
In...
2025-01-26 12:08:47 +0000 UTC
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In a world on the brink, one invention could change everything. Vanilla Quests Expanded: Generator invites you to uncover the secrets of the ARC — a powerful, ancient generator created by a brilliant, mysterious inventor.
Embark on a perilous quest to unlock its full potential, upgrade it with nuclear, geothermal, or chemfuel power, and shape its evolution with procedurally generated visuals.
Will the ARC be your colony’s salvation — or its undoing?
Vanilla Quests Expa...
2025-01-20 19:37:29 +0000 UTC
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Hey everyone and welcome to a development blog that will cover all the new (and old) weapons you can find in Vanilla Factions Expanded - Medieval.
We're currently implementing numerous systems into the mod, including the previously mentioned heraldry system. In the meantime, I have been designing some more Medieval-fitting weapons to make the medieval factions feel more authentic, and to also add some more melee weapon progression to all in all just add depth to the Medieval period.
...
2025-01-14 18:38:33 +0000 UTC
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Thank you to everyone who participated in our recent survey! Your feedback has been invaluable in shaping the direction of Vanilla Expanded and ensuring our mods continue to resonate with the community. Here’s a summary of the survey insights and how we plan to move forward:
Survey Insights
Hey folks!
Medieval 2 is growing in scope and content, and one of the mechanics we plan to add is called Heraldy.
Heraldy is essentially represented with a set of structures and items that have customizable colors and symbols, allowing you to create your own coat of arms.
When selecting a heraldic object, you can press a special button to access the customization screen. In there, you can select one of the available patterns, as well as the colors and a symbol.
The her...
2024-12-30 17:14:50 +0000 UTC
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Hello everyone,
As the year draws to a close, we want to take a moment to reflect, celebrate, and, most importantly, thank you—our incredible community. 2024 has been an amazing journey for us, and it’s all thanks to your continued support, enthusiasm, and feedback.
First off, we want to extend our deepest gratitude to everyone who has supported us in any way. Whether you’ve contributed on Patreon, tested our mods, submitted feedback, or helped us squash bugs by correctly us...
2024-12-24 11:48:30 +0000 UTC
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Hey everyone!
Today we've released the last update for Vanilla Christmas Expanded - it actually covers today and tomorrow. All in all, the mod has added a huge amount of festive content, and it was a real fun design challenge, because we didn't plan much ahead and were essentially coming up with stuff and designing it a day or two before it was meant to release!
I'm heading off for a short Christmas break now. There will be one more Patreon post with Christmas wishes from the VE t...
2024-12-23 12:53:59 +0000 UTC
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From time to time, it’s vital for us to step back from the whirlwind of mod development and reconnect with you—the community. While we thrive on creativity and passion, it’s equally important to understand your expectations: what mods excite you most, what directions you’d like us to explore, and whether we’re truly delivering experiences that enhance your RimWorld adventures.
Your feedback is a suggestion, not a directive. As creators, we develop mods we’re passionate about...
2024-12-11 23:33:48 +0000 UTC
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Festive season is approaching us fast, and I think it’s proper that Vanilla Expanded releases a big mod to celebrate that time. It’s been a very productive year for us, and with some festive content, we get to breathe, enjoy and celebrate this beautiful time of the year.
Vanilla Christmas Expanded is a resurrection of one of our first mods which also shared this title. The goal of the mod is very straight forward: bring festivities to your RimWorld colony. We won’t focus on celeb...
2024-12-08 13:44:04 +0000 UTC
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Hello everyone and welcome to a little breakdown of a mod that will release very, very soon.
Vanilla Christmas Expanded is a cheeky festive mod that will bring the festive spirit to your RimWorld colony. While I recommend playing with this mod only during the festive period, it's very much possible for you to play with it all year long. The mod will introduce a lot of festive-related con...
2024-12-07 11:45:30 +0000 UTC
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Hey'all!
We have been cooking a small festive mod that will release in a form of advent calendar in the next few days. Every day, the mod will receive an update with some festive-related content! I'm sure you will enjoy it, and it's really fun to make too.
I hope everyone is doing alright!
2024-12-05 18:01:23 +0000 UTC
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