Howdy everyone!
Here are the new characters Nurse Joy (not really 'new', more of 'redone') and Nurse Chansey, along with their different expressions! I apologize if Nurse Joy's face stands out a little; The face was drawn by me, while the rest of the body was drawn by Spooky.
There are also a handful of new facial expressions for our other two male nurses to help them be more expressive in the future. I'll likely add more new expressions for them as necessary, as the 3 male nurses...
2022-07-11 03:10:10 +0000 UTC
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Howdy everyone!
A little late, and a little quiet, same as last month. I got a bit carried away again and consumed with working on getting everything ready. I apologize for not being able to keep my promise of giving everyone an update during these past 2 weeks. But it's here! And it sure has a lot of writing!
This demo is definitely a lot chunkier than I anticipated, and even with the script mostly finished (I've had to add a bit more writing to fill in a few holes), the total wo...
2022-07-11 03:01:26 +0000 UTC
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Howdy everyone!
Here’s an update on what we’ve been working since the last update:
- Written scenarios that will play when you enter the clinic, lobby, and nurse’s office – It was never intended for these 3 rooms to be freely accessible while moving around the map. I’ve written up a few scenarios that will play whenever you enter these rooms that will effectively block the player from moving through them (due to someone being present). I’ll expand ...
2022-06-24 06:14:07 +0000 UTC
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Howdy!
Here is the follow-up post that I mentioned I would do about the specifics of the patrol system. The name isn’t super indicative of what it does anymore since it functions more like a stealth system, but we took to calling it that when we were first brainstorming ideas for how it will work and it just stuck!

It’s a pretty simple system that works like this: certain rooms are as...
2022-06-16 15:54:01 +0000 UTC
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Howdy everyone!
I apologize for the long, long, long silence up to this point. You all deserve an explanation and this is in no way me trying to make excuses for myself, but is mostly an admission of guilt. I’ll add a line break at the bottom if you’d rather skip over that stuff and just read about the demo.
Last month was a really rough month for the 3 of us and resulted in not being able to release a demo due to my attention being pulled away from making the patrol stuff and...
2022-06-16 01:36:03 +0000 UTC
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Howdy!
Here's the finished piece for what will be Nurse Charmeleon's theme!
We've decided to go with a naming scheme for the songs that will feature in this game, and this one has been named 'C for Chipper Charmeleon' by Tennet! Once we have all the songs compiled, they'll all be renamed similarly.
But for now, please enjoy this song!
2022-05-29 19:03:04 +0000 UTC
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Howdy again!
This is the second post of CGs that will feature in the next demo. These are mostly crib scenes that feature Scyther having a little accident (that you might have had a hand in inducing). This is to take place during the night sections when you first try to sneak out of your crib to explore the Daycare after dark.
Scyther is most likely planned to be one of the pokemon you will interact with (positively!) often, and this scene is one example of him being helpful...
2022-05-29 19:00:09 +0000 UTC
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Howdy everyone!
I might have to split this into two posts, but here are the CGs that will feature in the next story demo! This set is of the highchair forcefeeding scene that will play out between you, Nurse Ursaring, and Nurse Buizel in the cafeteria that might or might not end in some mischief on your part.
2022-05-29 18:56:57 +0000 UTC
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Howdy everyone! I'm here to give everyone an update since it's been quite a while since the previous post.
Unfortunately, this month has been extremely rough on all of us. I've explained previously that I will be gone and won't have access to my PC between May 24 and 27, but there have been a few more developments that have eaten away at the time we would have had to work on the game more. Starting with Spooky, a few family members of his had fallen ill and needed to take a few days off...
2022-05-22 21:23:14 +0000 UTC
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Howdy howdy!
I apologize for the late posting! I've been fighting off the side-effects of the booster shot for the last day and a half and dealing with IRL stuff even before that. It might take me another day or so to recover as I'm feeling extremely unwell at the moment. This month will be a little slow with content as I have a few IRL commitments I need to deal with, including visiting family from the 24th to the 28th. I will still try to do my best to work on the game to make up for ...
2022-05-07 19:16:36 +0000 UTC
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Howdy!
The issue with reuploading the updated demo has been resolved! Please see the 'April Demo' post to find the new file.
Thank you all for your patience.
2022-05-02 18:35:02 +0000 UTC
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I'm a day late, but it's here!
Howdy everyone!
Delayed, again, but we are slowly working on improving the workflow of the project and there are definitely new learnings and changes to be made to try to improve more. Last month, we attempted a switch up where I would focus more on programming additional features and fixing bugs while Spooky would handle all the writing in an attempt to see if this would be a better, faster way for us to handle things. It unfortunately fell through ...
2022-05-02 16:41:28 +0000 UTC
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Howdy everyone!
The month is coming to a close, and there have been a few sudden developments that I've been dealing with for the past week. I wanted to give everyone an update on what's happening with the next demo, because plans have changed a little bit compared to what I reported in the last progress report.
The biggest change has been that I have re-taken the responsibility of writing the story for this month's demo and have spent the last week trying my best to pe...
2022-04-25 16:04:00 +0000 UTC
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Howdy everyone!
Here's a preview of one of the CGs that will appear in this month's demo!
You (as a charizard) appear to have gotten into a curious predicament involving Nurse Mew. I won't reveal too much about what the context of this image is, but I will say, this is a CG you'll want to avoid getting once it's actually in the game.
We've always intended to include something hypnosis related involving your character, and hopefully this next demo delivers.
Please stay ...
2022-04-23 11:34:20 +0000 UTC
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Howdy everyone!
Here is the updated version of the March demo I posted last month. It has the changes that I said I wasn't able to include at the time, and a little bit more. All in all, not too much has changed, but here is a list of all the changes I've made to this demo compared to the last one:
- Added a prompt to skip the intro at the beginning of the game
- Fixed the broken image file that was incorrectly appearing at the beginning of the game
- Fixed the i...
2022-04-18 11:48:53 +0000 UTC
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As promised, I've made a small public web document that will serve as a walkthrough and a database for all the content that is currently in the game.
For a bit of context, I've received some feedback that after playing through the previous demo, people were confused as to what the purpose of the small key was. As of the March demo, it doesn't have any use and is something that will be utilized in a future demo. This was mostly a failing on my part as I didn't make any clear indic...
2022-04-17 19:23:35 +0000 UTC
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Howdy everyone!
I just realized I hadn't made one of these in a while. It's been a bit since I've posted something, and there have been a few developments since then so I thought I'd go and report them, and ask everyone's opinions. I'll try to list them down in order of importance.
1. The writing for this month's demo has been taken over by Spooky
Originally, I had been working on the story at the start of the month, with the intention of completi...
2022-04-17 18:55:11 +0000 UTC
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Howdy everyone!
Here's the background image we've finished for the playground that we plan to implement in the future.
It was originally planned for the playground to be a full outdoor area, but we were stumped on making an aesthetically pleasing why to counter the argument of "Why don't pokemon just fly away?" The two biggest contenders we had to answer that question were either really capable nurses or a really big net, neither of which the three of us could all fully get ...
2022-04-11 09:33:18 +0000 UTC
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Howdy everyone!
I apologize for the delay. Between schoolwork and projects, Tennet has been a bit busy last month, but he's finished this song for everyone.
Here's the song that will end up being used as Nurse Buizel's theme in the game, aptly named 'B for Buizel!' by Tennet! I wanted it to be a very lighthearted and friendly theme, ideally bouncy and bubbly to help reflect what kind of character Nurse Buizel is supposed to be like. Hopefully this delivers o...
2022-04-09 00:24:21 +0000 UTC
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Reuploaded due to the previous poll not being configured properly, giving me inaccurate information.
Howdy everyone!
If you've noticed in the latest demo, there are sections in the dialogue where your player character (in this case Charizard) actually speaks in the dialogue box, same as any other character. It ended up a little dry, but that was mostly due to it being more of a last-minute decision on my part. Prior to this, I've tried to keep anything ...
2022-04-07 21:41:21 +0000 UTC
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Howdy everyone!
Sorry for the delay in making this post. After a hectic last few days of the previous month and a few IRL issues popping up at the start of this month, I needed a few days to crash, burn, and relax. But I'm reinvigorated and ready and get back on the saddle!
The last demo was finished by the skin of my teeth and was noticeably shorter due to the other goals I set for myself during the month, and the fact that I had spent the first week of March finishing the previo...
2022-04-05 14:02:45 +0000 UTC
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By a razor's edge, it's here!
Howdy everyone, I apologize for the very last minute upload. This demo will admittedly by very rough due to how last-minute it ended up being. I was hit with a major bout of writer's block and only broke out of it around the 2nd half of the month. I apologize if the writing is a little less clean than previously and for the scarcity of sound effects.
My goal next month is to properly polish the contents of this demo, but I owe everyone som...
2022-04-01 02:32:00 +0000 UTC
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Howdy everyone!
Here's a preview for the CG that will be featured in the next segment of the story. Surprisingly, it won't be featuring you, the player character, but instead you'll get to see Garchomp, the resident troublemaker in the 'baby side' getting what's coming to him after being such a bully! You'll get the full context once the script is complete and I have the demo ready, but for now, I hope this sates everyone's curiosity for what's coming!
2022-03-20 08:37:39 +0000 UTC
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Howdy!
I’ve been continuing to work through the goals I’ve set out for myself in the ‘Plans for March’ post and have come to a good stopping point where I think I can give everyone a reasonable update. Some of them took longer than others, but past that, these tasks can be considered completed and I’m going to move on to writing the story once you’re past the intro.
Itch(dot)io integration
For the sake of giving this project more protection from ...
2022-03-18 18:57:52 +0000 UTC
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Howdy everyone!
I've implemented a very simple text scrolling sound effect that plays whenever words appear in the text box and wanted to get everyone's opinion. I know this wasn't explicitly on my to-do list, but I've had a stray comment here and there asking if something like this was possible. Initially, I assumed not as this wasn't something built into the program itself, however some quick googling proved me wrong.
Unfortunately, there are a few quirks with this implementatio...
2022-03-12 23:04:59 +0000 UTC
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Howdy everyone!
I recently ran a poll for our $10 Patrons to held decide on a new design for the text box. The one above was the choice that received the most votes, and will therefore be the design I will use in the future. I listed out a few choices, but all were designed with fixing a couple of issues I had with the previous one in mind.
Here is a shortened list of said issues:
- Button Purpose Clarity - The previous buttons, though compact, wer...
2022-03-12 23:04:40 +0000 UTC
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TLDR: Vote on which text box you like the best!
Howdy $10 Patrons!
As discussed in 'Plans for March', one of the things I wanted to accomplish is going over and re-doing parts of the UI that I thought needed some touching up. The first part I wanted to tackle was the text box.
The main issue I wanted to fix with the textbox is how easily understandable the options buttons that were anchored to it (the small buttons on the top right side of the original desig...
2022-03-10 11:15:57 +0000 UTC
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Howdy everyone!
I appreciate all the kind feedback I’ve received on the last demo. People being happy with my writing makes me feel more confident and motivated in my own work, and I hope to continue to improve as the project goes on. There have also been a fair few typos that I’ll make sure to correct in the next pass through.
With my last month being the first time I was able to work on the game full-time, I ended up overestimating the amount of work I’d be able to do and ...
2022-03-08 17:46:04 +0000 UTC
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Howdy!
Here are some new sprites we used in the last demo. I hadn't had the chance to post them as they were made in the middle of the delay and were implemented last minute. I do think they give more charm and expression to the characters, and I do intend to expand the number of facial expressions that all chaarcters will have to better fit what they're saying on screen.
Gengar got a facelift from his original design too, looking much rounder and expressive. It really helped sell...
2022-03-07 06:09:34 +0000 UTC
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Howdy!
Here is the theme that plays during punishment sequences in Everstone Daycare. You might have heard it in the previous demo as you're being brought to the Change Room by Nurse Ursaring.
We had a really hard time wracking out heads around what this should sound like. We originally opted for a more intense, sinister theme, but we decided that that didn't fit the tone of the game we wanted to make, so we worked hard to find a bouncy, playful, but still embarassing theme to use...
2022-03-07 06:02:43 +0000 UTC
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