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Sirlin on Game Design, Podcast Episode 5: Now Playing

We discuss the Street Fighter 5 trailer as well as the games we're playing now: Super Mario 3D World, Smash Bros. 4, Transistor, and Counter-Strike: Global Offensive. Sirlin gives an award for worst menus in a game while Aphotix gushes about a shooter. Hosts: David Sirlin, Matt "Aphotix" DeMasi, and Sean "MrGPhantome" Washington. Thank you all patrons for your support!

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Sirlin on Game Design, Podcast Episode 4: Tournament Rules

This podcast episode is about how to make tournament rules. Part of it is avoiding clearly bad rules, but beyond that, it's still really hard to do well. Also, I discuss the business success of Nintendo with special guest Garcia1000.

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Check out this photo of all the new Yomi stuff from kickstarter backer Ben Alman.

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Yomi Chirstmas Shipping

Yomi kickstarter pledge rewards have been shipping all week. Is anyone else excited? :) https://sirlin.squarespace.com/posts/yomi-chirstmas-shipping

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Sirlin on Game Design, Podcast Episode 3: Uneven Playfields

Here's episode 3 of my podcast. Thanks to all the patrons for your support! This one is about my biggest frustration with what's happened to the world of competitive games.

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Interstellar and Coherence

Here's my opinion on two recent science fiction movies.

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Update 18: Shipping Rewards Soon, Yomi iOS, Patreon · Yomi

The Yomi kickstarter is shipping soon. A bit early, even. https://www.kickstarter.com/projects/sirlin/yomi/posts/1059233

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I'm doing consulting in the UK right now, so I'll be away for a week. I will return to do more updates next week. :)

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Sirlin on Game Design, Podcast Episode 2: Cooperative Games

Episode 2 of my podcast is up. Thanks to all the patrons supporting it.

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Podcasts coming soon

I'm editing the second episode of the podcast now. It should be ready to post tomorrow. And the second episode of the *other* podcast (for patrons only) should be ready really soon too! I'll be away for a week after that, so episode 3 of each might be a couple weeks.

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Pandante at IndieCade

Here's another shot of Pandante players at IndieCade. This event was the inspiration for the new Pandante content I posted (for patrons).

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Pandante at IndieCade (banner!)

Here's a shot from the Pandante booth at IndieCade. Look at that sweet Pandante banner! It was actually really helpful to see new people play the game. It gave me lots of ideas that I'll show the patrons.

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Episode 1 of my podcast

Here's the first episode of my new podcast. In this episode, I discuss the concept of Cocaine Logic—the fallacy that "helps the player win" means "good to exist in the game design". I also discuss randomness in games and how to make games that are more resistant to be being solved. Garcia1000 enlightens us all in a guest segment.

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Hey this is new! Wow, hi everyone.

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