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Beer Simulation Part 2 HIP File

Hi All,

Here are the much delayed hip files for part 2.

Enjoy!

Z

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Tutorial: Beer Simulation Part 2 - Foam Dev

Hey All,

In  part two I demonstrate how I developed the foam setup and build it in a  simple fast running scene. Spoiler its heavily based on the new  whitewater solver logic but built from scratch without all the bells and  whistles of the full solver.

The Hip files will be a bit late on this one, I forgot to copy them and I am away from home till Monday. Sorry about that! 

I'll record part 3 next week which will be getting the foam...

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Beer Foam Sneak Peek

Hi All,

Here is a sneak peek of some foam tests I am running for part two of the beer tutorials. Pretty happy with the results but there are still a few kinks I would like to sort out.

Z

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Beer Simulation Part 1 HIP files

And here are the hip files.

Enjoy,

Z

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Tutorial: Beer Simulation Part 1 - FLIP

Hi All,

José I think you will like this one. Thanks for the suggestion.

In this tutorial I demonstrate how to simulate the base FLIP simulation for the beer liquid using and initially filled bottle to pour the liquid. 

Its a very naturalistic approach and can easily be swapped out for an emitter to pour the beer, which would sim a bit faster. 

The beer foam part of the tutorial will only be covered in part 2 of the tutorial.

Enjoy! 

Z

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FLIP Bottle Fill Mesh HIP file

Hi all, here it the hip file for part 2 of the bottle fill tutorial. I don't think a start file is needed for this one.

Enjoy!

Z

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Tutorial: Flip Bottle Fill Part 02 Meshing

In part to I demonstrate how to mesh the liquid, a part of the setup just as important as the simulation its self.

Now open to all patrons.

Enjoy!

Z

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Flip Bottle Fill Sim HIP Files

And here are the hip files

Enjoy!

Z

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Tutorial: Flip Bottle Fill Sim

Hi All,

In this tutorial I demonstrate how to simulate a bottle filling up from the bottom by adding a divergence field to the simulation. 

This is part one and part two will follow shortly going through the meshing process.

Enjoy!

Z


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New Showreel

Hi All, 

I have been working away putting together a much needed new showreel for the last two weeks. The reel from 2015 was getting a bit to old for my liking. 

It kept me busy but its sorted now and I already started working on a new FLIP tutorial which will be out soon.

Z

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Vellum:Continuous Emission With Dynamic Constraints

Hi All, here is a new written tutorial on building vellum constraints from scratch for a continuous emission. 

 https://zybrand.xyz/vellumcontinuous-emit-with-dynamic-constraints#more-324 

Enjoy!


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HIP Share: Vellum Break Threshold by Attribute

Hi All,  

I made this hip file to awnser a quesiton from José about my sticky grain tutorial :  How do I use a noise in the breakthreshold? 

Here is an example of how to drive the break threshold of the attach to geometry constraint with an attribute on the geometry the points attach to.

Enjoy

Z

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Quick Tip: The Handy Falloff Sop

Hi All, here are a few uses I found for the falloff sop:

https://zybrand.xyz/quick-tip-the-handy-falloff-sop 

I hope you find them useful as well.


Enjoy

Z

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Exploding Ball of Strings HIP Files

And here are the hip files, enjoy :)

PS: its the correct hip files this time. Thanks for the heads up Xander!

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Tutorial: Exploding Ball of Strings

Hi All, second video of the month I'm on a roll. 

In this tutorial I demonstrate how you can tightly pack a bunch of non intersecting strings and then explode the ball using vellum.

enjoy!

Z

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Inflated Vellum Spheres HIP Files

And here are the hip files

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Tutorial: Inflated Vellum Spheres

In the video I show you how to inflate vellum cloth object and have them fill another shape.

Enjoy :)

Z

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April Update

Hi all,

First off I'd like to welcome all the new patrons that signed up this month thank you very much!

Should have let the community know that content would be slow the last 2 weeks. I was on holiday but I am back now and you can expect some new content coming your way. The image in the post is a preview of the final result of the next video tutorial which will be out in a day or two.

All the new patrons have swung the tutorial poll back in favour of vellum and the new tut...

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Small Scale FLIP Explosion HIP files

And here are the hip files.


Enjoy!

Z

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Tutorial: Small Scale FLIP Explosion

Hi All,

 This tutorial is all about understanding how to use surface tension with FLIP. There is more to cover on the topic but I think this is a good start.

PS: I forgot to mention in the video if you want to get the time remap effect like you Red Splash video you can animate the time scale parameter on the flip solver. 

Enjoy!

Z

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Video Tutorial Poll!

It's voting time. I Think 12 patron are enough to start having opinion polls.

Cast your votes and let me know what type of video tutorials you would like to see next.

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Quick Tip: Cleaning Node Spare Parameters

Hi All, here is a quick tip about cleaning out hidden spare parameters from nodes: 

https://zybrand.xyz/quick-tip-cleaning-node-spare-parameters 

enjoy,

Z

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Splashes

Been doing some small scale Flip simulation tests recently.

Here is the same one from the top: 

https://vimeo.com/327888160 

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Vellum Tetrahedral Sim HIP files

And here are the hip files.

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Tutorial: Vellum Tetrahedral Sim

Hey all, here is another vellum tutorial using tetrahedral constraints this time. 

I would highly recommend using this method over connected vellum grains if the end goal of the simulation is to deform the original geometry by the simulated points. 

Enjoy!

Z

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Quick Tip: Correctly Setting Fluid Mesh Normals

Here is another quick tip. As the title suggests its about setting fluid normals and getting rid of nasty artifacts in your meshes, click here to check it out. 

Enjoy.

Z


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Meshing Grain HIP File

Here is the hip file for the meshing grains tutorial. No start and end file for this one I not think its complex enough to deserve both.

Enjoy

Z

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Tutorial: Meshing Grain

Sticking with the grains theme :) . Here is a tutorial about meshing grains in Houdini.

In this video I demonstrate how to use the constraint primitives generated by a grain simulation to create a gooey render mesh. 

Enjoy!

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Vellum Sticky Grain HIP Files

A bit late but here are the Hip files for the vellum sticky grain tutorial. A start file end file and a setup file which is the sim seen in the preview at the beginning of the tutorial video.

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Tutorial: Vellum Sticky Grain

Hey all, its the new year and I am back in full swing. Here is the long awaited sticky grain video tutorial.

Its for patrons only for now but I'll open it up to everyone next week.

Enjoy!

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