XaiJu
Visual Entertainment And Technologies LLC

Visual Entertainment And Technologies LLC

patreon


Visual Entertainment And Technologies LLC posts

GearCity: 2nd Gear Update Notice

GearCity: 2nd Gear Milestone #4 is complete. I will update the game on Friday, August 23rd. If you're playing v2.2.0.0 save files, please copy the game folder into another location before this update.

Thanks!

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August 2024 Update

Greetings Everyone,

FBS Fund Raising

We raised $549.56 this month, $540.35 from Patreon, and $9.21 from PayPal. This puts us at $1723.76 toward our $2500 goal. When we reach this goal, we will get a $1000 bonus from Milestone #2's failure, and I will temporarily pause FBS fundraising. I will also be putting an additional $20 from a semi-finished bounty.

GearCity: 2nd Gear

I'm happy to announce that I completed Bounty #19 Compl...

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July 2024 Update

Greetings Everyone,

FBS Fund Raising

We raised $568.48 this month, $545.99 from Patreon, and $22.49 from PayPal. This puts us at $1174.20 toward our $2500 goal. When we reach this goal, we will get a $1000 bonus from Milestone #2's failure, and I will temporarily pause FBS fundraising.

GearCity: 2nd Gear

I've spent the entire last month working on Bounty #19 Complete Factory Redesign. I'm pleased to announce that this bounty is ne...

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June 2024 Update

Greetings Everyone,

FBS

We raised $604.45, $538.77 from Patreon, and $65.68 from PayPal. This puts us at $605.72 toward our $2500 goal for Milestone #5.
I will update the websites and points this weekend, as I plan on doing website and server upgrades then.

GearCity: 2nd Gear

Work is progressing on Milestone #4. I'm trying to tackle the largest ticket, "Complete Factory And Production Redesign," first. My goal was to finish the ...

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Milestone #4 Voting Results

Greetings everyone!

Voting for FBS Milestone #4 ended. The website is updated, but I will wait until the start of the month to update your voting points.

We had 24 voters casting 739 votes. At one point, we had over 900 votes cast, but some people wisely clawed back their votes when their bounties had no chance of winning. Votes cast all their votes on the forums, no votes were cast on Patreon. So, there are no more excuses for non-forum member Patreon subscribers. Voting turnout...

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Milestone #4 Voting

Greetings everyone!

In order to boost voter turn out, we're allowing voting on Patreon for the first time! If you have the ability to vote on the official forums, please do so. I will update the caucusing thread with vote counts for both locations within every 72 hours.

It is time to vote for Milestone #4 Bounties!

Please comment your votes in this thread. POST ONLY YOUR VOTES. I will delete questions or comment. Please post questions and comments in the &nb...

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Milestone #4 Caucusing Thread

Greetings Everyone,

This is the Patreon caucusing thread for Milestone #4. The main caucusing thread is here. Only about half of contributors have access to Patreon, but everyone who has contributed has lifetime access to the official forums. So, if you can, please use the forums. If you do not have access to the link above, it's because you have not messaged me...

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May 2024 Update

Greetings Everyone,

FBS

We've reached our Milestone #4 goal! Voting will start Monday the 6th and will last approximately 2 weeks. I will have the points updated, some new bounties, caveat updates on existing bounties, and website updates this weekend. This will be the first Milestone that will have voting on Patreon. Although, I beg that you vote on the official forums if you're able to do so. 

While there has been progress on...

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AeroMogul Update #14 (2024/04/18)

TLDR Summary: I pushed back AeroMogul Prototype A because of timing and to make it more of a game and less of a tech demo. I have an outline for improvements to the core system and AI for Prototype A. I've added inflationary data, fuel and oil prices, oil production data, a dynamic jet fuel price system, many new airport fees, fleshed out existing data frameworks for airports, dynamically generated airport fees, and additional routes expenses/calculations. Finally, we have some progress on Ge...

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April 2024 Update

Greetings Everyone,

FBS

We raised $538.81 on Patreon and $63.69 on PayPal. This puts us at $2096.48 toward our $2500 goal. We should have Milestone #4 funded at the start of next month!

Serhiy has made some progress with the new artwork. However, he's unlikely to finish before Milestone #4. As a reminder, I will begin refunding some of the Milestone #2 funds with Milestone #4. When we reach Milestone #4's goal of $2500, we'll have $3500 worth of funds to vo...

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March 2024 Update

Greetings Everyone,


Over the last month, we raised $555.44 on Patreon and $46.18 on Paypal. This brings us to $601.62 for the month and $1493.98 toward our $2500 milestone goal. At this rate, we should meet Milestone #4 in 2 months.


Progress on the Aeromogul slot system slowed over the last month as I had to redirect focus toward GearCity: 2nd Gear bug fixes. This culminated in a few hotfixes and one full minor update, v2.3.0.1. 


I hope ...

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February 2024 Update

Greetings Everyone!


GearCity: 2nd Gear v2.3.0.0 is complete! It's currently under testing, and I will release it on February 6th. This update requires a new save game. I will put the older version (v2.2.0.0) in a separate Steam beta branch. It will be accessible there until the next save game change requirement. I recommend copying the game folder to an external location if you wish to continue v2.2.0.0 saves indefinitely.


The password for the previous versio...

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January 2024 Update

Greetings Everyone,


I hope everyone had a wonderful December and New Year. Let's jump into the news for the new year. 


I've changed my accounting methods to make it less work for me. Before the FBS reached its first milestone, Patreon billed at the first of the month. Since paying for Patreon grants you access to the DLC, I switched the system to charge at subscribing. This change offset my reported numbers by four days. For example, the numbers in the D...

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Milestone #3 Voting Results

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AeroMogul Update #13 (2023/12/18)

I've continued pushing forward since the last update with AeroMogul. Since the previous update, I've completed the Create a Company's base system. The new feature includes several internal changes to improve airport nation data. Airports also now have a state variable for improved airport filtering. The system lacks links to personal and debt financing, as I have not implemented these systems yet. I have also updated the human player systems to handle multiple human-controlled companies in th...

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Milestone #3 Voting

Voting for Milestone #3 has begun on the official forums: https://www.ventdev.com/forums/showthread.php?tid=4506

You need a VENT Forum account and benefactor status to vote. If you do not have benefactor status, please Private Message me on here or the forums with your VENT Forum Account...

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2023 December Update

Greetings everyone!


We raised $651.45 this month, which puts us at $2235.73. That means we reached our Milestone #3 goal! We will start voting on Friday for $2235.73 worth of programming Bounties. I'll have your voting points sorted on Monday. 


Since the last update, Serhey has made limited progress on Milestone #2's artwork bounty. A combination of complex requirements, more pressing offline issues, and problems with infrastructure in war-torn rural Ukr...

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AeroMogul Update #12 (2023/11/21)

Greetings Everyone,


While waiting for the GearCity Milestone #2 artwork to finish, I've been working on AeroMogul. Since the last update, I've completed the Quick Route Information panel. The game displays this panel when the player clicks on an existing route from the world map. It contains the selected company's schedule and details about selected flights. When the player controls the flight, this panel will eventually have additional features that allow you to change price...

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2023 November Update

Greetings everyone!


October is already out the window, and November is here. Time is moving way too fast, and not given me enough time on a computer. Story of my 30s... In any event, we've made progress on several things across all products.


First off, FBS Milestone #3 housekeeping. We raised $737.98 since the last update. This puts our total to $1584.28. Milestone #3 may be funded before Milestone #2 is complete. If that's the case, we'll bundle them togethe...

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2023 October Update

Hello Everyone!


Over the last month, we successfully reached our Milestone #2 goals and conducted a vote. We're currently working on the new vehicle designer system for GearCity: 2nd Gear. I've already completed the dynamic generation of the new UI based on information from the artwork. Serghey has started a sample vehicle model to verify the internals of the system work properly since this is a departure from how we handled components in the old artwork system. Once that is ...

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Milestone #2 -- And the Winner is...

Milestone #2 voting is over. And the winner is Bounty #1065 Hatchback Styles: Liftbacks!

Read the news page for more information: https://www.ventdev.com/forums/showthread.php?tid=4464

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AeroMogul Update #11 (2023/09/18)

My work continued on AeroMogul, although somewhat stymied by a hurricane that hit north Florida. Extended family members occupied my office for some time. So, my focus was limited to the logic/gameplay engine. I managed to improve the performance of the passenger routing system. It is not as fast as before the previous changes set us back, but we're closer to sub-10 seconds again on my R5 3600.  


I also wrote a terminal (command line) client for the game. This client all...

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Milestone #2 Voting

Voting for Milestone #2 has begun on the official forums: https://www.ventdev.com/forums/showthread.php?tid=4457

You need a VENT Forum account and benefactor status to vote. If you do not have benefactor status, please Private Message me on here or the forums with your VENT Forum Account...

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FBS Milestone #2 Funded!

Greetings, everyone!


I'm thrilled to announce that the community has successfully financed Milestone #2 of the Feature Bounty System. One hundred and thirty dedicated contributors came together to achieve this milestone in nine months since the last milestone.


This milestone will focus purely on vehicle art-related bounties for our new vehicle body designer. You'll vote on adding a new vehicle type to the game or updating the artwork for an existing vehicle t...

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2023 September Update!

Greetings Everyone! 


We have funded Feature Bounty Milestone #2!


We raised $461.21 last month, resulting in $3585.25 in funds. This is above our $3500 milestone goal! 


I've already processed assigning your voting points to your account. I'll set up the caucusing page in the next couple of days, along with a news post. And you'll receive an email when voting begins. Milestone #2 will focus on our new vehicle designer. You'll vote on ...

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GearCity: 2nd Gear v2.1.0.2

Greetings everyone,

Since we will hit the next milestone goal soon, I'm releasing a bug fix update for GearCity: 2nd Gear today.

Version 2.1.0.2 contains the following changes:
-Bugfix: Duplicate Companies Appearing in the Auto Financing List
-Bugfix: Mega Menu Branch Districting locking player out when emissions is enabled.
-Bugfix: Mega Menu Branch Districting price changes not taking effect in districting mode.
-<...

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2023 August FBS Update!

Hello Everyone,

We're approaching the milestone goal for the next FBS! 


Feature Bounty System


This month we raised $485.90 on Patreon and $48 on Paypal, for a total of $533.90. Our milestone funds are now at $3,124.04. We have only $375.96 to go before reaching the next Milestone. So we're almost guaranteed to have it funded come the first of the month. Which means voting will take place in the middle of September. For Patreon user...

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AeroMogul v0.0.4 Video

As I promised in the last update, a new video!

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AeroMogul Update #10 (2023/07/21)

Greetings everyone!

Quite a bit of work has gone into AeroMogul since the last update. Of the big things, I've added the ability to display other companies' routes inside the client. I've also added the ability to transfer the data grid information to the client as heatmaps. Meaning you can now visualize airport/data grid demand on the globe.

I'm still working out the heatmap colors. So the picture isn't finalized. I have some extra time next week. So I will make a new video for t...

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2023 July FBS Update!

Hello Everyone!

Yet another month has gone by. It seems like the days tick by faster and faster.

Feature Bounty System

This month we raised $500.09. $435.09 on Patreon and $65 from Paypal. We are now at $2590.14 toward our $3500 milestone goal. We increased our contributor count by 31 this month! Welcome to all the new users. We're inching closer and closer to the next milestone.

GearCity

There is not much news on the GearCi...

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