
Here's a new look and two hairstyles that i made with the new hairsystem. For this look i didnt create skin textures from scratch, thats why the download is so small. I think this default skin just matched the look so well that i didnt want to change it.
The look does use eye-textures from my previous look Mila, so if you want the eyes from the pic you will need to have the Mil...
2019-11-12 14:59:21 +0000 UTC
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The awaited VAM update arrived so ive been busy learning the new hairsystem the past few days. Its really awsome altough a bit tricky to work with in desktop mode. I scrapped the darkelf look thing for now as learning and getting better at the new hairsystem is top priority. My next release will instead be a look (the one in this pic i think) along with a new unique hairstyle or two.
Should be done within a few days. :)
2019-11-10 19:25:07 +0000 UTC
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Here is my final version of the first of the two elves. Ill release the second later because i dont like how it looks. For this first one i found some neat free bra and panty 3d models so i included them in the download.
To install just place the content from the download in the corresponding folders in your VAM directory, and load the scene "MilaScene" from Saves\scenes\Oeshii ingam...
2019-11-07 19:14:43 +0000 UTC
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Played around with a dark elf texture version, not super happy with it but i will include both in the release when im done with them. Maybe some poses and animation too depends on how long time its taking dont want it to take forever to release. :P

2019-11-06 14:27:18 +0000 UTC
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Just a new look / character im working on. I wanted to wait for the new hair system, but it doesnt seem to be coming yet so ill use the old hair for this. Once the new hair system comes out, and if it works as i think it does, ill be creating alot of new hairstyles. :)
Im fine tuning some morphs and textures for this look but should be complete in a couple of days. It will be a Patreon only release.
2019-11-05 16:29:24 +0000 UTC
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I just wanted to thank you guys for the support here on Patreon, its a great motivator to keep improving and doing better content. Because theres so many of you Patrons now, which has honestly surprised me, im thinking of switching to creating a little more Patron only content instead of free in the future. Just tipping the balance a little, i feel like its more fair and its you guys who i...
2019-10-30 10:15:48 +0000 UTC
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Here is my final version of the subway asset/scene. I struggled a bit with making the tunnel part, especially animating its movement. VAM animation does not have "flat" animation transitions, everything is curved (linear, easeinout) so there is always acceleration/deacceleration between animationsteps. I settled on a solution where the tunnel animation keeps jumping in time to where the motion is constant in the animation. It looks ok-ish from the inside the subway car which was the intent.
2019-10-27 11:01:45 +0000 UTC
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Here is a little video of how i visioned it with some ambient sound. Still tweaking to do, should be ready in a day or two. I want to try add a little bit more moving texture to the outside to enhance the sense of movement, improve lighting and other small things. The swaying of the car itself is really bad and probably not so good for VR, might tweak or just remove it. :P
Click to...
2019-10-21 13:12:22 +0000 UTC
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Ive started working on a new environment, i thought this could be a cool thing to do. This pic is my first test import to VAM just to check it out, there are quite alot of things to work on before release (missing doors, windows opacity, material tweaks, texture improvments if possible etc etc).
I also want to make the final scene simulating that the subway is actually moving, so that would be done by animating lights passing by outside the car and adding subway ambient sound.
...
2019-10-20 13:35:13 +0000 UTC
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I could have tweaked quite alot but i decided release it because it would have taken ages. :p
As with the previous look i didnt make a .VAC, so to install simply put the files from the download into your VAM folder according to the structure they are in. Load the scene "LunaScene" from "Saves\scene\Oeshii" ingame and save the look separately if you wish.
The scene is just a simpl...
2019-10-16 18:05:53 +0000 UTC
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I decided to create one more look before tinkering with some other interesting ideas. Tweaking textures and stuff before release, maybe add some tattoos if i can find some good sources. Should be done in a day or two.

2019-10-14 15:05:35 +0000 UTC
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Heres the final look. I found a nice fitting free dress (from CGShare) so i included it in this package. It is SIM enabled.
I didnt make this a .VAC this time because ive had some issues with loading them in 1.18.
So to install this just copy over the content from the downloaded zip into your VAM directory. Keep the folder structure intact. Then you can load the scene "Sa...
2019-10-12 17:44:39 +0000 UTC
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Got this idea about a look and i wanted to try some of the new morphs added in the last updates to VaM. :) Doing some texture tweaks and i'll see if i can find some clothes or accessories for her before release.

2019-10-09 18:39:17 +0000 UTC
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I decided to release it without sound so you guys can try it out. If you think its worth expanding on i'll work in the sound and more animation.
The idea for the sex scene is that you possess the male head and hands in VR, and then play the animation. As ive said before, i dont know if it works out as inteded at all in VR so i would really love some feedback and criticism on this one.
About the sex scene buttons, you should always start with "Play Anim" and the...
2019-10-07 18:05:09 +0000 UTC
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Ive added a pair of low poly stockings and a thigh band thing to the accessories/outfit. Also nearly completed a sexy scene with an animation thats somewhat controllable through the ui buttons. Im thinking of adding sound to the scene if i find some fitting moans to mix into it. I will also include the tail swing scene in the release.
The male is just a (quite terrible looking) standard model from VaM so i hope you have some dude of your own :P Im also not animating the male as i ...
2019-10-06 16:36:22 +0000 UTC
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Just some testing. I wont spend too much time trying to perfect the physics because its not the main thing of this project. But accomplishing this opens up for new possibilities for future stuff, like actual usable whips, tentacles, etc etc. :D
Forgot the no-nudity rule on public posts again so thats why this is Patrons only.
Simple video here, its no animation just a CycleForce to move the hips.
2019-10-03 17:02:59 +0000 UTC
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I found these cute accessories and i got this idea about doing a sexy scene involving my last look Hanna. The scene will include the accessories (horns, collar, tail and wings) and i was thinking of doing a PoV style animation.
The thing with the tail and wings is that ill attempt to make them physics enabled (tail swinging, wings flapping). Ive already experimented some with joints and physics the past few days in Unity and it should be doable. The animation is going to be ...
2019-10-02 16:25:44 +0000 UTC
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Here's a initial released version of the ship environment ive been tinkering with. I might expand on it in the future because there is alot of things you could experiment with a scene like this. Sadly the interior part i planned didnt work out, not because of technical issues but rather aestethic - the interior just looked too crappy and out of place. Things like this happen when dealing with free assets from different authors. Heres whats in this released version:
2019-09-30 08:10:10 +0000 UTC
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Just something im playing around with atm, really super initial barebones testing. I think ill try to make this a working enviroment though. However, it needs alot of work to look good, improving the water and ship materials, textures, lighting, ship animation, sound, some particle effects maybe.
I also have a small fitting ship cabin interior that i want to try connect to the exterior, loading as a separate scene when you trigger it from the exterior.
Not to forget a sexy p...
2019-09-26 17:32:17 +0000 UTC
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While im planning next thing to do, I thought i would ask you guys what kind of content you prefer or want the most in VaM? This is just to give me a hint on what i might focus on creating. It doesnt mean ill just do just that one thing, im always all over the place in terms of ideas and i like to try and create all kinds of new things. :D Im always very open to suggestions and ideas as well so feel free to comment on this post if you have something specific in mind that you just absolutely w...
2019-09-26 07:27:39 +0000 UTC
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Well here is my final version of this first environment ive created for VaM. Its a corner of a room only, think of it as a fake room on a movie set. :D Its based off free 3D models from Cgtrader and packed into an assetbundle so there should not be any conflict with the licenses.
I added some ambient sound to the scene, just rain and a car passing by every now and then. If you dont l...
2019-09-24 06:23:20 +0000 UTC
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I started working on this environment, its just a simple corner of a room. Its not Daz3d quality but for free assets i think its alright. This is a WIP and here are the things i want to try improve before release:
- Tweak PBR materials and textures
- Create collisions
- Optimize lighting
- Implement particle effects (rain behind the window :) )
2019-09-22 13:35:17 +0000 UTC
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The new VaM update was released so im switching to start using that. It seems to be quite a comprehensive update so i'll take a day or two to get familiar with all the new things. After that i'll be back to working on new content.
I was thinking of taking on the task of bringing some new environment (room) to VaM through Blender and Unity. I have found some neat looking environments which are license free to use so i hope to be able to do something with them.
Also thanks for all y...
2019-09-21 09:18:20 +0000 UTC
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Right now the paid content is exclusively for you who pay with no plans to release the content for free. But since ive had questions about timed exclusives and the like, i thought it would be best to let you decide.
So the question is, should the paid content stay exclusively paid or be released for free after a certain time? (like 2 weeks). Please leave a vote in the poll below, for me either choise is totally fine. I'll leave the poll up for a few days.
2019-09-20 07:39:01 +0000 UTC
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Here is the finished look with the glasses i decided to use. As always there is room to tweak things but i think overall this came out pretty well. :) The scene is just a simple pose with 3 lights. Remember to have 3 lights enabled in your preferences else the scene will look strange.
You will need to download the glasses separately from the .VAC and place them in your /Saves/Assets ...
2019-09-19 18:34:34 +0000 UTC
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This is Hanna, an 18 year old aspiring gamer/streamer who will do literally anything for subs. :P
I'm almost done with the look. I'm just looking at finding better glasses as they are a big part of it. :D I've found some nice free 3d models of glasses but need to tweak them so they work with VaM. Also still adjusting the textures a little. I hope to have this finished lat...
2019-09-19 10:14:48 +0000 UTC
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Although i release most of my stuff for free, next VaM look will be one for Patrons only since i really appreciate your support! I have an idea of what kind of look i want to make and i think i could make it look good. :)
2019-09-16 21:17:40 +0000 UTC
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First of all sorry for the smileys in the pic, i forgot that youre not supposed to post nude pics in public posts. Anyway here is a new look for you to try out, the chubby kitty Nomi. :)
I decided to simply pack all the morphs i use instead of picking out the individual ones, so that if you download my future looks you wont need to add the morphs all the time. These are all good and ...
2019-09-15 19:34:55 +0000 UTC
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Here's a cutie for you to play with in VaM. To install just put the .vac in your scenes folder and load the scene in game. The scene is just a simple pose with some lights. The look includes 4k base textures and 2k normal/spec/gloss maps. The N/S/G maps are created specifically for this model by me from the base textures. All base textures are created from free resources (VaM, sharecg and ...
2019-09-13 14:47:58 +0000 UTC
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Something new im tweaking. :)

2019-09-10 15:18:17 +0000 UTC
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