I've tried my hand at making some shoes in Blender. Fugazi and I were talking about releasing the Caryl Outfit as a product for G8 and G9, but it wouldn't be complete without perhaps a Fitbit type smart watch thing and a good pair of shoes. I had never done any vertex modelling from references, let alone shoes, but I really liked the process.
I followed a very chill tutorial by Blue Inversion and learnt a lot about mod...
2022-10-10 17:11:47 +0000 UTC
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I had a very enjoyable Marvelous Designer working session this morning and made a dress for Victoria 9, from a pattern I found on Etsy. This was my second attempt, and it went even better than my first one I did on my own. I've been using Marvelous Designer for about 7 years and can't say I'm "fluent" in it - or rather, that's my own "internal perception" of my capabilities with the software. I actually enjoy ...
2022-10-03 04:42:39 +0000 UTC
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Hello Supporters!
I have some exciting news to share with y'all: from October, I'll start producing videos for the official Daz YouTube channel! The team at Daz enjoy what I do so much that we've expanded our partnership into making more content.
Thankfully I'm not doing this all by myself, I have help from two lovely trusted team members namely Julia and Ray. Julia helps out with thumbnails, management, scheduling and descriptions,...
2022-09-26 15:51:53 +0000 UTC
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I've made this picture for Daz+ Live Stream, in which Fugazi and I are explaining how to create an outfit for the new Daz Genesis 9 figure. Here she is wearing something we've made a few weeks ago, we call it the Caryl Outfit. Made in Marvelous Designer for the base female shape, then fitted to various other shapes and imported for better fitting. We may make a G8 version for it too, expand it with materials and make it available for sale. This is the outfit we gave away for free using the G9...
2022-09-23 15:18:05 +0000 UTC
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I've had great feedback on the Victoria 9 animation that I made for the Daz G9 Reveal Event. I thought this would look great in portrait format, so here she is - enjoy!
This is a cleaned up animation from Mixamo that I've brought in via the G2/G8 trick I've talked about, then imported to G9 with ManFriday's Pose Converter. I also have a vitiligo skin version and a turntable coming soon.
More news as it breaks! You can pre-order Victoria 9...
2022-09-22 18:59:51 +0000 UTC
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This week I've spent some time christening my new RTX 3090 card that spontaneously arrived on Monday, with this little animation you see here. The new card is replacing one of my perfectly working RTX 2080's, which in turn may henceforth replace the RTX 3060 in my streaming computer. It was a nice test to see how much render power the new card adds to my production pipeline.
I did this in Blender from regular text objects, then spent some time debatin...
2022-09-18 23:39:48 +0000 UTC
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This week an unexpected surprise arrived: a brand spanking new ZOTAC RTX 3090 from The Amazon! This card was on sale for $1090 plus tax, and apparently a free copy of Spiderman Remastered was included. I didn't see a code, so I got in touch with Amazon and they apologised, couldn't find the code either and then gave me $150 in store credit. "Will this be acceptable Sir", the nice support representati...
2022-09-16 01:02:31 +0000 UTC
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I used to enjoy the changing splash screens in Photoshop, but the latest rendition of "Intense Woman in Blue quite possibly sponsored by Amazon" looks too much like an ad to me. It's too distracting for my taste, so here's a quick trick that suppresses the splash screen completely.
This is scheduled to go live on Tuesday, except you fine folks get to see it today!
2022-09-09 19:07:12 +0000 UTC
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I've picked up ManFriday's new OBJ Companion yesterday and have a quick tour during a Twitch stream. I'll make a proper video about it soon, but wanted to share this rough and dirty clip with you in case you're interested in the product.
The companion gives us handy way to export one or multiple item...
2022-09-08 15:14:41 +0000 UTC
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I'm sure you've heard of Midjourney, one of the amazing AI image generators that have been making waves recently. It's a tool like Dall-E, Night Cafe and Artbreeder, all of which can generate images from text prompts we humans provide.
Last week Brian has performed a little miracle on our WP Guru Discord server: he's added the ability for all of us to use Midjourney without signing up with anything else. It's highly addictive and we've had a ton of fun with it alr...
2022-08-31 14:44:59 +0000 UTC
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Hello Supporters!
I have an early access episode for your today, in which I'll show you how to use Face Sets. It's a masking feature in Blender's Sculpt Mode that puts the regular ZBrush-esque masking feature to shame.
I came across this thanks to a tip from one of my viewers Bluxfy, after explaining that I wanted to adjust a Marvelous Designer garment. Without Face Sets, this would have been impossible. I'm so glad I've found this feature and w...
2022-08-24 16:44:52 +0000 UTC
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Camilla had a great idea to bring us together through a monthly inspirational Render Challenge. The first theme is RAIN, and submissions are open now!
You can submit up to three pieces (3D or 2D artwork as well as animations), and in the last week of September I'll curate them all as a gallery for everyone to enjoy. I may even build a little Unreal Engine project that lets us walk through that gallery, so watch this space.
- Submi...
2022-08-24 01:03:17 +0000 UTC
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In this episode I'll show you how to adjust the colour and limits of multiple slider values at the same time in Daz Studio. This was inspired by a discussion on our Discord server and a great tip from Mr. Chris Cox, who knew how to do it. I've never seen the "set presentation" option in Daz Studio and had no idea this was even possible. You learn something new every day, ey?
Thanks, Chris ๐
English Version: 2022-08-17 09:00:04 +0000 UTC
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Sometimes I come across ugly triangulated topology that makes adding materials impossible, like the ones we get from converted curve and text objects, or those from procedurally generated meshes. This caused me great headaches until I've discovered this cute little tool called Bmesh Clean. For less than $10 it's a lifesaver add-on for Blender, and in this episode I'll show you how to use it.
Download it from Blendermarket: 2022-08-16 09:00:00 +0000 UTC
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Hello everyone!
A few weeks ago one of my supporters (Brian, aka D-Witt) was asking if he cold use my WP Guru logo on one of his character's shirts as a little cameo gag, and to show is appreciation. Brian is working on a comic story and found the Iray Decal Video I've made last year super helpful. Welcome to the supporter pile, Brian ๐
I th...
2022-08-15 16:46:46 +0000 UTC
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Some poses distort the avatar during import in Marvelous Designer beyond something that's easily drape-able (if that is a word). This happens because an OBJ avatar doesn't have a skeleton, and MD/CLO use the shortest distance when moving vertices from one position to another, resulting in scary-odd deformations. In this episode I'll show you how to avoid this by exporting multiple "helper poses" so that Marvelous Designer gets it right. Enjoy!
English...
2022-08-15 15:36:29 +0000 UTC
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I have an early access release for you today that I'm struggling to title appropriately. It's a clever little command line tool that lets us use the NVIDIA OptiX Denoiser on any image we want, be that a partially grainy render or an old photograph.
This is interesting to me because the Denoiser doesn't always work, and having it applied at render time isn't always desirable. With this tool we can clean up things after the fact, independent from the re...
2022-08-13 15:53:50 +0000 UTC
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I've explained how to pack UV Islands during Twitch stream the other day and made this clip for Darja. I hope it'll come in handy fur future reference! I'm showing how to pack the UVs with the default Blender, and how to do it with UV Packmaster Pro. It's a paid-for product that's recently been updated to v3, but honestly it's not necessary to buy for what most of us do.
I'll releas...
2022-08-12 17:04:16 +0000 UTC
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Iโve discovered Car Teleporter for Blender. Itโs a huge product of fully rigged luxury cars, complete with asset browser. All cars are compatible with the Rigacar add-on, which can be used to let all cars drive along a path/surface, rotate its wheels and even simulate the suspension and breaks.
I wanted to let you know about this product and will cover how to use it in upcoming videos. You can buy individual cars for as little as $11, or buy a small collection, or get the whole pack...
2022-08-10 08:01:01 +0000 UTC
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I found a fascinating Blender product by Alan Wyatt this week: Villagen lets you draw a path, around which a fully fledged village is created from a selection of assets. The houses are built along any uneven surface, and it even creates a cute little market at path intersections.
Iโve only just discovered this gem and canโt wait to play more with it. You can pick it up from only $6 on Gumroad: https://ala...
2022-08-09 15:57:59 +0000 UTC
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Yesterday I was exploring a fascinating free add-on for Blender called Rigacar. It can add wheel rotations and various other modifiers to a car model very easily. I got into this through Elmas, who makes very detailed car models, all of which come pre-rigged with Rigacar.
This here is a super early test, the road looks like trash, but the principle seems to work really well (aside from the wheel rotation that didn't come out). The car follows a nurbs path, ...
2022-08-05 14:51:07 +0000 UTC
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In this early access episode I'll show you how to use the Polygon Fill Tool in Substance Painter. It's a handy little thing that lets us arbitrary make selections based on UV islands, connected meshes or even single polygons. This is helpful if you don't have an ID map for parts and you don't want to paint things out by hand.
I've also made a German Version of this video. If you have a...
2022-08-03 15:55:57 +0000 UTC
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I had a very productive session on Twitch yesterday and made these thumbnails for a total of 8 videos I've recently shared with you. I've spent some time and scheduled them so they'll drip feed on my various YouTube channels over the next two weeks. It feels good to have them finished.
Thumbnails, titles, meta data and scheduling takes quite a bit of time, it's like everything in 3D. The "quick fix" doesn't take 5 minutes as it appears, it takes an hour or more. Dorelle likes to call it...
2022-07-29 02:05:59 +0000 UTC
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Hello folks! I have a few links and things for you today.
First of all, in this early access episode I'll show you a quick and easy tip on how to fix render sparkles with Photoshop, or rather any 2D graphics app that's capable of using masks and layers. It won't work for every situation, but it's great for out of focus background sparkles and definitely beats the time it takes to re-render an image.
2022-07-25 23:30:46 +0000 UTC
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Today I have a half hour Crash Course on Texture Painting in Blender for you! It's something I've been exploring for a while on and off, and it turns out it's not a simple thing to explain. The concept is easy enough, but there are so many Blender intricacies I had to mention that it turned into a longer and more difficult video that I had imagined it to be.
During the recording a lot of things went wrong, and I wasn't sure if I could edit something that's fit for release, h...
2022-07-21 11:00:00 +0000 UTC
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In this episode I'll show you how to remove the deltas from a selection of vertices in an existing morph. This is useful if a sculpting or wrapping operation has wreaked havoc with parts of your model, such as eyes or teeth. With this trick, you can bring them back to their pristine original condition.
Note that you'll have to correct the position of the fixed parts as they'll snap into base position and bring them in line with your custom morph.
<...
2022-07-20 14:19:10 +0000 UTC
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We had a chat about the new Daz Editorial License that will soon come to the store. I thought it worth splitting this segment out as a clip, with some editing to tidy it up a bit.
I've re-jigged an earlier thumbnail I had for a video that explains the other two licensing options we have, and I'll cross-link it appropriately. I'll put this out on YouTube later today.
2022-07-18 15:32:17 +0000 UTC
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Hot off the cutting room floor: In this episode I'll show you how to split a separate head and a body morph from a combined slider in Daz Studio. Character creators often hammer and chisel away at a model and end up with a single slider that changes both the head and the body, but for mix and match control with other Genesis figure this will come in handy. It requires a product called 2022-07-14 19:09:03 +0000 UTC
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I had fun making this render of Loba, a playable character from APEX Legends. I seriously had no idea that game characters for Genesis are a thing!
She's from Renderhub, and I was discussing how to install her into one of my supporter's libraries. All I wanted to do was send a "proof of working installation" type render, and spend a couple of hours putting two nice looking pictures together - and since I can't post pictures in the Patreon DM, I thought I'd share the results with you all...
2022-07-13 00:06:58 +0000 UTC
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I've spent some time yesterday to work on the all important intro and outro for the Daz Studio Masterclass. I tend to obsess about details that don't quite flow as well as they should, and as a result spend far too much time on tiny edits.
In particular, I wanted to make sure the intro is good enough as a showcase/trailer, as well as first episode to the whole series. First I took some time writing a script. That's a novelty for me as I usually just s...
2022-07-08 16:57:03 +0000 UTC
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