Overwatch 2 - HDR Optimized Settings

UPDATE:
The game now DOES USE/APPLY Xbox & Playstation HDR Calibration app settings , but only if you allow it through a new in-gam...
2022-10-06 09:04:20 +0000 UTC View Post

UPDATE:
The game now DOES USE/APPLY Xbox & Playstation HDR Calibration app settings , but only if you allow it through a new in-gam...
2022-10-06 09:04:20 +0000 UTC View Post
The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.
The game has a very good HDR implementation providing an actual Peak HDR Luminance control in nits value up to 2.000 nits and an impressive HDR contrast between pitch dark environments and super bright sources.
2022-10-05 07:44:09 +0000 UTC
View Post

The game is NOT using/applying Xbox HDR Calibration app settings.
The game has an average and problematic HDR implementation by offering actual Peak HDR luminance control in numerical values (not in nits) only for UI elements, while for in-game Peak HDR luminance you only have 2 fixed options (basically 1.000 nits or 2.000 nits).
The game also suffer...
2022-10-01 09:56:11 +0000 UTC View Post
The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.
The game has a good HDR implementation by offering an actual Peak HDR Luminance slider in numerical value (but not in nits), which can go up to 10.000 nits.

...
2022-09-30 07:16:22 +0000 UTC View Post
The game is NOT using/applying Xbox HDR Calibration app settings.
--> IMPORTANT UPDATE <--
After the PS release, the game now does NOT support HDR anymore both on PS, Xbox and PC version of the game.
You read it right: the game is only in SDR right now...
This is the first time...
2022-09-28 13:56:27 +0000 UTC View Post
Windows 8.1 was for sure a reception fiasco due to its too drastically renewed/changed UI/UX, but it also undoubtedly was a really smooth experience on any device (with a lot of connected animations locked @ 60fps) from the most lower-end and lower-consuption portable devices (like Surface RT) up to powerhouse desktop PCs.
Fast forwarding 9 years from there up until ...
2022-09-28 09:21:59 +0000 UTC View Post
The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.
The game has a decent HDR implementation by offering an actual Peak HDR Luminance slider in numerical value (but not in nits), which can go up to 1.500 nits.


The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.
The game has an average HDR implementation with a fixed and not adjustable Peak HDR Luminance around 10.000 nits.
For this reason it is suggested to use Dynamic Tone Mapping in order to offset potential highlights clipping and lost detail in bright areas.<...
2022-09-26 07:51:59 +0000 UTC View Post
The game DOES USE/APPLY Xbox & Playstation HDR Calibration app settings.
The game has a very good HDR implementation as it will ...
2022-09-24 13:20:42 +0000 UTC View Post
The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.
The game has an average HDR implementation as it provides an actual Peak HDR Luminance control in numerical values but not in nits, which can go up around 500 nits and a much brighter User Interface which can go up around 1.200 nits.
Dynamic Tone Mapping is the pre...
2022-09-19 08:15:17 +0000 UTC View Post
The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.
The game has an average HDR implementation with a fixed and not adjustable Peak HDR Luminance around 1.500 nits.
For this reason it is suggested to use Dynamic Tone Mapping in order to offset potential highlights clipping and lost detail in bright areas. 2022-09-19 08:02:37 +0000 UTC View Post

The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.
The game has a fairly good HDR implementation offering Peak HDR Luminance control in nits value (up to 4.000 nits) and additional Exposure/Brightness sliders.


P40L0 | Technology: Optimized (@tech_optimized) / Twitter
As my Patreon project and this community continue to expand, I decided to also open and couple the official Twitter page of Technology: Optimized!
Selected...
2022-09-04 10:41:22 +0000 UTC View Post
The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.
The game has a fairly good HDR implementation by offering many different HDR sliders including Min/Max HDR Luminance control in nits value (up to 2.000 nits), along with HDR UI luminance slider and overall gamma settings.
2022-09-04 08:36:11 +0000 UTC
View Post

The game is NOT using/applying Playstation HDR Calibration app settings.
The game has an average HDR implementation with a fixed and not adjustable Peak HDR Luminance around 10.000 nits.
For this reason it is suggested to use Dynamic Tone Mapping in order to offset potential highlights clipping and lost detail in bright areas.
...
2022-09-03 08:56:14 +0000 UTC View Post
The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.
The game has an average HDR implementation with a fixed and not adjustable Peak HDR Luminance around 10.000 nits.
For this reason it is suggested to use Dynamic Tone Mapping in order to offset potential highlights clipping and lost detail in bright areas.<...
2022-08-28 08:21:43 +0000 UTC View Post
The game is NOT using/applying Xbox HDR Calibration app settings.
The game has an average HDR implementation with a fixed and not adjustable Peak HDR Luminance of 2.000 nits. The game also offer a Paper White slider which is already good at its default setting.
For this reason it is suggested to use Dynamic Tone Mapping in order to o...
2022-08-22 09:43:24 +0000 UTC View Post
The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.
The game has an average HDR implementation with a fixed and not adjustable Peak HDR Luminance of 4.000 nits.
For this reason it is suggested to use Dynamic Tone Mapping in order to offset potential highlights clipping and lost detail in bright areas.
2022-08-22 09:40:35 +0000 UTC View Post
The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.
The game has an average HDR implementation with a fixed and not adjustable Peak HDR Luminance of 10.000 nits.
For this reason it is suggested to use Dynamic Tone Mapping in order to offset potential highlights clipping and lost detail in bright areas.
2022-08-22 09:37:39 +0000 UTC View Post
The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.
The game has an average HDR implementation with a fixed and not adjustable Peak HDR Luminance of 10.000 nits. It will also offer an UI HDR Brightness slider which is recommended to leave to its default value.
For this reason it is suggested to use Dynamic Tone Mapp...
2022-08-22 09:32:57 +0000 UTC View Post
The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.
The game has an average HDR implementation with a fixed and not adjustable Peak HDR Luminance of 10.000 nits.
For this reason it is suggested to use Dynamic Tone Mapping in order to offset potential highlights clipping and lost detail in bright areas.
2022-08-22 09:30:08 +0000 UTC View Post
The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.
The game has an average HDR implementation with a fixed and not adjustable Peak HDR Luminance of 10.000 nits.
For this reason it is suggested to use Dynamic Tone Mapping in order to offset potential highlights clipping and lost detail in bright areas.
2022-08-22 09:27:14 +0000 UTC View Post
The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.
The game has an average HDR implementation with a fixed and not adjustable Peak HDR Luminance of 800 nits.
For this reason you could try using both HGIG or Dynamic Tone Mapping and choose what it looks better to you.
2022-08-22 09:23:37 +0000 UTC View Post
The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.
The game has an average HDR implementation with a fixed and not adjustable Peak HDR Luminance of 700 nits.
For this reason it is suggested to use Dynamic Tone Mapping in order to offset a potential dim picture.
2022-08-22 09:19:43 +0000 UTC View Post
The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.
The game has a fairly good HDR implementation by offering an actual Peak HDR Luminance slider but not in numerical values which can go up to 2.000 nits.
UPDATE:
With latest patch the game can now go up to 10.000 nits.
The provided in...
2022-08-22 09:15:12 +0000 UTC View Post
The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.
The game has an average HDR implementation with a fixed and not adjustable Peak HDR Luminance of 10.000 nits.
For this reason it is suggested to use Dynamic Tone Mapping in order to offset potential highlights clipping and lost detail in bright areas.
2022-08-22 08:54:50 +0000 UTC View Post
The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.
The game has an poor HDR implementation with a fixed and not adjustable Peak HDR Luminance which will have an average of 235-350 nits with only rare occasions where some light sources can go up to 800 nits or where splash screens will flash up to 2.000 nits.
For this reason...
2022-08-22 08:10:10 +0000 UTC View Post
The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.
The game has an average HDR implementation by offering 2 fixed HDR modes in nits values which won't correspond to the actual Peak HDR Luminance nits in-game:


The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.
The game has an average HDR implementation by offering 2 fixed HDR modes in nits values which won't correspond to the actual Peak HDR Luminance nits in-game:


The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.
The game has an average HDR implementation with a fixed and not adjustable Peak HDR Luminance of 1.200 nits.
For this reason it is suggested to use Dynamic Tone Mapping in order to offset potential highlights clipping and lost detail in bright areas.
...
2022-08-22 07:51:42 +0000 UTC View Post