XaiJu
Speiger

Speiger

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Speiger posts

Chunk Pregenerator V1.6 Beta 4 PreInfo

Well the Chunk Pregenerator Beta 4 is now almost done. Its contents is already finished i just need to port it over to the versions. Since i am to tired today to finish it, thats going to happen tomorrow.

Now you guys who have access to it i would like to ask for some feedback.
Anything that annoyed you of the beta 3 or earlier that misses something,
Feature requests or other things. Also i am writing down features for the 1.7 version already so even if things are to big they get no...

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Chunk Pregenerator - Blank Slate

This is a blank slate.
This is how a mc world would look like if you only have terrain generation in your world. It was a tiny feature that i have added to 1.6 version of the Chunk Pregenerator, but it has a huge effect. 

Caves still exists but no trees, villages, or other things.

I like the scene that it actually creates.

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Chunk Pregenerator 1.6 Beta 3

Well there was only a 4 day gap between the Cristmas release and this one. Sadly there was not much done but at least tiny improvements on all ends.

With this new version we have a basemod included that is spesific for each MC version and that reduces the port time actually by a lot. Since i don't need to rewrite as much as i though.  

There is still things that need to be shifted over to this but at least version 1.7.2-1.12 are easy to port thanks to this initial extra work that i...

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Chunk Pregenerator Beta 2 (Gui & Multithreading)

Sry that this version comes so late.     
Last week i got a small job offer for like 4-5 days to gain a tiny bit amount of money that i took so the progress was stuck at that point since i dedicated most of the time to it.    

Thats why the delay, but that helped me to gain fresh energy for the pregenerator.    

So what did i do for this version.
First of all UI stuff that was havily added since the last post. You can decide fully w...

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Chunk Pregenerator Progress

Well here we have a bit of a progress update.
Last weekend i was basically away i couldn't make much of progress,
but here we have a picture that shows what i did so far.   

This is picture shows the UI that is intigrated that shows the information instead of spamming text.
Sadly since i wasn't home a lot this a static none movable none customizable information tab.
The idea is at the end that i am going to make it moveable, customizable and other things.
But this...

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Chunk Pregenerator 1.6 Beta V1

The Chunk Pregenerator has started its 1.6 development.   
This version has a huge performance increase.   

Allowing to generate Chunks with population/postprocessing a lot faster.
There is around a 300-600% Speed Increase in that version.

But here is a changelog:   
- Changed: PostProcessing Logic is now experimental that provides a huge Speed Boost. (300-600% depending on the Modpack)
- Added: Command for removing the currently set delay in ...

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TinyChest Version 1.8.7.3

Ok here is a tiny patch that fixes a couple tiny issues.

- Fixed: IC2 Crystals are not working with the MJBattery Recipe properly.
- Fixed: Modular Drill was able to mine & destroy liquids.

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Chunk-Pregenerator 1.5 is now out

The Chunk-Pregenerator 1.5 is now out. There is a lot of additions to it to pregenerate your world. 

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TinyChest Version 1.8.7.2

This is a Repost for the public who want to have this mod.

About TinyChest 1.8:
Its for Minecraft 1.4.7 and is the continueation of the 1.7 version of TinyChest.

This version is a complete rewrite of the old SourceCode. You will gain a 1000% performance increase, new machines, better recipes and some more things. 

This was made thanks to Redled72 and Alex who did the artwork and testing and some other things.
Same goes for other people who helped.

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Introduction

Hello, my Name is Speiger,


I started modding Minecraft to learn programming and after some learning of the base language, I started a more serious Project with a Friend.

In Minecraft 1.4.7 we started making the two mods SpmodAPI and TinyChest (now known as TinyModularThings).

He taught me what to take care of and what's important in coding, while he took care of Textures.


After updating these Mods to 1.6.4 and testing them in my custom Modpack, I got rea...

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April 2016 patron supported

Thank you so much for the support this month!

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March 2016 Patreon supported

Thank you so much for the support this month!

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February 2016 patron supported

Thank you so much for the support this month!

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January 2016 patron supported

Thank you so much for the support this month!

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December 2015 patron supported

Thank you so much for the support this month!

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