XaiJu
Countd360

Countd360

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Countd360 posts

HS2StudioCharaEditor V2 release

The studio charactor editor plugin updated! This is a big update!

  • Support clothes and accessories editing in studio.
  • Support editing overlay for body/face/clothes
  • Support MoreAccessories and add more slot in studio
  • Improved selection list and texture editing performance.
  • Some bug fix


Default shortcut is Shift+D, check F1 dialog for setting.

Download it from link below or from github:

2022-07-23 15:00:57 +0000 UTC View Post

HS2 Studio Char Editor plugin update

Forgot to post here, the StudioCharaEditor plugin is updated to 1.1.1.

Fixed some mess up error and add a new take photo function.

https://github.com/countd360/StudioCharaEditor/releases/tag/v1.1.1


I am working on the update of this plugin these days. Because I get a lots of request for change clothes and accessories and overlay. There is a plugin for HS2 stu...

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MMDD v2.4 release

Sorry for waiting. After VNGE updated, MMDD v2.4 is released now!

VNGE v37 needed, VNGE v37 needed, VNGE v37 needed!!

For VNGE download: https://mega.nz/folder/oiB2wAQK#ojGIzlAN-1B-263uUDEalQ/folder/Jm5xAIbA

For MMDD download: https://mega.nz/folder/NQhG3IjA#rwyaVwE0O1t3pJe5Fefv2Q

More info about MMDD: View Post

How to make an X-Ray effect (Gentleman-Frame sample scene)

Someone asked about how to make an x-ray of clothes. It is out of the scope of VNGE or MMDD, but this trick is very useful in Hentai MMD, as known as 紳士枠 (Gentleman Frame). By adjust the Render Queue of materials, we can make similar effect in studio.

This sample may not 100% work, maybe depends on the something I don't know. I am not familiar with this render things actually, so don't ask me about why this happens.

What you need is Material Editor plugin, w...

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MMDD v2.4RC Patch

MMDD v2.4 is almost ready! I will release it when VNGE updated because it need some new function from VNGE. Currently building introduce video for it.

For those who want to test it earlier, here is the RC patch. It need last VNGEv36.5/36.6 then install the VNGE patch from https://www.patreon.com/posts/vnge-patch-for-6-64334068. And after that copy files from MMDD patch and overwrite old file...

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VNGE patch for 36.6

Here is the update for VNGE 36.6.

- VNAnime clip v2 support "Copy to" operation, can copy keyframes from one object to another object of the same kind.

- Clip v2 support keyboard shortcuts.

- Copy, import and dump function works for Clip v2.

- Add some oci camera support function. (mainly for new MMDD)

- Some bug fix


This patch is for VNGE36.6, and all above change may be include in newer VNGE. So, just for someone want to try it earlier.

T...

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MMDD v2.4beta + VNGE patch

For those who wants to try new camera feature, you can download the patch here.

to use the patch:

1. install VNGE34.1 or VNGE35 (recommanded)

2. download the patch file according to your VNGE version

3. upzip the patch, copy all files into bepinex/plugins/console/lib and overwrite old ones.

this patch works for both AI/HS2 and KK/KKS.


Some quick notes on new feature

1. multi camera animation

You can load multi camera vmd from <Add ...

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Feature demo for new MMDD

Next version of MMDD will implement some feature about camera. This is a simple demo video.

- multi camera animation

- out of box auto-follow camera

- bind camera vmd to object

It is not ready yet, but I will put a beta version here in these days.

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Demo video for VNAnime2 new features

Update patch can be found in https://www.patreon.com/posts/vnanime2-update-61744910

Go public when ship with new VNGE version.

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VNAnime2 update for VNGE34.1

VNAnime2's UI have a lot of bugs...

I fixxed a lot of bugs, but still some exist.

In this update I implemented "Add" function in property detail view. If you deleted some properties from an object, you can add them back now.

In the main editor UI, when pressed CTRL key, some new function buttons provided for batch selection. When pressed SHIFT key, some function buttons provided for batch shift keyframes.

And a new Timeline like keyframe register method added. When rig...

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VNAnime2 demo scene

VNAnime2 is released with VNGE34 now!

Some critial bug fix include so please update to VNGE34 if you have downloaded patch for my patreon.

And here is the demo scene used in the video, when you load it, it will start play and should looks just like the video, sound included, beware.  If not, tell me.

Two files, one for KK/KKS and one for HS2, sorry for other game user. VNAnime2 should work on HS1 studioNeo and PH, AI too, but I don't ha...

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Marry Xmas!

I hope I can prepare some gift for you but sorry... I am on trip and I can hardly access the game...

Anyway, here is my recent work on VNAnime2. This package is already sent to Keitaro and maybe ship with new VNGE in these days. Still you can get it some days before others. XD

From the last patch, some new feature implemented:

-VNSound can be controlled in clip

-VNText can be controlled in clip

-Import/Export functions now works.

And it has a lot of bugs. I...

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New VNAnime2 beta patch

I am busy on the new VNAnime module these days. I am trying so hard to make it works before next VNGE release. 

Here is the beta version, a lot of function not implemented. And of cource with bugs. I post it out because maybe some of my patrons will like to test it for me. XD

To install patch, copy all file to bepinex/plugins/console/lib and overwrite old ones.

The UI looks the same, except the [Add] button move to the top of the target object list. But...

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When you report a bug...

When you want to report a bug, the best way is tell me what do you did and what do you get in detail. (Click what button, then what button... and so on)

If the bug can be repeated at my side, I can deal with it easily. BUT if not, attach a detail error log will be very helpful.

I am developping plugins mainly within VNGE, it is a python engine running on Console, so the log will not go to logoutput.log file by natrual. Most VNGE log just print on the Console window. Here is the st...

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MMDD v2.3.1 hotfix

Just a bug fix for the malfunction of "load" and "save as" button in playlist page.

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MMDD v2.3 release

MMDD v2.3 has some new feature, and together with the update of v2.1/v2.2, I made a introduce demo.

Need VNGE33!!


New in v2.3

- Camera keyframe can be edited in raw data

- Keyframe revert function is back

- More shortcut keys and more easy to use

- All-In-One save mode can share data more easily.  Test scene go public now: https://www....

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NodesConstraints port for KKS

There is a ported version of NodeConstraints.dll in BetterRepack R2.1, but, it doesn't work for me... I can toggle the ui and setup a constraints but it doesn't work actually. 

So, I re-compile this version, which a little change on patch function so it can work with timeline. Tested in BetterRepack R2.1.

Put it in KKS-game-folder/bepinex/plugins

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VNGE patch for v32, beta

Update for VNGE32.

A big update for VNText, some new feature in VNSound, and a new VNSS extend provide manageable timer.

Again, use it in VNGE32 only!

- autorun_kernel: show a "Load with MMDD" button when MMDD data detected

- extplugins: KKSPE and KKS_VmdPlayPlugin support

- scenesavesate_vnssext: Schedule ext support, vntext new command support

- vnframe: VNText support sub-window mode

- vnscenescriptext_schedule10: new ext cmd, for ...

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Scene share test2 for MMDD2.3RC1: メランコリック

Scene share test 2. This is a simple scene for testing save data and sharing in MMDD v2.3. You have to test this scene in MMDD v2.3, install from https://www.patreon.com/posts/mmdd-v2-3rc1-58015607

The scene is from Edy's work, map, charactor, every thing from his scene:
https://yuki-por...

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MMDD v2.3RC1 update patch

MMDD v2.3 is almost ready. Change in this version is major so I need test more. 

Here is the RC1 version so all my patrons can test it. To use this patch, install the VNGE32 first, then unpack this patch to BepInEx\Plugins\Console\Lib folder and overwrite old files.

Patch is for all game's MMDD. I tested in HS2 and KKS, should also work in AI and KK.


Changes:

Shortcut updated:

  • When you hold down "Next/Prev f...

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Scene share test: CLC - Devil

Here is the scene file (PNG share) for this video. I'd like to know if there are bugs to share MMDD scene. SORRY, NO MOTION VMD FILE INCLUDE!

I release it until now because to run this scene correctly you need new feature in VNGE, which is included in the last patch for VNGE31. So the step is:

1. install/update to VNGE31. (When new VNGE version valid, install the newest and skip step 2)

2. install patch from 2021-10-28 06:28:01 +0000 UTC View Post

VNGE patch for v31, beta

OUT OF DATE, USE NEWEST VNGE VERSION!

Update for VNGE31.

Mostly bug fix. And this patch will be included in next VNGE release so it is only for those who hates wait.

Again, use it in VNGE31 only!


  1. vnactor: add new function to export/import system setting. add sub-particle system support, default off. And map operation updated for KK/KKS, so when you changed map and map position/rotation, they can be save and play corr...

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MMDD v2.2.2 update patch

Someone asked for more shortcuts to adjust keyframe, so this is an update patch.

I don't plan to release it in public, these changes will be included in next formal release, but if you need shortcuts now, you can do the update.

Unpack it to BepInEx\Plugins\Console\Lib folder and overwrite the old mmddirector.py.


Changes:

Added 4 shortcut setting slot in Setting panel:

- Register: register a new motion/morph/camera keyframe

- Dele...

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VNSound Tutorial

Totorial for VNSound, the new module of VNGE31.

1 Basic:

https://youtu.be/H5vJiR35ooY

2 Control in SSS/VNSS

https://youtu.be/Y1xf4F7szns

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MMDD v2.2.1 release

A bug fix version for MMDD v2.2, no new feature

- Fix a bug caused by IK keyframe when load vmd data use advanced mode

- Bone data update normally when you navigate by shortcut.


Download:

https://mega.nz/folder/NQhG3IjA#rwyaVwE0O1t3pJe5Fefv2Q

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MMDD v2.2 release

new in MMDD v2.2

- Support KoiKatsu Sunshine CharaStudio!
BUT, many plugins are not avarible or stable in KKS charastudio now. KKPE is not avariable too, so I have to downgrade KKS version's default bone define file to 1.3.

- IK and visible keyframe supported.
Can read these frame from VMD file and export. IK keyframe can setup IK automatically so these motion capture vmd file which do not use IK can dance nicely without disable IK in setup.

- Other bug fix


...

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VNGE patch for KoiKatsuSunshine charastudio, beta

Yes, VNGE can run in KKS's charastudio now!

But, a lot of basic plugins are not supported yet or not stable yet. So, VNGE will lost some function and maybe goes wrong. But if you want to test it on newest game as soon as possible, here is the patch.


Feature:

- Support KKS charastudio. VNAnime, VNText, VNSound and SSS/VNSS works.

- New feature of KKS charastudio, the TEXT object, supported in SSS/VNSS and VNAnime.

- VNSound upd...

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MMDD tutorial 2: Setup motion controller

The second MMDD 2.x tutorial is online.

Jump from ABC to the most difficult part of MMDD, wwwwwwwww

Turn on the subtitle for detail explanations! In English and Chinese.

Any question, leave me message.

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MMDD tutorial: the basic

New MMDD 2.x tutorial is online.

At first let's learn the ABC about MMDD. Maybe too easy for old MMDDers.

Turn on the subtitle for detail explanations! In English and Chinese, and it is cool subtitle support auto-translation.

Any question, leave me message. 

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HS2 Studio Chara Editor v1.0

This plugin help studio user to change their girls appearance within studio. Press shift+d to toggle plugin ui by default. Shortcut can be setup in F1 setup menu.

Mostly I work in studio. Sometimes I downloaded a scene but have an eyeline mod missed, and the char will appear with a black eyeline. Now you can change a new eyeline for her easily!

And in studio, we can load multi charactor at one time, and copy the parameter between them with this plugin. If not satisfied, you can re...

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