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Countd360
Countd360

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MMDD v2.4beta + VNGE patch

For those who wants to try new camera feature, you can download the patch here.

to use the patch:

1. install VNGE34.1 or VNGE35 (recommanded)

2. download the patch file according to your VNGE version

3. upzip the patch, copy all files into bepinex/plugins/console/lib and overwrite old ones.

this patch works for both AI/HS2 and KK/KKS.


Some quick notes on new feature

1. multi camera animation

You can load multi camera vmd from <Add Asset>. But only one can be enabled if they all bind to main camera

2. bind camera animation to object

In camera's setup, there is a new button <bind> at the buttom line. Click it and select an object in workspace to bind. You can select object camera, item or folder. Then the selected object will fly around as vmd defined. Try bind an object camera then active it first.

3. auto follow camera

Load motion first, put camera target on chara, then in <Add asset> menu click new <auto follow camera> button, play. The simplest auto-follow camera is very flexable. You can also try other setting in its Setup.


This is only the beta, not ready for release. Means lots of bugs and some function not works now. Any advice welcomed.


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