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doxiastudio

doxiastudio

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doxiastudio posts

Houdini Tutorial: Vellum Sticky Gum

Hi everyone!  

In this tutorial, we will keep exploring vellum grains! We will explore a little bit further the glue constraints, and we will add and update other constraints during the simulation because, so far, we have studied only using constraints before the vellum solver. Now we will see how to create and update them during the simulation. It will be cool. In the end, we will learn to break those constraints with custom attributes. 

I hope you enjoy this one!

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Houdini Tutorial: Vellum Jelly

Hi everyone! 

It's time to have some fun with Vellum Grains! We will start with a simple setup to show you how to simulate a jelly object without a complex system! It is quick, simples, and so easy!

I hope you enjoy this one!

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Unreal Engine 5 Early Access

Hello everyone!

If you are into Realtime 3D animation! Finally Unreal Engine launched UE5 Early Access! 

Everyone is going craaaazy!  From what I have seen on Twitter, this is powerful! 

Let me know what you think!



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Houdini Tutorial: Abstract Flower

Hi everyone!  

In this tutorial, I will show you how to animate your geometry and convert it to vellum and let it simulate as cloth but follow the original animation. 

In the second part, I want to take things to another level and show you how to create something more advanced.  I'm going to explain the concept behind "for each loop," and I will explain in a way that everyone will understand how simple this is, even if you don't have any knowledge of programming. &n...

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Houdini Tutorial: Vellum Soft Pin

Hi everyone!  In this tutorial, we are going to learn how to soft pin vellum geometry. I am going to be honest with you. I do not know how to call this technique exactly. I saw a work exploring this effect on social media, and I decided to give it a shot with Vellum. It is like a soft body is deforming and going back to its original position. I hope you enjoy this tutorial and have fun playing with this vellum constraint!

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Houdini Tutorial: Simulate Different Vellums

Hi everyone!  In this tutorial, we are going to learn how to simulate different types of vellum altogether. For example, soft bodies colliding and tearing cloth or vellum balloons inside soft bodies rolling down a hill.  In the end, we will see how to render these spheres with redshift.  Hope you enjoy this fun tutorial!

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Foundation - Invites

Hello everyone! We had more people participating this time than before. 

Again, I wish I had more to share with you all! If I get any more invites I will do this again :) 

Like before, I used this website to help me to pick randomly 3 names from a list.

https://www.randomlists.com/name-picker


The 3 names were (drum roll).....

Russ Creech

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Houdini to Cinema4D: Export Alembic

Hi everyone!  I know a lot of you use Houdini to create the simulations and then render everything in Cinema4D.  

In this quick tip, I will explain how to export alembic files from Houdini to Cinema4D with multiple objects and then add different colors or materials to them inside C4D with Redshift without having to export multiple alembics. 

Hope you enjoy this quick tutorial and it will help you improve your workflow.

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FND Invites

Hi there! Got 3 more invites! Let's go again!

If you are 100% interested please write in the comments! 

I'm really happy to be able to give back and thank you for all the support!


PS: I will randomly pick 3 names. it is not who comments first.

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Houdini Tutorial: Vellum Flying Cloth

Hi everyone! 

In this Vellum Cloth tutorial, we are going to explore how to add movement to our cloth, make them fly, and add different colors to each one.

This is a quick one, hope you enjoy it!


PS: I'm trying a new way to publish tutorials. instead of making a long complex one, I'm breaking into a few smaller tutorials. Let me know in the comments if you prefer this way. I've tried that with vellum hairs before and I think it was better but let me know what...

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Foundation Invites - Result

Hello everyone! So many people participating, I wish my tutorials had this many interactions haha just kidding! 

About these invites, I wish I had more to share with you all! 

If I get any more invites I will do this again :) I promise!


So I used this website to help me with the "giveaway" to pick randomly 2 names from a list. 

https://www.randomlists.com/name-picker View Post

Foundation Invites

Hi everyone! As you may know, I started my journey as Crypto Artist. It is not going to be my main focus, because that is reserved for Sharing Knowledge by creating tutorials and online content on this Patreon! 

Happily, I sold my entire Emotion collection and now I have two invites for Foundation. 

I was thinking about how to give them and I think you guys that support me should be able to get them, not random guys from the internet who are spamming me lol. 

...

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2 Years of Love for Digital Art!

5th of March! A Special Day! I make 2 years of Patreon and Online Tutorials Creator! 2 years of hard-working to help the community learn Houdini and create Digital Art! I was thinking of a way to celebrate this day and the 2nd anniversary... Happily, one big friend allowed me to celebrate this date with NFTs on Foundation! 

To celebrate 2 years of Tutorials and Patreon, during this week, I'm going to drop 4 NFTs that are very special and did with my community during the live stream...

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Houdini Tutorial: Vellum Hair Part 3

Hi everyone!  In this third part of Vellum Hair tutorial, we are going to explore one of the things I most love in Houdini. We are going to use other systems or other dynamic operators like particles and pyro, to create and animate our Vellum Hairs. You will see that you can apply the knowledge that you already have and use it with Vellum.  Hope you enjoy this new tutorial and have fun with it!

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Houdini Tutorial: Vellum Hair Part 2

Hi everyone!  In this second part of Vellum Hair tutorials, we are going to explore 2 ways to make these awesome abstract hair or fabric animations.  

First, we are going to start by exploring a simple technic to make this wave effect on the hairs. After that, we are going to understand a little bit more how the hair gen and guides work in order to make them move and behave in an organic way creating this mesmerizing circular animation!  

And don't forget we are exp...

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Doxia Studio: New Webiste

Hi everyone! Hope you are good! Last week, I've been updating my website to turn it more accessible to check all of Doxia's content: Portfolio and Houdini Tutorials. 

Let me know what you think and if everything is working with the tutorials page. :)

Thank you!

Luís

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Houdini Tutorial | Hair / Fur Grooming Effect

Hi everyone! Motion Design Community just released a new tutorial about Hair and Fur. It is a great time because we are in the middle of a Vellum Hair series. It shows cool tricks and different workflow :)

I thought it would be a plus to share with you if you have missed this release!


Don't forget to give MDC a subscribe and a like :) 

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Tutorials - New Webpage

Hi everyone! Hope you and your loved ones are well and safe!

As you may know, I am updating Doxia's website. Trying to make tutorials more accessible and easy to find and make my portfolio more about Digital Art. 

Made the tutorial webpage a top priority to share with you. The rest of the website is still a work in progress. 

I've integrated the website with Patreon, to make it possible to lock and unlock the Premium tutorials, so you can see everything (if you are...

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Houdini Tutorial: Vellum Hair Part 1

Hi everyone!

I am starting a new series of tutorials exploring Vellum Hairs. We are going to explore how to use simple and easy systems to create complex and mesmerizing animations like the ones you see on fabric advertisements. In the first part, we are going to start with something simple. I want to show you how you can simulate quickly with vellum and then apply that simulation into a dense hair.

Hope you enjoy this series.


PS: I'm finishing up my website. In a...

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Adding Subtitles! Make it accessible to everyone!

Hi everyone! Hope you are well and safe! 

Thanks to your support,  I've been trying to make my tutorials accessible to everyone by adding subtitles in different languages. 

It is going to take a little bit of time but I'm going to add subtitles to every video!

Hope this will help the community and please let me know if they work and are good in your language :) 

PS: I noticed that I say "Okay" so many times haha! I'm sorry about that! okay? xD

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Houdini Tutorial: Colorful Infection

Hi everyone! This tutorial was requested by some of you :)

You asked me to create something similar to this colorful infection by Matt Taylor, also known as emty01:  https://www.instagram.com/p/BxSjOXHnPiP/

 It was really fun to figure this out, I don't know if the approach that I explore is similar or the same as he did but I really enjoy the colorful result! 

Thanks to Matt Tayl...

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Houdini Tutorial: Millions of Particles (Wedge Trick)

Hi everyone! In this tutorial, I'm going to show you a quick and simple trick to simulate and work with millions of particles with the use of file cache and the wedge node! Even if you have a low spec computer, this trick will improve your workflow speed and be able to have millions of particles. It helped me so much that I use it almost in every project with particles or fluids. 

Hope you enjoy the tutorial and it will help you improve your workflow and get better and fast results...

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CC3, Houdini and Unreal Tutorial: Character Animation with KineFX (Retargeting and Motion Sequence)

Hi everyone! In this tutorial, I'm going to show you a brief work pipeline to create and animate characters! We are going to create a realistic character with character creator 3, animate the model in Houdini with the new rig system called KineFx available with the new version of Houdini 18.5. With this new node system, we are going to learn how to retarget animations from Mixamo, create a complex animation sequence with multiple clips and then at the end we will import everything to unreal a...

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MDC Contest: Strange Universe

Hi everyone! 

Here is my entry for MDC's Contest: Strange Universe. As you may know, I decided to use this contest to learn new skills and pipelines. I've explored workflows between Houdini and Unreal and tested the power of Real-time Render! 

I've created landscapes in Houdini and exported them as HDA to Unreal. Created a character in Character Creator with direct export to Unreal. Explored the new KineFX in Houdini to retarget and compose all the animation. Had so much...

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Next Tutorial: Houdini and Unreal

Let's jump into Realtime VFX! Vote in what you want to see in the next tutorial. I will make both tho, but let me know what do you guys want to see first!!! 

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19-11-2020 LiveStream

Hi everyone! If you have missed the livestream yesterday here is the record!

Today I am going to do it again and now we are going to add some life to our landscape with VFX! 

I will be waiting for you :)

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Houdini Tutorial: Beam VFX Part 3 - Anticipation and Redshift

Hi everyone! Here is the third and final part of our Beam Effect tutorial! In the first part, we covered the beam effect, in the second we explored the cast animation, in this third part we will create the anticipation effect and see how to render it with redshift. As you asked, I am going to record an extra tutorial to explain how to render this with mantra. 

Hope you enjoy this tutorial and the previous ones!


ps: I am sorry about the material node problem! I know...

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First Weekly Stream

Hi everyone! Finally I am starting our weekly livestream! Would love to see you there! 

Don't forget to hit the follow button :D


https://www.twitch.tv/doxiastudio

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Houdini Tutorial: Beam VFX Part 2

Hi everyone! Here is the second part of our Beam Skill Effect! In the first part, we covered the beam effect, on this one we will see how to create the cast animation. We will create different layers of effects by just tweaking some parameters and getting different results. This effect is really cool and you will love to explore and play with it because with the same system you can create other skills like for example portals. it is a really cool effect and it is so simple to create and fun t...

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News and Work Plans (November 2020)

Hi everyone! Hope you are well and safe!

As you know, I like to share with you the news and what is going on with my work and plans for future content.

All world is passing through hard times with this pandemic. My plans in August were to make Patreon a full-time job, but, after a long time of thinking and intense talks with my girlfriend, we have decided to play safe, and take a remote full-time job in a studio as a Motion Designer. I will keep making tutorials as usual. It was a...

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