Euphoria Patches Development Version 2406.20
--Complementary r5.2.2 pre1 + Euphoria Patches 2406.20--
Changes since 2406.12
Changes since 2406.12
Just some cool screenshots with the sand overlay feature I wanted to share
2024-06-18 23:05:36 +0000 UTC View Post
The latest Euphoria Patches dev version added once again a lot😅
One of the new features is an option to enable stars during the day! Here are some screenshots of it!
P.S.: I have a channel in the shaderLABS discord now (I also have my own discord server too :p)
Changes since Euphoria Patches 1.3.1:
Added a daylight stars option where stars shine during the day
Added a sun glare intensity slider
Added an option which decreases the lighting the deeper you submerge in the ocean
The night cloud remove option now also works with Reimagined clouds
The Cloud shadow changes intensity dependin...
2024-06-12 18:15:46 +0000 UTC View Post
Changes since Euphoria Patches 1.3:
Updated to Complementary 5.2.1
Fixed 2 Compile errors with Distant Horizons
Fixed Physics Mod's Ocean Physics not working as the detection mod of physics mod did not work on Euphoria Patches
Added some more modded blocks to block.properties thanks to @webr
And as always, please report any issu...
2024-06-07 15:09:28 +0000 UTC View Post
Changes since 2406.04:
Time for release :)
Fixed TAA being broken on OptiFine for months
Added a higher quality clouds option
Fixed water reverting to normal vanilla water texture when inside water with the stylized pixel water option
And as always, please report any issues you encounter! <3
Download:
2024-06-06 13:03:38 +0000 UTC View Post
Changes since 2406.02:
Changes since 2405.30:
Changes since 2405.28:
Updated to Complementary 5.2 pre1 (Changelog Here)
Fixed End Smoke Setting breaking the border fog
Improved some lang file related things
Minor fixes and tweaks
And as always, please report any issues you enco...
2024-05-29 22:17:30 +0000 UTC View Post
In the most recent dev version (2405.28) support for the Better End mod was added by Acer (Alex). Here are some screenshots :)
2024-05-29 16:08:12 +0000 UTC View Post
Changes since 2405.22:
Changes since 2405.19:
Added a new stylistic water style with major help from Helgust for providing the original code
Improved the look of winter, now foliage is much more dull and dead. A slider was added if one wants to bring back life into them :p
Sand and moss noise now only work in a distance (configurable) around the player ...
2024-05-22 19:14:13 +0000 UTC View Post
In the most recent dev version (2405.19) support for the better nether mod got added by Acer (Alex). It looks truly incredible now!
2024-05-22 09:58:07 +0000 UTC View Post
Changes since 2405.14a:
Better Nether Support was Added by Acer (Alex)
Improved the Epic Thunderstorm option to its former glory. It is now as strong as it is supposed to be
Removed nether fungi from interactable foliage (for consistency and better looks if 3d RP is used)
The No Clouds during night setting now works...
2024-05-19 18:12:36 +0000 UTC View Post
The Epic Thunderstorm Option since a recent dev version also creates generated normals, and blocks, especially foliage is now much better shaded!
2024-05-19 17:46:56 +0000 UTC View Post
Changes since 2405.14:
Fixed 2 compiler errors and small tweaks
Changes since 2405.11:
Improved the Epic Thunderstorm option once again :p Now generated normals work as intended :) And foliage looks much better with it now
Improved details with Soul Sand Valley Overhaul turne...
2024-05-14 19:27:06 +0000 UTC View Post
Changes since 2405.08:
Improved the Epic Thunderstorm option. Foliage now has SSS when looking at the Lightning bolt and in general the contrast is not as drastic anymore. Generated normals now also work with the lightning bolt
Added an emissive diamond enchanting table option
Improved the visuals of crimson nylium and crimson roots with sou...
2024-05-11 14:56:12 +0000 UTC View Post
Changes since 2405.06:
A dragon death animation option has been added (really awesome :p)
An atmospheric and lighting multiplier comparison option has been added so people can more easily compare the changes
Improved the look of Soul Sand Valley Overhaul lava and Purple End Fire Lava, they now look like intended on all lava noise modes.
<... 2024-05-08 20:54:26 +0000 UTC View Post
Changes since 2404.29:
Updated to Complementary r5.2 dev10
Renko's Cut fun option got fixed
A healing beam has been added (needs a special iris version obtainable in my discord server)
The end crystal vortices now have a fade-out
Some internal improvements regarding lava, fix on Nvidia with the end c...
2024-05-06 17:07:34 +0000 UTC View Post
Changes since 2404.22:
Updated to Complementary r5.2 dev9
@gri573 Added an awesome End Crystal Vortex Option (does not work on Mac (requires voxelation) - enables entity shadows). Screenshots below
Added negative tilt shift options
Added another watermark condition - visible ONLY when GUI is hidden AND holding a sp...
2024-04-29 14:55:49 +0000 UTC View Post
Changes since 2404.19:
More modded blocks have been added to block.properties (PR's can be done here: https://github.com/EuphoriaPatches/propertiesFiles )
An automatic detection of cross model blocks (most foliage blocks in MC) has been added to automatic...
2024-04-22 21:24:39 +0000 UTC View Post
Changes since Euphoria Patches v1.2 (Public Release)
- Updated to Complementary r5.2
- Removed the lava column noise option as it is enabled by default and it just looks too good so there is no need to disable it :p
- Tweaked Purple fire gradient
- Added Renko's Cut of Euphoria Patches by gri573 http...
2024-04-18 23:35:42 +0000 UTC View Post
Tilt shift is coming in the next update. I just love the look of it!
2024-04-08 22:43:54 +0000 UTC View Post
I suspect that your adventures have been extraordinary and now you need to rest like that little fox. Thanks for stopping by :)
This is a place in case someone for some reason wants to send a tip my way if spare money is available from all the adventuring through the nights.
Screenshot made with winter mode from Euphoria Patches :)
2024-03-20 16:22:24 +0000 UTC View Post