Hi everyone, here is the first WIP for the Ellen Joe animation that I'm currently working on!
I thought about it for a bit and I think I'm going to stick with the format that I used for the Jane Doe animation I did several months ago, for this and any future ZZZ characters I may end up animating.
To be honest, the ZZZ character trailers are actually really good and it's been surprisingly fun coming up with spinoffs for them. I was kind of expecting it to be hard to come up with an idea for Ellen since her trailer isn't nearly the low hanging fruit gooner bait that Jane's was, but as as soon as it got to the maid cafe scene, the idea I had pretty much started drawing itself.
Here is the trailer that I'm referring to for those who haven't seen it, the scene that inspired this animation starts at around 1:40
So far I've finished rough animation for the intro, I'll have the rest of animation ready for the next progress post which I'll try to have done by the end of next week.
I'll admit that I'm not too familiar with Ellen, since I only played ZZZ for a week or two after Jane released and I'm not too familiar with the other characters or the setting, but I really like the bored, apathetic maid attitude she has going on and it almost immediately reminded me of that one Pixiv artist that draws the low angle POV pinups of the really disgusted looking maids (some of you will know what I'm referring to lol)
It's also been a fun change of pace to do these longer form animations every now and then, or perhaps it's also the storyboards for my OC animation that have been inspiring me to experiment more with this kind of stuff.
As always, thanks for the support! I hope you look forward to seeing the animation!
Hi everyone, it's been a while but here's another update on the storyboards for the OC animation!
I should really come up with a title already instead of just calling it the 'OC animation'. I have a few ideas so far, but haven't settled on anything yet. I'll probably wait until I have more of the story fleshed out before I settle on anything.
With these 3 pages, I've wrapped up our protagonist's second encounter with the various strange creatures residing in the abandoned castle. The action in this sequence is more intense and has a larger scale than the first one and shifts the tone of the story to be a bit more fast paced and intense as we head into the second half.
I've been really enjoying diving back into this project over the last week. It's a nice change of pace from the usual animations and it's really exciting to see this story gradually taking shape.
I feel like the more time I spend drawing these, I get a better grasp on the direction I want to go with the character design. While the character sheet did encapsulate the overall vibe of the character, I'm still making changes to various parts of the design here and there as I go. I probably won't finalize it until I get to animating it since this is basically my first time designing a character and I'm still not sure yet what translates well into animation and what doesn't.
I'm gonna try to get the rest of the boards finished over the next month or two since really can't wait to get started in animating this, but I'll try my best to be patient and take my time with this so I get it right.
Here's a link to the last post since it has been a while. I'll try to get around to making a collection with all of them so it's easier to browse.
As always, thanks for the support! More updates on this coming soon.
Hi everyone, I've closed the latest character poll and tallied the votes. The winner for this poll is Ellen Joe from ZZZ!
Interestingly, the vote distribution across all the tiers was pretty even. There were a few minor outliers but not enough to really impact the outcome even with the weighted votes, which doesn't really surprise me all that much. I expect that the weighted votes will only make a big difference if the leading characters are really close.
I've also saved a spreadsheet with all the points so starting with the next poll the running tally will also come into play. I'm still debating on how to set up the next poll since if I do what I usually do and keep the top 2 or 3 while shuffling out the rest, those top 2 or 3 are pretty much guaranteed to win with the running tally (though to be honest, they usually win even without the votes carrying over). I think that it'll only really make a difference for the chronic second and third placers, but I suppose I'll cross that bridge when I get there.
With that said, I've got another update on the storyboard lined up for tommorow, and I'll try to have the first WIP on Ellen out sometime next week!
Hello everyone, here is the long awaited Cynthia animation!
It feels like I have so much to go over, so I'll start by talking a bit about the animation itself. (wall of text incoming lol)
I wasn't too familiar with Cynthia or just Pokemon characters in general, but her desgin is pretty nice if a little simple. The main challenge I found was coming up with a scene when first starting this animation since I'm not too familiar with the setting or her lore. In the end, I felt like a vibrant outdoor scene would be as good a choice as any so that's what I went with.
Those of you who've been following the progress updates will note that the animation has undergone a handful of revisions. Besides the general corrections to things like the anatomy, pose, and positioning of stuff in the scene, there was also the outfits. I really wanted to make two different outfits in addition to the nude version. My initial idea was to have a slightly modified version of her default outfit, as well as a lingerie version. Inspired by a handful of fanarts I saw, for the lingerie version I decided to go with thigh highs, long gloves, a collar, and pasties which I think actually turned out quite nice. As for the modified version of her default outfit, I tried a few different ideas but I couldn't get any of them to look quite right. My first idea was to just remove the pants from the outfit, but it made her top half look oddly overdressed, and I couldn't find a way to make pants fit with the pose so I scrapped that idea. My second idea was to just keep the jacket with the fur trim, and have an alternate style of lingerie instead but it didn't really look different enough from just the lingerie version, at least not enough to justify all the extra time I'd spend on it. I also briefly experimented with some dresses but couldn't get them to look right either so in the end, I scrapped the second outfit and just went for a nude version and a skimpy version.
I did include versions with one, two, and three guys like with the Kronii animation from a while back, since there was enough room in the composition to fit them all. I only did two climax scenes, but went with a more zoomed out shot for the first one than I usually do, so that I could do different versions of it. Personally, I'm actually really happy with how it turned out, I think It's one of the best clima scenes I've done recently. While I did blend the lighting in the loops a bit more like I used to, I kept the climax scenes mostly cell shaded like last two animations. The reason I didn't blend it as much as the loops is that it's really hard to get the blending looking consistent on a scene with a lot of frames and subtle movement and it ends up looking really bad when it's all jittery and inconsistant. Personally, I think both styles have their appeal, but curious what you think. Do you prefer the softer shading style that I used here, or the one that I used for the Ty Lee animation?
I'll be honest, I'm a bit frustrated with myself with just how long it took me to finish this animation. Unfortunately, I did encounter a number of delays and while a bunch of them were beyong my control, it still sucked. I took about three weeks after finishing Ty Lee to work on the Jane Doe animation. It wasn't on the polls but I just really liked the trailer and hadn't been that inspired to animate something in a while. I did work on that with the intention of getting back to this aniamtion and getting done by Christmas at the latest, but I ended up having send my drawing tablet (again) so I couldn't animate for like two weeks. And then shortly after that I had bluescreen issues on my PC for another two weeks or so and lost several hours of progress, and then had to send in the PC for repairs which took another week. Ultimately, since I didn't end up getting done before the holidays, so that ended up adding some more time onto what was already a massive amount of delays. In the end though, frustrating as all that was, I'm glad I didn't try to rush out the animation and comprimise on the quality.
Now that all my stuff is fixed (and I hope it stays that way), I'll be able to go back to putting out more frequent updates!
To those of you who have joined recently, the latest character polls are still up, so make sure to go cast your vote if you haven't already! I'll be closing them in about a week. Keep in mind that I'm trying out a new poll system, so even if a character doesn't win, their votes will carry over into future polls!
Hello everyone, here is the long awaited Cynthia animation!
It feels like I have so much to go over, so I'll start by talking a bit about the animation itself. (wall of text incoming lol)
I wasn't too familiar with Cynthia or just Pokemon characters in general, but her desgin is pretty nice if a little simple. The main challenge I found was coming up with a scene when first starting this animation since I'm not too familiar with the setting or her lore. In the end, I felt like a vibrant outdoor scene would be as good a choice as any so that's what I went with.
Those of you who've been following the progress updates will note that the animation has undergone a handful of revisions. Besides the general corrections to things like the anatomy, pose, and positioning of stuff in the scene, there was also the outfits. I really wanted to make two different outfits in addition to the nude version. My initial idea was to have a slightly modified version of her default outfit, as well as a lingerie version. Inspired by a handful of fanarts I saw, for the lingerie version I decided to go with thigh highs, long gloves, a collar, and pasties which I think actually turned out quite nice. As for the modified version of her default outfit, I tried a few different ideas but I couldn't get any of them to look quite right. My first idea was to just remove the pants from the outfit, but it made her top half look oddly overdressed, and I couldn't find a way to make pants fit with the pose so I scrapped that idea. My second idea was to just keep the jacket with the fur trim, and have an alternate style of lingerie instead but it didn't really look different enough from just the lingerie version, at least not enough to justify all the extra time I'd spend on it. I also briefly experimented with some dresses but couldn't get them to look right either so in the end, I scrapped the second outfit and just went for a nude version and a skimpy version.
I did include versions with one, two, and three guys like with the Kronii animation from a while back, since there was enough room in the composition to fit them all. I only did two climax scenes, but went with a more zoomed out shot for the first one than I usually do, so that I could do different versions of it. Personally, I'm actually really happy with how it turned out, I think It's one of the best clima scenes I've done recently. While I did blend the lighting in the loops a bit more like I used to, I kept the climax scenes mostly cell shaded like last two animations. The reason I didn't blend it as much as the loops is that it's really hard to get the blending looking consistent on a scene with a lot of frames and subtle movement and it ends up looking really bad when it's all jittery and inconsistant. Personally, I think both styles have their appeal, but curious what you think. Do you prefer the softer shading style that I used here, or the one that I used for the Ty Lee animation?
I'll be honest, I'm a bit frustrated with myself with just how long it took me to finish this animation. Unfortunately, I did encounter a number of delays and while a bunch of them were beyong my control, it still sucked. I took about three weeks after finishing Ty Lee to work on the Jane Doe animation. It wasn't on the polls but I just really liked the trailer and hadn't been that inspired to animate something in a while. I did work on that with the intention of getting back to this aniamtion and getting done by Christmas at the latest, but I ended up having send my drawing tablet (again) so I couldn't animate for like two weeks. And then shortly after that I had bluescreen issues on my PC for another two weeks or so and lost several hours of progress, and then had to send in the PC for repairs which took another week. Ultimately, since I didn't end up getting done before the holidays, so that ended up adding some more time onto what was already a massive amount of delays. In the end though, frustrating as all that was, I'm glad I didn't try to rush out the animation and comprimise on the quality.
Now that all my stuff is fixed (and I hope it stays that way), I'll be able to go back to putting out more frequent updates!
To those of you who have joined recently, the latest character polls are still up, so make sure to go cast your vote if you haven't already! I'll be closing them in about a week. Keep in mind that I'm trying out a new poll system, so even if a character doesn't win, their votes will carry over into future polls!
Hey everyone, I'm back with another WIP for the Cynthia animation.
I tried really hard this week to try and get this finished by today but unfortunately I just couldn't quite make it. I figured with how much time and care I've already put into this animation, it would be a shame to rush things at the end so I've decided to take a bit of extra time just to make sure it turns out nice.
I finished the cleanup just the other day so here is the final linework for the climax scenes after cleanup and corrections. I'm about halfway through the background at the moment, though there are a few adjustments that I've had to make here and there.
At the risk of sounding like a broken record, I think one more week should be enough to get this done XD
I do feel kind of bad about not having this done today like I promised so I am going to put the link to the mega folder here for those who's subs end today, just so you can still see the finished animation once it's uploaded.
As always, thanks for your generous support, finished animation is coming soon!
Hi everyone, here is another WIP for the Cynthia animation.
We're fast approaching the completion of the animation! With this, basically all the linework for the loops is finished, and it's really starting to take shape.
I'm going for 3 tone lighting this time, as opposed to the 4 that I used for the Ty Lee animation. While I think it looked really nice, I felt it might have been a bit too much. At least I had trouble blending that one in such a way that it didn't look muddy, which forced me to leave the lighting looking a little more sharp than I would have liked.
Due to that, I'm dialing it back a little for this one in addition to having a little bit more of the characters in direct light this time. While it was about 50% for the Ty Lee animation, it'll be about 70-80% for this one. As a result, I'll be able to make the highlights a bit more diffused, use midtones to separate the forms, and use shadows mainly for creases and folds so the linework doesn't disappear as much.
I'm aiming to have the lighting done for the climax scenes by the weekend, which would leave me on track to have the whole thing done by the end of next week, so expect 1 or 2 more progress updates at most.
I've also recieved the VA tracks and they sound great!
Hi everyone, I'm back with another WIP for the Cynthia animation!
I was putting together all the cuts last week in preparation for dubbing but I was having second thoughts about the climax scenes, the first one in particular. I just wasn't feeling like it was fitting in well with the other cuts and while I certainly dont think the previous attempt was bad, I just didn't feel like it fit that well with the rest of theanimation, and I was certain I could do better.
So I ended up redoing it XD
In retrospect, I'm actually really glad I did because I think this iteration turned out much better. I feel like not only is the transition between the loops, this cut, and the next cut smoother, but I just like the composition more in general since I'm really able to showcase all the variations more with this angle. I've also adjusted the second cut for the BJ version to match the new cut.
With this now out of the way, I can finally put things together for dubbing and get back to work on the lighting.
Hi everyone, here is the 5th WIP for the Cynthia animation!
I wanted to squeeze out one more post before the end of the year. I've finished the cleanup for the linework on the loops for each version, and also done all the inbetweening as well. I've also done a number of animation corrections, just adjusting or adding a few things here and there as well as fixing some mistimings in the movement from the keys. It feels like I can never get it quite right straight off the bat but I feel like I'm getting better at it. I've layered it on top of the rough animation so you can get a clear comparison on what's changed since last time.
I was hoping to have the lighting cleaned up as well but I only managed to get the cleanup done for the fx. I'll have it ready for the next post along with the climax scenes.
Honestly, it feels like this animation has gotten hit with a lot of delays with the tech issues and the holidays shortly after, but things seem to be winding down now and I feel like I'm on track to finish this by the end of January at the latest, so thank you all for your patience! I've definitely been slow with the releases this year but it's felt much better to be able to put as much care into the animations as I've been able to, and I feel like they've improved a lot. It's also felt great to finally start working on the oc in earnest and share that with you so please look forward to more of that in the new year as well.
I'd like to wish you all happy holidays and hope you've had a good 2024, here's to an even better 2025! I'll see you next year :3
Hi everyone, here is the fourth WIP for the Cynthia animation.
I've finished the rough lighting animation for all the cuts. I'll probably add a second and possibly a third tone to the lighting, but since the linework is still in a pretty rough stage at the moment, I'll hold off until after I've done the cleanup to add those.
I've sketched some of the lighting for the BG as well, mainly just to help me establish the angle of the lighting and make sure it's matching with the lighting on the characters.
I had to take a roughly 2 week break from working on this since I ended up taking my PC to a repair shop to figure out the BSOD issues. I could still draw with my laptop but it's not really strong enough to handle animating so I worked mainly on OC in the meantime. I got it back now, and the issues seem to be resolved so I'm back on track to continue working on this!
Thanks as always for the continued support, more updated coming soon!
Hi everyone, hope you're doing well! I figured I'd end the month with another quick update on the storyboards I've been working on.
I've noticed that the longer I work on these storyboards, the easier they're getting to make. Maybe it's just because I'm getting better at this kind of sketching but I also feel like I'm getting a more concrete grasp on the story I have planned out.
Back before I started working on these, the idea for this animation mainly just existed as a few core concepts and story beats in my head but now that I'm putting them to paper and actually filling in all the stuff in between, I can look through the boards that I've drawn so far and it becomes much easier to imagine what comes next.
These four new pages wrap up the encounter from the last two pages, and features a little bit more exploration and establishing shots for the setting (this time the interior) before diving into the main character's second encounter with more creatures.
Here's a link to the previous post. Once I have all the pages finished, I'll make a summary post with all of them as well as some other concept materiel, though that won't be for a little while yet. I'd tentatively guess that all the pages I have so far account for about 20-30% of what I have planned.
Still no PC yet :( hopefully next week! I'll try getting back to working on Cynthia anyways, hopefully my laptop can handle it.
As always, thanks for the support, more updates coming next week!
Hi everyone, hope you're all doing well! Here are a few more pages for the OC project storyboard!
Those of you who have been following my recent posts will know that I've been having some bsod issues with my pc for the last little while. After a bit of unsuccessful troubleshooting on my part, I've finally taken it to a repair shop last week to get it looked at by a professional. In the meantime, I've been using my laptop which doesn't handle animating as well so I've taken a short break from the Cynthia animation to work on the storyboards for the OC project some more.
I've reworked the first page a little bit, and finished the next two as well for this post. The fourth page is about halfway done, and together, these four pages will cover the first section which is mainly focused on introducing the main character (still have to come up with a name for her lol) and doing some worldbuilding for the setting. I'm planning on splitting the whole thing into 4-6 sections, with the last 1-2 being the spicy bits ;)
I'm still experimenting a bit with the character design here. Like I mentioned in the earlier posts, I have a pretty solid idea for the silhouette, personality and overall vibe of the main character but I'm still playing around with some minor details regarding her appearance, proportions and outfit design. I'm still debating how outright degenerate I want to get with it, but I'll probably settle on something by the time I get to animating it.
Updates on the Cynthia animation will resume once I get my PC back, which should hopefully be by the end of this week at the latest. I'm almost finished with the lighting for that so please stay tuned for that sometime next week!
Hi everyone, here is the third WIP for the Cynthia animation!
So, as usual I'm doing two outfits again. At first I was actually planning on doing one version with her regular outfit, maybe modified a little bit to fit the animation. It wasn't really working out so I tried out a few different dress types as well but none of them really looked good enough.
In the end, I basically settled on two different underwear variations, one that incorporates her jacket with the fur trim as well lingerie style underwear, while the second is - well I wouldn't call it underwear, but basically just regular stockings, arm stockings and pasties.
I also reworked the background sketch in a little more detail to prepare for animating the lighting, which I should have ready to show next week, so please look forward to that!
Hi everyone, here is the second WIP for the Cynthia animation!
I've mostly finished the rough animation for the climax scenes, so here are a few of the main ones. I'm doing these a little more zoomed out than usual for a change. Personally, I think the BJ one is my favorite out of all of them so far, I really like the flow of it overall and think it's coming together pretty nicely so far.
It's almost ready to send out for dubbing, I just need to do the differently timed version of the loops and put the whole video together. Once I get the VA back, I can sync up the animation a bet better for these scenes, which is why I don't have the full versions here.
I'm currently working on the different outfit versions as well, and I've decided to go with two different outfits in addition to the nude version, and I should have those finished by next week.
Hi everyone, here is the first WIP for the Cynthia animation!
So to start off with, I'm not that familiar with pokemon so I did a bit of reading of the wiki page for Cynthia. As far as I can tell, she seems to be a pretty minor character with sparse lore so there's nothing really in particular for me to base a scene off of so I'm essentially just coming up with one out of the blue for this one.
This felt like a good opportunity for an animation featuring three guys again so I'm doing basically the same combo that I did for the Kronii animation from a while back just with a slightly different pose and angle. I'm taking some creative liberty with the character design since she looks like a stick in her official artwork. I'm probably going to do two different outfits for this one - one with her black dress, probably altered a bit, and one nude with just some accessories like stockings, scarf, and hair ornaments.
As for the bg, I'm thinking an outdoor scene for a change, perhaps something like the Zero Two or Tohru animations, with a bit of pokemon flavored props here and there, as well as just a big ol' Garchomp snoozing in the background (I'm pretty sure that's her pokemon).
Also, this has animation taken a frustratingly long time to start since my tech curse continues. I'm not having any issues with the tablet since getting the replacement but I've now started getting bsods, at least one per drawing session. I'm not sure whats causing it really, googling the stop code tells me it's most likely a driver issue but all my drivers are up to date as far as I can tell so it's really anyone's guess as to what's wrong with my pc this time. Whenever a crash happens, I end up having to take like 3 times as long to draw what got lost because I can never quite get it to look as good as it did the first time, and then I end up getting frustrated and that makes me draw even worse.
In any case, I'm pretty happy with how the animation is coming together, despite the setbacks. Hopefully the pc curse resolves itself at some point, and I can return to my normal workflow.
Anyways, that's all for now, next character poll should be up by the end of week. I hope you all look forward to the animation!
After I finished the Ty Lee animation, I decided to work on some side projects while waiting for my tablet replacement showed up (it showed up and is working so far). I started off by putting together a few new emotes for the discord that I've been promising to do for the last 10 years or something. They're pretty neat, so go check em out if you haven't yet.
I also figured I'd continue working on the oc, but then it came to my attention that zzz droped the most coomer trailer in existence and it felt like a great opportunity to throw something togther real quick, so present to you the animation nobody asked for, the Jane Doe character trailer director's cut (probably lmao)
I basically just reanimated two of the scenes from the trailer and added in four more that I felt fit with the context.
This one is in a bit of a different format than the usual animations. I wanted to make something that wouldn't take as long as the usual animations to make (since I really need to get back to drawing Cynthia) but that would still look good. Therefore, I decided to structure the animation in a similar style to the Darkness animation I did a while back, with a bunch of jump cuts from one cut to another.
Also, while the trailer was in 3D, I tried my best to emulate the look of it in 2D (personally, I think I nailed the color grading) and I think it turned out pretty good.
Also props to Baku for really knocking it out of the park with the VA, I swear she sounds just like Jane.
Anyways, Imma get back to drawing the actual poll winner, hope you guys enjoy the small interim animation!
(btw the preview gif isn't broken, I just put in a still since I couldn't decide on a fitting preview clip)
Hi everyone, here's a small update on the Jane Doe animation.
It's coming together pretty nicely, the BG is finished and currently I'm working on the coloring. I got the dub back from my male VA and it sounds great, now I'm just waiting on the female VA and sound design.
I've also been streaming a lot of the process for this on Picarto this past week! I'll probably be live later today as well, so feel free to drop by if you're interested (I put out announcements for streams on discord too)
I'm hoping to have the whole thing finished this week, so please look forward to it!
After finishing the Ty Lee animation, I figured I would take some time to work on a few side projects while I wait for my replacement drawing tablet to arrive, since the whole drawing setup is kinda scuffed at the moment.
I started off by drawing some new emotes for the discord server (go check them out if you haven't seem them :3)
I was also planning on continuing the storyboards for the OC animation but then ZZZ happened to drop this coomer af trailer for Jane Doe and I got hit with the idea for an animation in the style of the Darkness one I did a while back. So I've mainly been working on that for the last 2 weeks.
The new tablet should be arriving this week, and I'm planning to finish this animation within the next few days so work on the Cynthia animation should resume next week. I'll try to put out 1 or 2 WIPs on that one this month.
Hi everyone, I'm making this poll as a follow up to the one from a few weeks ago.
So far, it seems like the majority of people who voted in that poll are in favour of the change I proposed. However, I've read through the comments to the post and have taken your feedback into consideration.
One of the ideas that was suggested was a running tally where characters keep their votes from previous polls and whichever character has the highest total is the one that gets animated. I think that's a pretty good idea, and a lot of people seemed to like it as well.
With regards to the weighted vote system, there were different suggestions concerning the exact weight that different tiers should have, so I'll say that one is subject to change for the time being.
For now, I would like to get your opinions on which system you would prefer to have (both is an option)
Hi everyone, here are the tier 2 rewards for the latest animation featuring Ty Lee from Avatar!
I hope you all enjoyed seeing the animation come together throughout the WIP posts over the last few months. I will continue to do so, so stay tuned for the next animation!
Hi Everyone, here is the latest animation featuring Ty Lee from Avatar!
I only watched a little bit of Avatar way back in the day so I wasn't familiar with Ty Lee when I first started working on the animation so I wasn't sure what kind of scene to make or who to pair her with. After consulting the wiki for a bit, I still wasn't sure if there was a strong canonical pairing so I just went with the usual angle of just having some ambiguous male characters for the scene.
I wasn't that hooked on her design at the start, it seemed a little plain to me, so I took a bit of creative liberty with her outfit in the clothed version. It's loosely based on her canon outfit, but when I was thinking up a premise for the animation, the fact that she was some kind of perfomer at some point in the story stood out to me. I chose to roll with the premise that she's some kind of exotic dancer perhaps, and changed up the outfit to be a bit more in line with that idea making it a bit more revealing and having a filmy, satin kind of fabric.
Speaking of the setting, I also enjoyed putting together the backgrounds for this animation. The setting in Avatar seemed to eastern inspired, with some kind of fantasy Chinese vibe from what I could see, so I used that as inspiration to make some kind of fantasy scene that matches Ty Lee's vibe/color palette. I also took a bit of inspiration from the BGs I did for my Ina and Hu Tao animations.
It was a nice change of pace to post WIPs of this animation along the way, and even stream some of the progress on it. It was great to be able to show you guys the animation as it was developing, so I'm definitely planning on continuing to do that in the future!
Unfortuntaly my tablet has been having issues again recently, so I will be sending it back for an rma.. again. -_- I got a cheap replacement to use in the meantime so I'll see if I can get at least one wip done for the next animation before the end of this month. If it ends up being scuffed, I'll probably just do some more work on OC in the meantime while I wait for the replacement to show up.
Well, that's about all I have for now. As always, thank you for your continued support and I hope you enjoy the animation!
Hi everyone, I've had a thought regarding polls lately that I wanted to run by you and get your opinions on.
I've noticed there are some characters that are consitently popular but unfortunately not popular enough to ever win (cough mordred cough), and I've been thinking about how to introduce some more variety to the polls without necessarily having to exclude characters that are more likely to win.
I've looked at the way some other creators handle polls, and after some thought, I've come up with an idea that will give people who really want specific characters to win the ability to influence the polls a bit more while keeping the experince basically the same for those who have no strong feelings.
The idea is as follows:
Tier 1 patrons will get a voting power of 2 points per vote Tier 2 patrons will get a voting power of 5 points per vote Tier 3 patrons will get a voting power of 10 points per vote
I'm thinking of running three seperate versions of the poll, each locked to a specific tier. Once the poll is concluded, I'll tally all the points and make a post announcing the winner and showing the results of all three polls.
The suggestions system will stay the same, it won't be influenced by tier, and you'll still be able to vote for multiple characters. The only difference will be that higher tier patrons will have stronger influence.
Please let me know what you think, I am open to suggestions!
Hi everyone, here is the latest progress update on the Ty Lee animation.
I have now completely finished all the linework and cleanup. At this point, all that's left to do is draw the backgrounds and then color.
I've finished cleaning up and doing corrections on the last two climax scenes, sketched the background for them, and also filled in colors for all four climax scenes. I'm hoping that it should speed up the coloring by doing some of this filling in advance, with the added advantage of helping me spot any mistakes in the linework now when it's more convenient to fix, as opposed to later on when I'm coloring where it interrupts my workflow a bit more.
It's ufortunately always a little hard to predict how long the cleanup on the animation is going to take since I never know how much stuff I'm going to have to fix along the way. However, with this stage done, I can confidently say that there should be no more delays and that the animation will be finished this week!
I've recently been trying hard not to rush the animations when I feel like they're taking longer to finish than I expect and not cut any corners to finish them sooner. With that said, I'm really happy with how this one is looking so far and I'm getting really excited to see how the finished animation will look.
As always, thank you for your support, and I hope you look forward the finished animation!
Hi everyone, here's another small update on the progress of the Ty Lee animtion!
I've finished all the linework for the first two climax scenes for both the nude and clothed versions so they're now both ready for coloring. All that's left at this point is to do the same for the other two climax scenes and then the animation will finally be ready for coloring.
I'm experimenting with a different lighting style for the cum specifically to make it look a bit more goopy but still blending well with the cell shading on the rest of the animation. In previous animations, I would other leave it a solid color, or get really detailed with it and color each frame individually for a more realistic look, so this is sort of a middle ground between the two. I tested coloring it in on a still and it looked pretty good, so I'm excited to see how the end result will look.
I've also recieved the mixed audio back from my sound designer and it sounds great. I'll include that here as well so you can get a bit of a sneak peak at how the finished animation will sound!
It's almost done, so I'm hoping to have the animation finished on Sunday or Monday. Either way, I'm planning to post at least one more WIP between now and then so please look forward to seeing that within the next few days!
Hi everyone, here's the latest progress on the Ty Lee animation!
So I initally planned to have this update done like 2 weeks ago but I ran into a few setbacks regarding the animation, and a few things also came up irl.
First of all, as you may notice, I redid the lighting entirely. Once I started working on the inbetweens, I found I didn't quite like how the lighting was looking even though I liked (and even still do like) how it looked on the keyframes from the last post. So I ended up redoing the lighting, and even added a third tone to add some more depth to it. Overall, I'm really liking how it's looking now so I'm glad I redid it.
I also drew the clothed version! I'll be honest, I find Ty Lee's regular outfit in the anime a little simple, and though I don't dislike it, I did want to iterate on it a bit. I ended up taking some creative liberty with it and basically just cut out a few sections to make it a little more revealing while still hopefully retaining some of the original look and feel. It's also not really clear to me what kind of material it's supposed to be so I decided to make it a light satin-like material thats glossy and folds alot in the looser sections, while clinging tightly to the body in the more form fitting areas, as I feel like it fits the idea of Ty Lee being a dancer. We'll just assume in the case of this animation that she became a more "exotic" style of dancer :3
I also, made a few changed to the background, mainly because the setting didn't really feel intimate enough to really fit the animation.
Lastly, I also made a few edits to two of the climax scenes to fix up some areas of the anatomy, as well as add in some more animation to the mouth so that it more closely follows the the lovely dub from my VA, since it would be a shame to just cut out all the extra ad lib.
Most of the heavy lifting regarding the cleanup and inbetweening is done, so hopefully I should be able to finish up the animation within a week. I'll really try to get it done by the end of the month.
Thank you for the continued support, and I hope you look forward to the finished animation!