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October 2015 Patreon supported

Thank you so much for the support this month!

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Midnight Dancing

Another picture of Alice, this time with dramatic lighting. Her backstory and stuff is starting to get finalized. And naturally that means she got bigger as well.

...Yes that makes sense!

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Mother of Monsters

I'm probably going to wish I'd come up with another name for this one eventually but basically during the last stream I gave the option to have this sketch turned into a finished piece and people voted for that to happen, so here we are, with a Frankenstein's Monster Girl so overloaded with life she's bursting at the seams. No worries though, everyone knows Frankenstein girls carry a needle and thread for just such an occasion.

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Streaming

Members only stream on Thursday 10/29 at 9PM EST

http://www.livestream.com/saburox

Probably going to do some work on next month's calendar and maybe a Halloween picture or two.

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This Week in Seeds of Fate (Week of 10/24)

This Week in Seeds of Fate there unfortunately isn't really an update.

See, in trying to fix a bug mentioned last week with the previewed Flame Matrimony skill, I accidentally rolled back the program a little too far and then had to spend this week getting back to where I was in development. The good news is in doing so I caught a couple other bugs I was able to fix, and I am 80% sure where the conflict is in the code that caused the bug that started all this, even if I don't know how to fix i...

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Big New Year

Okay uh...so November is coming up. Anyone got ideas for next month's calendar? I've usually started it by now and I have about a week to get it done by.

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This Week in Seeds of Fate (Week of 10/17)

This week in Seeds of Fate news, testing a state that will make moves cost HP instead of MP. If it works it'll make for an interesting boss battle where you have to balance health with damage dealing in a whole new way. I've also taken your suggestions for skills from last week and implemented some of them using custom damage formulas. The results are 3 new skills:

Brave Blade - Does higher damage the lower you HP is.

Asura - Does higher damage the lower you HP is, PLUS your attack ...

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Sketch Book - Rottytops [$WIP]

Work in progress sketch of an upcoming commission.

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This Week in Seeds of Fate (Week of 10/10)

This week in Seeds of Fate a lot of icon work and creation of random swag items. But most of the time was spent working on lag. The two biggest offenders are currently the towns of Durina and Ahkra, due to the sheer number of interactables on the maps; frame rate tends to drop to the 30-50s or so from the usual 60. It was one of the major complaints about the last release so a lot of care is being put into balancing all those new features and actually having them run smoothly.

It's kind ...

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Sketch Book - WIPs #1 [$WIP]

Work in progress sketches for upcoming commissions. I could've posted these individually but didn't see an real reason to. Might do a stream to color all these in a big marathon or something. Haven't decided.

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Sketch Book - Miku [$WIP]

Work in progress sketch of an upcoming commission.

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This Week in Seeds of Fate (Week of 10/3)

This week in Seeds of Fate I find myself in the complicated position of not having much to show off without spoiling the next section completely. Having said that, this week the changes were largely under the hood anyway. I commissioned fixes for the cursor bug from last week, got Adi's Queen of Thieves ultra finished up. Also there was a fair amount of sprite work oriented around NPCs for the next area in game, and I finished the first draft of the new manual (part of the patreon tier reward). ...

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Experiment 47

"Good morning, Number 47. "

"I have a name, Doc You can call me Monica."


I had this idea last week for implied huge, and was just going to upload the sketch, but then I figured since I'm practicing inking with SAI's tools and it was simple enough I could just go through with it. I've also decided that any series or characters that are in the future, like this one, are gonna have Tron Lines. Because noting says future like Tron Lines.


What's huge about Monica? ...

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September 2015 Patreon supported

Thank you so much for the support this month!

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Big New Year - October

The next month in the Big New Year pledge reward calendar, in which the substitute potions teacher has surprisingly good hearing and doesn't care if you're a seventh year that helped save the world, you'd still better not compare her shape to that of a cauldron if you know what's good for you.

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Game Day Passion

One of the requests from the most recent stream was a question. What was the other and then unnamed girl from Spring Break up to these days?

So we decided her name was Linda, and what she was doing was being a very passionate football fan. I ended up liking the concept enough that halfway through the sketch I called off working on it on the stream and saved it to do a more finished version, which you see now.

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This Week in Seeds of Fate (Week of 9/26)

This week in Seeds of Fate some sprite work for NPCs, some skill coding* and the completion and implementation of Wyn's cut in graphics. I still have to figure out how to hide the cursor but other than that the skills more or less work as intended.

*I have to brag about this even though its a spoiler and you guys haven't met the character that has it yet. It's called Secret Arts: Four Elements. It's a buff ultimate tech increases all stats for 3 turns but leaves you with one HP and severel...

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Stream Sketches #5

Most of the results of this month's member's only streams. I used the opportunity to practice using SAI's line work tools.

I also spent a significant amount of time in those streams on this month's calendar and one other requested piece that I ended up liking enough to finish it more. I'll try and have that up in the next couple of days.


Thanks to all who showed up!

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This Week in Seeds of Fate (Week of 9/19)

This week in Seeds of Fate, bugs. So many bugs. Seriously guys.

During testing it became apparent that skills weren't doing critical damage anymore. Turns out the culprit was the custom damage formulas script was conflicting with a critical skills script, making them cancel each other out.


Then Random Swag had a bug start where you'd get double prizes. Had to split that code up into sections so that it resets properly.

THEN bug fixes so that characters level ...

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Streams!

I was going to plan and stream tomorrow but I think that's a little short notice. What I'll do instead is try and do two streams during the week; one on Tuesday, the 22nd, and again on Thursday the 24th. Both will start at 9pm EST. I've got to do next month's calendar picture as well as some shade some art for Seeds, so expect that in addition to requests.

http://original.livestream.com/saburox

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This Week in Seeds of Fate (Week of 9/12)

The newest party member (one people have not played as before!) has had their skills tested and some of the rather glaring issues have been fixed.

Bonus Boss Onimusha has gotten his battle graphic updated for the rerelease.

Game is off to the beta tester, so once that comes back with a clean bill and the remaining art assets are finished, we should be ready for the release!

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Sketch Book - Muses

A sketch of an upcoming collab. It's a little rough but hopefully I can clean it up well enough in inking.

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This Week in Seeds of Fate (Week of 9/5)

This week in Seeds of fate, balancing and application of passive skills so that you have a good variety while leveling. New audio subsystem for certain maps, and actual implementation of the finished cut in graphics. There are still more that need to be done.

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Sketch Book - Goth Belts

So, last week I had a waking dream of an Asian goth, in a coffee shop, that was so pregnant that she needed a bunch of belts and tarps to help hold up her belly. Since that's so many of my kinks,I had to try and draw it out. I don't know if I'll ever finish it, but at least it got this far.

I suppose you could say it's vaguely a spinoff of a picture I commissioned from Zdemian and will eventually upload to my DA page once I manage to do a color job that's worthy of it.

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August 2015 Patreon supported

Thank you so much for the support this month!

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Big New Year - September

The next month in the Big New Year pledge reward calendar.

September is generally regarded as the "back to school" month. Given I've really only got one set of school girl characters, that meant Ushima Kokoro (seen here with her BFF Kobayashi Taki) was a shoe in for this month's feature. I also decided to add in Emi Saito from Miss Mars, just to get a different style of uniform in there, even though they'd go to different schools, and would be separated by a couple of centuries worth of ti...

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This Week in Seeds of Fate (Week of 8/29)

This week in Seeds of Fate news, more icons for passive skills, cut in art, and the slow and painstaking balancing of damage output and enemy HP values. Also the implementation of the Random Swag system mentioned back in the 6/20 update. Now all the cabinets in Van's house can be examined for some treasure that will make the early game a little easier.

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This Week in Seeds of Fate (Week of 8/22)

This week in Seeds of Fate, beta testing continues, this time with a focus on properly balancing things like EXP yields, boss HP values, and when the player learns what skills. Finalized the remaining continents on the world map, although this may not be showcased in the next demo.

Also, work on the cut in art for ultimate attacks which is far more interesting. Started redrawing some of the old cut scene art too. to reflect the more refined designs.

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Stream Sketches #4

Results of this month's member's only stream. Thanks to all who showed up!

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Ai-chan

A while back I had this idea for a sort of parallel character to Ushima Kokoro; a girl named Kodama Aida, known to her friends as Ai-chan. She'd have a weird magical thing where if she fell in love she'd suddenly become pregnant. And she fell in and out of love a lot.

I never really figured out where to go with it beyond that, and I might end up trying to refine and reuse the design for something else entirely; but the idea was worth a picture that ended up getting animated into a growth t...

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