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cmzw

cmzw

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cmzw posts

Dark Energy (3.4+)

Blender version of the dark energy effect I did a while ago in Material Maker

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Lazy hypercube (3.4+)

Very similar to the hypercube setup in Constellation but much simpler. Still not an accurate version of the object with proper maths but it looks like one.

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Hexagon Shield (4.0+)

This uses the new repeat zone that's (currently) only in the master builds

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Random Walk (3.6+)

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Charging(3.4+)

Alternative version of Solaris, more or less the same idea but a slightly different noise setup

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Blue Plasma (3.6+)

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Bonds Particles(3.6+)

Colored bonds that looked like little constellations.

Scale/Move the emitter object to change where particles spawn.

For colors they can be changed in the material(Mix node is used but you can use a color ramp node instead to set a specific range of colors).

This basically exposes a couple more parameters from the version of nodes I've posted.

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Infinity Weave Loop

Mostly a test for a infinite zoom effect based on one of the materials here

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Triangle Grid

Distance to edge + random value per cell

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Bubble Sort Visualization / Simulation Files

Since simulation nodes is now available in the official builds(beta/daily builds), I will start putting the files here. Most of these will also be up on gumroad/ko-fi, mostly for free at a later date.

!! Note that you will need at least Blender 3.6 to be able to run these files.

For this one you can set the number of data...

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Sigil

Don't have a lot of free time left so this will be the last material for mayterials 2023. All of these files will also be uploaded to ko-fi by the end the month, the only difference is that the included textures will be at 1K.

I don't think I have mentioned this yet but I upload most of my material maker(source .ptex) files to the material maker website and they can be downloaded for free, so it's likely I won't be upload...

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Sealing Talisman

For the mayterials 2023 challenge - "Cursed"

Mostly inspired by Jujutsu Kaisen, started mostly just searching about them here then stumbled upon articles like this.

Apparently these talismans were based on actual talismans from Taoism/Daoism and there's like 72 of them. I found a neat reference image(with al...

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Nixie Tubes

Mayterials 2023 / Layered

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Calculators

Made for the mayterials 2023 challenge with the theme - "Precise"

Modeled based on the Casio fx-72f scientific calculator

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Kintsugi

Made for the Mayterials 2023 challenge with the theme "Gilded". Textures done in Material Maker, rendered in Blender.

Original post via Twitter

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Carved Dragon Runes

Skyrim word wall runes made for the mayterials 2023 "Carved" prompt. Textures done in material maker, rendered in Blender.

Original post via Twitter 

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Metro Ticket Machines

Material done for the "Metro" prompt of Mayterials 2023

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World Origin

Decided to do a simple scene based off a simple effect. Most of the elements here are placed manually, besides the foreground stuff which are still very simple geonodes setups.

Original post via Twitter 

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Colorful plasma

Originally done with the simulation nodes, ported to use the buffer method(this one works with Blender 3.4)

Original post on Twitter

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Ground Splitting


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simple scifi rings

Roughly based on the original setup here 

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black hole


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Classical Compression

Original post via mastodon  

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Abstract Factory


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Eclipse

Somewhat inspired by CMEs 

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mesh splitting/fracturing demo

This originally uses the simulation nodes but I've ported this to use the buffer hack so it will work in stable versions like 3.4

To reset the sim just navigate back to the first frame on the timeline.

Some test runs:

https://twitter.com/cmzw_/status/1637314209456484352

https://twitter.com/...

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Semi-realistic flame

Flame effect by stacking a lot of planes, similar to how it's done in "polar mystery" nodevember project and the aurora setup from a while ago

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Hilbert's Ascension

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Hilbert Curve

Hilbert curve construction via instances / merge by distance node

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Yinyang Ripple

Combination of the yinyang setup and the older circular wave material(75th material in this post/blend file) I made a while ago

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