I've discovered a few issues thanks to some great feedback and from working with the models in a few animation projects.
- - Fixed issue with IK/FK switch not working on the right arm
- - Fixed parent on the thumb so it wouldnt shift when moving the body
- - Removed control property for Knee IK (this never did anything and was a leftover from rig testing)
I fixed a few smaller iss...
2023-08-15 18:14:03 +0000 UTC
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Well now that I finally have a good enough rig for the drake to make animations with perhaps I can revive that older project I had planned with Jinn and one of the drakes!
2023-08-14 22:33:28 +0000 UTC
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At long last the drakes are finally up for grabs! I'll admit it's taken way longer than I had initially planned for and I for sure could have spent way more time adding and refining features but I think y'all have been patient enough!
The link to the download can be found in the pinned model release post found here: https://www.patreon.com/posts/model-archive-84752464
Also...
2023-08-10 19:07:34 +0000 UTC
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Expect the models to be released in the coming days! Really excited for this project to finally be finished. I just need to make an advertisement banner and everything should be good to go!
2023-08-09 14:46:25 +0000 UTC
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I am very close to wrapping up all the final details and getting things polished up enough for release. I keep running into feature creep where I think of something I would like to add and spend lots of time trying to implement. Hopefully my efforts will pay off because I have some more cool features to show off!

I wanted to try a new approach to textures which involved me coming up with a new ...
2023-08-08 03:11:54 +0000 UTC
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More progress and now I've finally started to get these models textured. Currently just the female version for now but with how easy it is to transfer textures to another model with substance painter, everything I do for one model can be applied to another.
I'm going to try experimenting with a way to allow the user to adjust the colors of different parts of the model. For example the underbelly, main body color, flesh color, and perhaps a selection of additional patterns
2023-08-05 03:01:11 +0000 UTC
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At long last I believe the rig is finally complete. For the female version anyways! But transferring the rig over to the male and SFW version should only take a fraction of the time!

I found a neat little tool that allows me to set up a custom UI for the rig to make it much easier to toggle specific sections. I really don't understand why blender doesn't have something like this by d...
2023-07-25 09:09:34 +0000 UTC
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All in all I would say rigging is about 70% complete. I've got most of the major features in place and functioning correctly but there are still a couple additions I would like to make before finally calling it "done".
I've prepared a few visual demos to help illustrate some of the rigs functionality but do keep in mind that most of the skinning weights are automatic since I frequently add bones when I add new functionality and spending time on painting weights would just go to waste. A...
2023-07-17 00:52:24 +0000 UTC
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Progress on the drakes is slow and steady but there is definitely a ton of work to do yet. I would say the overall sculpting phase is pretty much finished so now all there is left to do is texture and rig. Texturing is a fairly simple process but rigging is going to be the most challenging part.
I've been trying to experiment with different rigging solutions in hopes of being able to produce a much higher quality rig with more robust controls and readability. I've looked at options lik...
2023-07-06 17:36:23 +0000 UTC
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Another beta release for my Mega Supporters of one of my partially finished but not fully polished models. It's the exact same versions that I used in my Interceptor dildo ride animation.
The rig is very basic and the surface texture is nothing more than a simple skin-like texture. In the future we can decide if I polish this up to the same level as the other Interceptors or if I should instead work on creating newer models.
The files can be found under the NSFW VERSIONS...
2023-06-22 13:46:50 +0000 UTC
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Seeing that the quality of the model is adequate enough to share, I've decided to go ahead and release it earlier than expected for my Mega Supporters to play with.
A FAIR WARNING: the rig is VERY barebones and might not be as intuitive to use as the Interceptor one due to there being no color coded nor custom bone shapes.
The link to the current model files can be found in this patreon post: 2023-06-21 13:59:55 +0000 UTC
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NORMAL RESOLUTION
2023-06-20 19:57:38 +0000 UTC
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Lakota Pussy
Character belongs to Lakota
2023-06-20 16:11:36 +0000 UTC
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Mega archive to access released models and model updates
Current Released Models:
Interceptor
Drake
Ziinari Lizardmen
SFW VERSIONS
SFW Version key: 0Y9N1NPqagb9f4pF9qqF0w
2023-06-18 13:46:39 +0000 UTC
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Mega archive to access released models and model updates
Current Released Models:
NSFW VERSIONS
NSFW Version key: LT7HJQi1hgfncR7fLGyvaA
SFW VERSIONS
SFW Versio...
2023-06-18 13:41:19 +0000 UTC
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Lots of subtle tweaks and changes have been made in preparation for the release. I wanted to make sure every part is as good as can be to the best of my abilities.
The overall shape remains almost exactly the same and the big differences are mostly in the areas of the mouth, hands/feet, and genitals.
Some keen eyed among you might recognize the penis from my Interceptor dildo ride animation. That's because it was Jinn's penis on his old drake model that never made it's way t...
2023-06-16 08:25:41 +0000 UTC
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I got myself ahold of another anthro model courtesy of Lakota!
A huge thanks to letting use their character and add a few changes!
2023-06-14 19:13:31 +0000 UTC
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I get distracted very easily, haha
I liked how much the last render turned out so much that I just had to make a small little animation!
2023-06-12 22:19:15 +0000 UTC
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Not the reworked version but I just wanted to make a quick pinup. I still feel like this is the best tailhole I've done
2023-06-11 06:48:37 +0000 UTC
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I think I'm having too much fun with this. But it is really great practice with modeling fluids!
2023-06-10 10:40:44 +0000 UTC
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Whipped out my old Tyrant model for these ones. Some parts I like more than others but overall I think the model still holds up.
2023-06-09 06:42:55 +0000 UTC
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Just trying to keep my creative juices flowing and thought I should throw Jinn to the pack. Some of it was also to stress test some of the older rigs to see which parts needed re-evaluation
2023-06-08 06:52:04 +0000 UTC
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I've begun work on the future release for my drake models but there's a few design/anatomy details I would like to address before sending them out. It's much easier to make these large changes at the beginning than to try and correct them later on when things are rigged.
Some parts I hope to improve on are the genitalia, mouth, and general body shape. But nothing to drastically different from the original design.
Expect lots of WIPs showing off the changes and improvements soon!
2023-06-04 19:56:40 +0000 UTC
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Animation completed with only a few compromises 😂
I didn't get to animate a pullout section but I don't think it hurts the overall flow in any way. Perhaps in the future when I feel more confident or have the time to study fluid sim or something comparable.
Doing sound was actually not that crazy difficult and most of the challenge really came down to acquiring a good sound effect. I tried my best with what little I had by adding effects and distorting my sounds to hopefully ge...
2023-05-31 20:36:23 +0000 UTC
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Sound is not as easy as I thought it would be. Though it seems most of the challenge really comes from sourcing good sound files. It's going to take a while to get up to speed with a new workflow but now that I finally have a good video editor (Vegas Pro) I can start taking my animations to the next level!
2023-05-30 03:17:28 +0000 UTC
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New loop to start off the animation. Originally I had wanted to do cunnilingus but even then it felt like too abrupt of a start. I felt that having more of a tease was a better feel.
Next up should be the pullout section which is going to be the biggest challenge yet!
2023-05-28 00:18:38 +0000 UTC
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The 3 loops (each with two camera angles) have finished rendering after about 90 hours. However when I tried piecing them together it felt a bit incomplete. By themselves the loops work fine but when connected together to make a full animation it was definitely apparent that it lacked a beginning and an end.
Only a small setback but I believe the project would turn out a lot better once I add the two additional scenes.
The scene to start off the animation will be some sort...
2023-05-26 01:10:30 +0000 UTC
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Before I completely lose my mind constantly tweaking bones and making sure everything is perfect I am going to begin rendering all of the loops. Originally I had hoped to have them all tie into each other so have it appear as a single long sequence but instead I decided just to have each loop receive a camera transition from far to close.
Also this gives me enough time to hopefully figure out how to add sound to my own animations. I've wanted to dive into sound design for a little whil...
2023-05-19 00:42:43 +0000 UTC
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The knot goes POP!
This was kind of tricky to get down x)
2023-05-09 01:06:06 +0000 UTC
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Loop 2 is basically finished in terms of movement. A few special details like genital fluids could be a nice touch and something I may experiment with some!
2023-05-08 02:51:45 +0000 UTC
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