April 2024 SFW Wallpapers (1080p)
.7z attached
2024-04-02 06:00:05 +0000 UTC View Post
How do I start this? I'm making this post up as I go along because I'm not entirely sure what point I'm trying to make. Consider this as me thinking out loud. I'm guessing there'll be a TL;DR at the bottom.
I had to take a long break after releasing episode 2 part 1. While it isn't ruining my life, Realm Invader has a very tangible effect on my mental health. For those of you who don't know, this is a solo project. Almost everything you see is done by me. Very rarely I'll have th...
2024-04-01 06:46:48 +0000 UTC View Post
Download from itch.io
Or alternatively:
MAC 1080p - 2024-03-12 09:42:42 +0000 UTC View Post
Simply place the walkthrough.rpy into your "game" folder
2024-03-12 09:41:54 +0000 UTC View Post
PC 4K - MEGA / GDRIVE
PC 1080p - MEGA / 2024-03-05 10:00:05 +0000 UTC
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If you want your name in the credits; make sure you are a Patron by February 26th.
I've given myself quite a tight release date here, but it should be possible.
I have enabled subscription billing, so if you subscribe to my Patreon, you won't be charged immediately on the 1st of the month. So don't worry about that if you choose to subscribe now.
Also, all but 1 of my Gatekeepers have forgor to make their custom render requests again. It's possible that the wallpapers/custom...
2024-02-19 19:52:40 +0000 UTC View PostI haven't decided yet.
It's Joever, it's finally Joever. The script is (mostly) fully written, the episode is (mostly) fully rendered, and audio is- wait...
Yeah, there is no audio yet, this is one of the final steps. Don't underestimate how long scoring takes. It shouldn't take me longer than a month, seeing as it didn't last time. Plus I have some sound effects that I can re-use from episode 1.
Then it's all stragglers. Hunting for typos, rewriting passages that don't sit ...
2024-02-04 00:29:09 +0000 UTC View Post
I ain't spoke in a while.
Despite living in a nightmare for 2-3 weeks, things are looking back to normal-ish.
I alluded to this in my last patron-only update, but I'm kind of stressed and tired regarding the development of Realm Invader, this also includes a negative feedback-loop in which my dwindling work-pace is only causing more stress. Regardless, I've still been working throughout t...
2024-01-23 09:15:58 +0000 UTC View PostHello.
It's me. Horton.
Gary told me to tell you this:
"There are a few things I need to go over right now, with mixed good/bad news.
Work for me had unfortunately slowed down, and finishing up the game is progressing much slower than I anticipated. I'm going to be perfectly honest and open right now.
I'm starting to get tired. In all honesty, I started to feel it setting in at the beginning of December. My motivation to work on the game, as well as the quantity ...
2024-01-08 03:20:45 +0000 UTC View Post
These will probably be the final previews of this update. From now on it's all going to be super boring text updates.
2023-12-29 10:13:26 +0000 UTC View Post'Tis I, Gary, your festive shawty, The rut I spoke of in my prior post, Now cleared, scenes aglow with yuletide cheer. Two more chapters await, like presents under the tree.
Before these chapters, like unwrapped gifts, It's hard to guess their size or shape, But your Christmas elf estimates three hundred more renders, A merry challenge, a holiday task to embrace.
With a twinkle in my eye, I'll crunch numbers, A daily goal set, like counting down to Christmas morning, Forty planned...
2023-12-08 21:55:55 +0000 UTC View PostAnimating, animating, animating, animating, and more animating.
I don't know what to say because this isn't news anymore. It's not like my complaining about the animations is some kind of profound behavior. But yep, that's where I am right now. This should be the last intense batch of animations for this update, save for a few stragglers that may show up as I dust off the end of Ep 2 Pt 1.
With that said, I'm 99% sure I can get all writing/rendering done by the end of the month, p...
2023-12-01 10:04:13 +0000 UTC View Post
Additional commissioned render attached
2023-12-01 10:02:01 +0000 UTC View PostHey, guys.
I'm gonna think out loud again so you know that I'm still alive.
I finished writing another chapter today and am preparing to put it in the oven tomorrow. This is gonna be another tough one with some animations, So I'm guessing ETA 2 weeks *Sigh*.
I'm starting to feel the pressure a little bit with this update, which is a silly rehashing of when I beat myself up over development times for Episode 1. It turned out that no one cared, and everyone was happy with what...
2023-11-19 09:19:49 +0000 UTC View Post
.rar with Gatekeeper customs attached
2023-11-01 10:02:00 +0000 UTC View Post
.rar with Gatekeeper customs attached
2023-11-01 10:01:00 +0000 UTC View PostI've been a little bit more hard on myself this month in terms of forcing myself to work and hit quotas. This is all in an attempt to speed up production. I'll try to keep this pace for this month too.
Thankfully, that means I made good progress in October. 1,300+ renders, 35,000 words, 63 animations (>10 minutes). Despite these numbers which are already good enough for a release; I still have a little bit more to do. (I told you episode 2 is a long one.)
I'm close enough to fi...
2023-11-01 10:00:11 +0000 UTC View Post
Some of my renders look really nice now for some reason. I don't know how I did it but I hope it keeps happening. These previews contain an old man and some petite women, surely pleasing all of you.
I still can't give precise estimations but I will say that we're in the last-ish stages of Episode 2 Part 1. I am still not quite close enough where I can start giving rough estimates of a completion date. We've surpassed 35k words in this episode which is approaching Ep 1's 37.5k, so there'...
2023-10-22 03:05:26 +0000 UTC View Post
Public update for everyone.
A miserable week for me. Animating non-stop and then staring at the screen in a subhuman state while the animation renders and my brain slowly turns to yoghurt.
Kind of a big announcement, I guess, which is that Realm Invader Episode 2 is going to be cut in half.
In a cruel twist of fate, or rather, my own overzealousness; Episode 2 is too long. I received a lot of praise for the amount of content I gave you in Episode 1 and as pl...
2023-10-01 10:00:08 +0000 UTC View Post
I have less interesting things to show you for now. As what's going on in the game currently is not all that eventful, visually speaking at least.
I'm currently bogged down with animations. It's always a frustrating part of development as it takes the most work and time. As of right now, Episode 2 has over 6 minutes of animations.
I hope you can see from these images that the visuals are continuing to improve. I'm taking way more care with episode 2 in regard to how it lo...
2023-09-22 06:31:33 +0000 UTC View Post
Hey, guys. How's it going?
Custom renders for this month are out too if you're paying high enough. All I'll say is that they contain the greatest shot of Chloe's ass I've ever taken.
The workload has maybe calmed down a little for this chapter. It's been written and is another 5.5 thousand words. I have yet to see how a more word-heavy version of my game will be received, though it does practically halve the number of renders I need to do. This chapter is another 200-ish renders t...
2023-09-01 10:01:01 +0000 UTC View PostHey, guys.
I'm finally finished with this damn swim meet chapter. The pool was honestly a challenging environment to work with. I particularly think the lighting in the poolside area is sub-par, but alas, I tried my best.
It will feel good to have a change of scenery in my workflow. Looking at the same walls and cast of characters for the past month and a half was starting to get to me. Almost as if it gave the illusion of no progress.
Anyway, speaking of progress, here are ...
2023-08-17 16:53:10 +0000 UTC View Post