Hello folks! Time is flying and we're already a good way past September!
Last week was pretty tough again. I did manage to show up and work for all of my normal work hours, but I'm still struggling mentally and physically.
I'm feeling some burnout and I don't want it to keep getting worse 😩 So I've decided to take Monday and Tuesday off to have a long weekend. Next Saturday Update will be a bit small since I'll have a short week but I will still try my best!
2024-09-21 13:25:21 +0000 UTC
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Hello Everyone! It's finally Saturday!
My week was a little bit underproductive, I have to admit. I've just been catastrophically exhausted for some reason. I actually had to stop working at noon on Tuesday and also stopped a bit early on other days. This is very rare for me, but I could barely keep my eyes open.
I don't think I'm sick, I just think seasonal change is hitting me like a truck. I'm pretty sensitive to it to begin with and the change has been pretty intense here thi...
2024-09-14 13:58:42 +0000 UTC
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It was a fairly productive week last week! I picked some easier jobs but I still think I got a reasonable amount done.

Current Image Finalization: 481/743 - 65%
Before I show some sprites, I wanted to let you guys know I made a decision about beta testing. Beta testing won't be for a very long time still [ there is still several months of art to do, then more months for other work like t...
2024-09-07 15:00:08 +0000 UTC
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Hello again! It's the first of a new month [ spooky season part 1 ], and that means it's time for a credits update!
For anyone new or who is unsure of how this works: This credits list is screencapped from the game's credits page. This list shows anyone who's pledged to the $20+ tier, and how many months they've done so.
If you've pledged $20 or more and your name is missing or the number of months is incorrect- please don't hesitate to send me a DM or commen...
2024-09-01 14:05:34 +0000 UTC
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Hello again! It's time for the last update of August! Autumn is upon is!
Current Image Finalization- 453/743 | 61%
I was more relaxed and productive last week. I feel like I got a more reasonable amount of sprites drawn, and I've cleared some stressful issues about my personal life [ I managed to get conditional approval of my reno from my new condo board so that was a huge weight off ]
I...
2024-08-31 14:45:18 +0000 UTC
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Hello again folks! I'm afraid it was another rough week for me, so I didn't get as many sprites done as I would hope again ^^;
Current Image Finalization: 429/743 - 58%
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I struggled a lot with headaches, stress, anxiety attacks, and crying this week 😂
There were a few things but the main one was my new condo board not communicating with me about my renova...
2024-08-24 14:39:46 +0000 UTC
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Hello again folks! I'm a bit low energy today from another complicated week, but I still have some stuff to show you guys!
Image Finalization Progress: 410/743 | 55%
This update is a bit low on sprites again, I'm sorry about this ^^; I had more appointments and reno stuff to deal with last week. I have more next week as well. I also got a 'fun' little surprise from the tax agency and that cause...
2024-08-17 14:17:59 +0000 UTC
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Okay I'm gonna say right out the gate that this week's update is kind of a shitshow 😂 I apologize for the small amount of work I got done, it turned out to be the most brain grindingly busy week of my life. I had so much other stuff going on that it felt like oily juggling.
Current Image Finalization: 392/743 | 53%
I drew up 3 small sets of sprites which only had a few variants each, so only...
2024-08-10 14:24:39 +0000 UTC
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Hello everyone! Sorry for the late update! I had a rough night and accidentally slept in a lot 😅 But it's still Saturday so let's get the show on the road!
I have a few extra things I wanna talk about so this might be a longer one!
Art Finalization: 380/743 | 51%
If you're not interested in my blathering please scroll to the bottom haha!
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Alright, let's sta...
2024-08-03 18:37:11 +0000 UTC
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Hello again! It's the first of the month, and that means it's credits update time!
For anyone who's new or doesn't know what these are:
Every month, I update the credits in the game to include Patreon supporters who paid $20 during any month of production. People who pay for more than one month will be credited as such [ the number of months is under everyone's name ]
If you paid $20 or more during any month of production, your name should appear on this long screen...
2024-08-01 13:31:21 +0000 UTC
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Hello again! It's the weekend and it's time for some more sprites!

Current Image Finalization: 352/743 - 47%
I think I got a relatively okay amount of work done last week. The heatwave finally ended mid week and I was finally able to sleep for more than an hour at a time 😩💚
I do think that my old quota of 30-35 might be a bit unreasonable now that I've moved on from sprite se...
2024-07-27 13:02:15 +0000 UTC
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Hello again! It's time for another update!
Last week was another slightly difficult one for me- mostly due to a heatwave in my area 😅 I've been managing to stay cool with wet cloths and fans but it's been very hard to sleep and I've just been SO tired because of the heat and insomnia.
I also had more personal life stuff come up, some extended family visited my town for a couple days, I had to scramble to get insurance for the condo I'm purchasing because I didn't know that was ...
2024-07-20 13:03:10 +0000 UTC
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Hello folks! It's finally the weekend!
Last week was very.... eventful for me, so I'm afraid the sprite progress isn't quite as robust as I would like it to be ^^;
I got 22 done, when I generally aim for 30-35 😩
But, I know I did try my best so I'm not gonna dwell on it!
Image Finalization Progress: 296/743 - 40%
Last week I got my new Cintiq! I replaced m...
2024-07-13 14:56:01 +0000 UTC
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Hello folks! Sorry to bother you on a Thursday but I figured I better get you guys in the loop on what's happened.
Yesterday my account on Patreon was suspended [ you may not have even noticed ]. This is my fault, I wasn't clear enough on the rules of off-platform activity. The old artwork on my personal website violates Patreon's TOS, and because I had clear links from that website to Patreon, it fell under their jurisdiction.
A member of the Patreon guidelines crew contacted me ...
2024-07-11 16:34:42 +0000 UTC
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Hello! Happy weekend folks!
I've still been a bit busy with everything so I decided to take it easy last week and just work on some more sprites. I finished up the rest of the expressions and base variants for a base named in my code 'close' and then mainly worked on a new base named 'close2' [ I know, getting real creative here LMAO ] So a lot of my work last week was once again spitting out a ton of expressions.
2024-07-06 12:30:44 +0000 UTC
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Hello again! It's the first of the month and so it's time for a new credits update!
We're past a year of full time development now! Phew! We've certainly had a lot of ups and downs already, but in my experience that's completely normal.
Now, just in case you're new around here, let me explain how this works [ I saw a lot of new names this month- welcome and thank you!!! ]
Anyone who pledged $20 or more during a month should show up in the credits page of the game. T...
2024-07-01 15:40:03 +0000 UTC
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Hello again! It's been another crazy week for me 😅 But I did manage to at least get a few sprites done.

Current Image Finalization: 234/743 | 31%
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I took a few days off at the beginning of the week, but they ended up being a bit hectic regardless due to my home-buying endeavours.
I'll say the bottom line right away for people who'd rather skip this chu...
2024-06-29 14:49:40 +0000 UTC
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Hello again folks! I'm gonna skip the sprite completion bar since I didn't add any new completed sprites last week ^^;
I switched to sound design to take a break and reduce burnout, but unfortunately that wasn't really how things went down. It was a pretty rough week.
Also, I apologize if there's mistakes in this update, I didn't sleep much last night and I'm feeling pretty tired. I went to a showing for an apartment yesterday and I've been feeling nervous.
For the past coup...
2024-06-22 14:30:40 +0000 UTC
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Hello everyone! It's Saturday morning, and you know what that means!

Current Art Finalization: 210/743 - 28%
Last week was fairly average in terms of productivity, I think. I finished off the rest of the standing Ren sprites, and with a bit of leftover time, I made the special higher-rez sprites needed for Strade's hammer or drill choice sequence :D
This might be kind of a long upd...
2024-06-15 14:18:17 +0000 UTC
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Hello hello! It's finally the weekend! Take a load off and come see.... just a big ol pile of ren sprites!
Last week that is all I did and I have added 32 ren sprites to the collection LMAO
Current art finalization progress: 165/743
It was a fairly productive week! Definitely better than last week LMAO
I got quite a few standing Ren sprites done, but there's still a lot more t...
2024-06-08 14:36:51 +0000 UTC
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Hello folks! It is both Saturday and the first of a new month, so I'm going to cram my credits update and Saturday update together! Is this the correct choice of action? I am not sure! But it's 6:40AM and it seems like a good enough idea to me right now!
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I will preface this update with an apology for poor performance this week though ^^;
I had a really rough early week and had trouble getting back on the wagon. On Monday I had an appointment in person and a...
2024-06-01 13:25:31 +0000 UTC
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Hello folks! It's time for more updates!
Art Finalization Progress: 123/738
I started off last week by reworking the standing Strade sprite. It needed some tweaks in my opinion to make him look more casual and less stiff in his posing.
The old version:
The new version:
2024-05-25 14:46:58 +0000 UTC
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Hello hello! It's time for updates! Last week was pretty simple- I spent the whole week working on side-sprites [ the sprites that appear in the corner of the screen when a character isn't in front of you ]
Current Art Completion: 83/738
The number jumped pretty good last week because side-sprites are relatively easy to draw! Plus, a lot of them only involve drawing a new expression on an exist...
2024-05-18 14:20:04 +0000 UTC
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Hello folks! TGIS, It's time for updates!
Final Art Completion: 37/732
Last week I switched pretty hard to doing final art!
For the first couple days, I was working on the night-mode version of the basement background. I finished up the flat base, and then spent a fair bit of time drawing the open version of cabinets/etc.
After that, I needed to program the buttons properly. They n...
2024-05-11 13:30:35 +0000 UTC
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Hello folks! It's finally spring where I am! Seeing the first green grass in half a year is energizing me!
This will be a bit of a simple one, because I technically only completed one image ^^; But it was a very very big image LMAO
Image Completion: 13/734 [ I swear this will pick up speed after the backgrounds are done :wheeze: ]
As you already know, I've been working on the main backgro...
2024-05-04 14:01:51 +0000 UTC
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Hello folks! It's May 1st, and that means we've got a new credits update!
If you pledged $20 at any time in the last 11 months, your name should be here! If your name is missing, if the number of months is wrong, or if you'd like me to change what your name is on the credits, please comment on this post or send me a message!
Here are the credits as they appear right now in the game!

<...
2024-05-01 13:00:38 +0000 UTC
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Hello everyone! It's time for updates!
Current image finalization: 12/733
OKAY I KNOW THE WRONG NUMBER WENT UP 😂 But I swear I have a good reason!
I did two things last week:
Hello everyone! It's time for updates!
Current image finalization progress: 12/709
If some of you have been here for a long time, you may recognize the green progress bar of doom LMAO She's back for more!!!
The number 709 refers to all Sprite Images, all Backgrounds, and all CGs [ although my 'CGs' and 'Sprites' are really handled the same way in this game ]
Many of the Sprite...
2024-04-20 17:18:06 +0000 UTC
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Hello again! It's time for another weekend update, and as usual, I have a bunch of stuff to go through!
I got a lot of work done this week! I keep feeling like there just aren't enough hours in a day 😂 I keep getting so caught up in everything.
For most of the first part of the week, I was working with the Alpha testers to create a new build and turn their useful bug reports and suggestions into game improvements.
Here's some of what's been updated recently:
Hello folks! It's finally the weekend!
I'm afraid this update will be a little bit sparse for a few reasons ^^; I was kind of burnt out this week from jugging too many things during the past few weeks- however I DO feel like a lot was accomplished! Unfortunately, it's just the kind of things that I can't easily portray in a Saturday Update 😅
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First off in the week, I was switched over completely to packing and shipping orders from 2024-04-06 14:48:54 +0000 UTC
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