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Free Manor House PDF

Hey all! 

Free PDF

After last months 3 part epic manor house island I've put together this free little PDF which hopefully explains clearly the different rooms and how they're connected, including suggested secret passageways.

I didn't want to over do it with the detail, that's for you to fill in with your fantastic narrative! ;)  But hopefully this will make everything ...

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Manor House Basement

Hey all, 

Here we have the last map in the manor house series. A sprawling basement with secret rooms and tunnels that lead away form the main house. 

As basements don't really have much in the way of weather I've instead done a flood progression series of maps for the Experienced Explorer tier so you can choose what level of drowned you like your players to be. ;) 

As a design note: If you can't see a doorway between rooms then the idea is that along the conn...

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Manor House Interior

Hey all,

Here I have the second of the three parter of the manor house island. This map takes in the detailed interior with grand entranceway, dining hall, private study and solarium. The way that I've split this manor up is with the idea that the servants and footmen would spend their time in the left hand side of the house with the kitchen and store rooms and up to their small sleeping quarters. And then the owners and their guests would spend their time to the right. 

I've...

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Manor House Island

Hey all,

Here I have the first of a three parter, the manor house island. This map takes in the grounds and the island itself, the next one up will be the manor interior with secret servant corridors and then lastly we’ll have the underground basement. 

This map is a massive 70x70 and should be a great one for a heist as your players have to quietly make it across the grounds to their goal unnoticed. Unless they’re anything like my players and they’ll just charge in and...

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August Poll

Hey all!

I hope you all enjoyed Julys shadowfell maps. But it's that time again for you vote on what theme you'd like to see for the next couple of maps and I'll run with that. From the discord, I have the following suggestions;

Small, Simple Encounter Maps - A Stable's hideout, a small barracks / or temple / shrine.
"Open-air Dungeon" - A spin on your traditional dungeon with the "walls" being trenches, crumbling ...

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Fork in the Road

"The broad dirt trail winds its way onwards. Overgrown and disused for the most part it's no surprise when you come across tumbled down and broken buildings. An old stables and inn perhaps, with an overgrown vegetable patch.
Unremarkable but sheltered it would make a suitable camp for the night. But as you're unpacking your bedrolls a chill wind blows through pricking the hairs on the back of your neck and you’re sure you’re not alone."

Hey ...

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Shadow Swamp

"The land of shadow is tinged with a blue & purple hue, there appears no natural light as such but just an ever so faint sickly glow to everything.
It’s here you find yourself, within a quagmire, the soft ground beneath sucking and slurping at your boots as you try to navigate it. The water you notice is an oddly bruised purple and red viscous liquid, tacky to the touch it puts you in mind of blood or ooze.
As lost as you feel eve...

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Into the Shadowfell

“The stone path begins to break beneath your feat, becoming unkept and overgrown. It’s clear that not many wander these lonely roads and up ahead you can see why.
The landscape itself looks like it’s been drained of colour, the rich greens and browns of the grass turn to cold purple and blue hues. The sky also shifting from bright blue to a bruised dark purple. You find the air becoming cold and clammy causing a cold moisture to form on your clothes and ...

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July Poll

Hey all!

I hope you all enjoyed June's cool maps. But it's that time again for you vote on what theme you'd like to see for the next couple of maps and I'll run with that. From the discord, I have the following suggestions;

Shadowfell - Lets see what lurks within this plane. 
Small, Simple Encounter Maps - A Stable's hideout, a small barracks / or temple / shrine.
Manor Island -...

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Broken Bastion

“Wrapped up in thick furs against the cold, you spy the jagged remains of a broken tower up ahead through the driving snow.
Isolated and lonely this tower now lays sundered. A mistake that shouldn’t have been. The stories you know speak of a group of frost giants that happened to pass by the tower, paying it no heed, when they were set upon by a White Dragon. The resulting fight ended up levelling the watch tower as a frost giant, clutched within the drago...

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Lost City of Axum - by Kelfecil's Tales

Hey all, 

Sorry folks, I went and goofed up my last post and I got my wires crossed. This release is actually only for you fantastic Ambitious Adventures or Prestigious Patron's as a little extra bonus for being so awesome. And you can download it from this post right here

But all the other things I said are c...

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Snowy Crossing

Hey all, 

Here we have a perilous bridge crossing for your intrepid adventurers. With the raised ridge of rock on the other side there's no way they won't be looking at this bridge with serious side eyes waiting for the ambush to happen ...

And that's when you have the bridge itself disappear beneath their feat causing them to plummet in to the frozen ice below! I'm not an evil DM, you are. ;)

Anyway, I hope you all enjoy this frosty one - one more to go in this series ...

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Snowy Cavern Entrance

Brrrrrrrrrr!

Back to some ice cold maps! It was a close run thing in the vote but it looks like a lot of you are running some Icewind Dale campaigns and are on the lookout for some fresh maps. 

So I thought we'd start off with a simple cave entrance that could be home to who knows what or is perhaps the sight of something far more mysterious - such as this oddly fractured and glowing crystal. I know my players would happily freeze their characters to...

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Let Void Awaken - Free Adventure by Kelfecil's Tales

Strange incidents have been reported in various areas around Olbia. Last report was about a quarry full of deranged workers. The city has already sent its best investigators to find out more, but what they will find there, is far more dangerous than what they expect...

Hey all, 

A couple of months ago I shared an adventure that Kelfelcil had created featuring one of my maps and it was really well received so here is another great adventure for you t...

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June Poll

Hey all!

It's that time again - you vote on what theme you'd like to see for the next couple of maps and I'll run with that. From the discord, I have the following suggestions;

Icewind Dale -  Snow covered,  frozen and cold winter-scapes.
Camps - Bandits, Military, Players, Goblins - they all need to make a bed for the night.
Small, Simple Encounter Maps - A S...

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Shoutout & Free Adventure! - Heliana's Guide To Monster Hunting

Hey all! 

Last month I let you all know of this awesome kickstarter that's going down and it's finally gone live! It's perfect for The Lazy GM and comes with 10 ready-made adventurers (each playable at 3 different levels), and 200+ random encounters! And a whole bunch other stuff!

Heliana’s Guide to Monster Hu...

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Misty Graveyard

Hey all! 

Whoop! Another month of maps complete! :) 

To round off this months offerings we have a misty graveyard with a raised entrance to an underground crypt, or is it a small ziggurat with a dedication to an unknown God?

The trees themselves seem to reach out with their gnarled limbs to ensnare the incautious and those in the know should probably keep a wary eye on those gargoyles too. I can see characters ducking behind tomb stones for cover or wading in to th...

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Tomb

Hey all!

Here we have map number two in the Dens and Lairs theme, a great little tomb for a Mummy Lord. I like the idea of your players trying to out run them from room to room as it disappears in a puff of sand and dust only to materialise in front of them.

I really enjoyed working with the golden lighting and warm feeling on this one and I was really happy with how the floor tiles came out too. I know a lot of campaigns get to run around in the desert so I did a more 'regular' t...

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Den

Hey all, 

First map of the new theme, Dens & Lairs! I've started out with a classic forest-cave den that could be home to a wide selection of beasts, monsters, bandits or cults. A great spot for when a random encounter becomes something more, this map has lots of potential and intrigue.

I've included plenty of hidden corridors and rooms that your players can find with a suitable investigation / perception check, or you can completely omit if you prefer. 

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Helian's Guide to Monster Hunting Shoutout! & Free Goodies

Hey all, 

In my last map release I said I was going to go away and work on a frozen pier version of the settlement and I've now updated the previous post so that you have that as an option! 

When I was working on it I was talking to my friends over at Loot Tavern and ...

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May Poll

Hey all!

It's that time again - you vote on what theme you'd like to see for the next couple of maps and I'll run with that. From the discord, I have the following suggestions;

Icewind Dale -  Snow covered,  frozen and cold winter-scapes.
Dens & Lairs - Some classic monster lairs - think Dragons and such - suitable for that epic boss fight.
Camps - Bandits, Mil...

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Viking Settlement

Hey all,

So a couple of folks messaged me and asked for some more viking buildings to go alongside the large Longhouse I did earlier this month so I've been building this. :)

This Viking Theme has been great fun to do. I've really enjoyed working on the smaller little assets like the drinking horns and large axes. And I don't think I'll ever get board of doing snowy maps, they're just great fun. 

I'd like to say a huge thank you for the recent swell in support, we broke...

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Viking Longship

Hey all, 

Keeping up with the viking theme I have this Viking Longship for you to pursue your players  across the high seas with! 

I found out in my research for this that Vikings would each have their own chest that they'd use not just for plunder but also as their rowing bench. I just had to include this cool detail and had a good chuckle thinking about players insisting on searching each of the 30 odd chests ...

I've also provided this map with a blank wate...

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Viking Longhouse

Hey all, 

Let the Viking theme begin! And what better way to start than with a classic Longhouse, although this one is certainly on the larger side. 

I'm particularly happy with how the snow variant came out, I've been working away at how I want snow to look and I think it's getting to a place I'm very happy with.  

I've also made a good amount of Viking themed assets to go with this map which I'll look to expand on in the coming maps, I'm thinking I'll have t...

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April Poll

Hey all!

It's that time again - you vote on what theme you'd like to see for the next couple of maps and I'll run with that. From the discord, I have the following suggestions;

Dungeons -  Who doesn't need more dungeons in their life to throw their players in?
Illusions - Honestly not sure how I'd approach this one, but I'm sure it'll be weird and wonderful. 
Camps - View Post

Castle - Interior

Hey All!

Here’s that castle interior you’ve been waiting for! So you can now chase your players from tower to tower as they try to either break in or defend the castle. Or perhaps it'll become their own trusty keep from which to rule the local commoners from!

I’ve provided this as a close up crop of the interior of the castle so that it’s not too large a file for those who just want the interior. But in the coming week I'm going to combine the interior 2021-03-31 22:43:29 +0000 UTC View Post

Dragon's Scale - Free Adventure by Kelfecil's Tales

"You find yourselves amidst a crowd in the forest of Amaroth, in a festival that is held to commemorate the defeat of the tyrant dragon. Soon, the shaman will tell the tale of the dragon's defeat, but some of the Mochani tribe, seem a bit restless..."

Hey all, 

I'm excited to be able to share with you this FREE Short Adventure, Dragon's Scale. 

It's brought to you by the talented folks over at Kelfecil's Tales an...

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Skull Cove - Collaboration with Tom Cartos!

Hey all, 

So I'm super happy with how this map came together and I really hope you enjoy it too! 

I approached Tom a little over a month ago to start the ball rolling with this and it's been great to work with him. The idea was simple - I do the exterior map for Skull Cove, a not-so-secret hide out for bandits and ne'er do wells, and Tom designs the interior with his excellent assets.

Who is Tom Cartos? 

In case you've been hiding under ...

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Castle Interior?

Hey all, 

So, the Castle Map that I just released, do you want to see the interior floors as well? 

If you do I'd release them as the last map pack of the month (fitting in another map between now and then) and then go on to a new theme. 

Let me know what you think,

Matt

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Castle

Hey all, 

Okay so here we have a whole castle for your players to try and storm, take over, pilfer or perhaps even save people from. The catapults and ballista will hopefully make them think twice before trying a full on assault, but if your players are anything like mine I doubt it!  

Next up I have a top secret collaboration with another map maker that I'm very excited about, and I'm sure you're gunna love. 

Then after that I'm not sure - I might ro...

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