XaiJu
mokujinh
mokujinh

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Maelle and Sophie update plus more model work

For Maelle:

More UI menu options

New baked textures (directly baked from her game model to this version.

inner thighs details and torso detail textures (roughness, Normals, wet, dirt textures) taken from a full body mesh from the game for more accuracy.

Replaced the bump maps for displacement (cavity maps in the game files).

Sophie:

Better face poses

New open shirt and mirroed sided exposed bottom meshes, minor fixes to corrective shapes.

Check out the model posts:

Maelle

Sophie

I plan to release more Clair Obscur models in the future, so far Clea is taking some work because I need to figure out her hair shaders to match her game look.

I also plan to do Lune and Sciel eventually but no date for those.

Anna Williams is still on development, I hope to finish her soon.

Baking body textures into Lune's full body from the game to my models. Manually sculpting them to match and avoid warped details.

Maelle and Sophie update plus more model work

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