For Maelle:
More UI menu options
New baked textures (directly baked from her game model to this version.
inner thighs details and torso detail textures (roughness, Normals, wet, dirt textures) taken from a full body mesh from the game for more accuracy.
Replaced the bump maps for displacement (cavity maps in the game files).
Sophie:
Better face poses
New open shirt and mirroed sided exposed bottom meshes, minor fixes to corrective shapes.
Check out the model posts:
I plan to release more Clair Obscur models in the future, so far Clea is taking some work because I need to figure out her hair shaders to match her game look.
I also plan to do Lune and Sciel eventually but no date for those.
Anna Williams is still on development, I hope to finish her soon.

Baking body textures into Lune's full body from the game to my models. Manually sculpting them to match and avoid warped details.