New Los Injurus update
Added 2020-03-18 11:43:08 +0000 UTCPilots rejoice - the entire map is moved up 800 meters, so there's no more invisible floor floating in the air around the map (only planes would run into this, but it was still important to fix due to having THREE separate airports).
This required me to re-do every raised highway / on/off ramp, flyover/bridge and double-decker section's AI in the entire map. It was half a week at-least to do this. All the AI should be fine however.
Industrial / civilian airport area of the map got an overhaul, though not many new buildings here. AI should be much better AND shouldn't ride the right-side wall on the highway that goes through the industrial area.
AI should seem improved in MANY places now, as when I re-did it after moving the map, I went through and fixed a bunch of bugs.
The development on the hill is filled in more and there's more new homes up there.
A large chunk of the terrain had grass fields added in, in the corner of the map near the island air force base.
Adjusted terrain grass (both layers of it) to better immerse the player in the environment. The dark green grass is a bit lighter, and the light green wild grass is a hair darker.
Road textures with grass medians or planting strips were also adjusted to match.
https://mega.nz/#!7JMQmCZD!7xkMQtVK0Q8ytaTA6C3RZFFkdijL99urubwcaFd67u0
1.76GB! Size went up a bit. Copy entire above line into browser including stuff after the # sign.
--Enjoy