XaiJu
KaitoSi
KaitoSi

patreon


The addition new privileges for subscribers of patreon


Due to some developments, our policy regarding patreon roles and paid subscribers, in general, is changing. In addition, the goals listed on the patreon page have also undergone some changes. Of course, for someone this will be positive information, for someone more likely negative, but generally speaking, we are going to increase the number and quality of the privileges granted to our patreon subscribers. We are also going to improve the awareness of our game among those who simply follow us, but cannot help us financially.


The first thing we're going to do is micro-updates. Every week or more we are going to release small updates that will be backward compatible with the current Early Access version. These same micro-updates will be marked in alphabetical order: A, B, C, D and so on ... The version will be indicated as the one that is in early access: that is, when the very first micro-update for our game is released, the version of the game will be count as 0.921a. Each such micro-update will be compatible with version 0.921, and if, for example, version 0.921c is released, it will also be compatible with 0.921a, so your game progress will not be lost, and you can continue to play on your save.

The micro-updates themselves will not be so small, although if you compare them with the full-fledged versions released every month, the difference, of course, will be noticeable... Nevertheless, there is no need to worry about this: at the moment we are working with double-strength so that each micro-update brings a sufficient amount of content. Undoubtedly, there are no exact deadlines in them, as in full-fledged ones, nevertheless, we do not refuse the latter, and the former will give you confidence that we are actively working on the game.

Now that we have figured out the structure of these micro-updates, let's figure out how, to whom and when they will be released. Roughly speaking, there will be a subscription for $25: each micro-update will be released exactly for them, and after, when, for example, 0.921b is released after 0.921a, micro-update 0.921a will be released for patreon subscribers of the Best Friend level. The system is similar to Early Access, but it doesn't have a clear timeline, and it doesn't include Supporter and Friend subscriptions.

Secondly, now Weekly News will be published completely free of charge. This means you don't need to buy a Supporter subscription to have access to the Weekly News. However, instead of this opportunity, Supporter subscribers will receive additional in-game content soon. That means that they will not lose anything in terms of privileges and even get a little more.

Thirdly, due to some peculiarities of the patreon itself, subscribers of the Friend level and above will receive screenshots from the game of 18+ content. Each of them will be partly related to Weekly News, as well as show what we have done, but what cannot be shown without subscriptions. Of course, this will be rare, but it will still come out, so we will inform you about it right away.

Fourth, I immediately want to inform and ask all of you to review our goals on patreon. We changed them so you can understand where the game is going. In addition, even with these goals, do not forget that we will not abandon either the storyline, the systemic, or any other part of the game, fully focusing on randomized NPCs. However, this is already up to you to decide at the votes...


In general, what I want to say: of these innovations, only Supporter level subscribers have lost their privileges, nevertheless, from this they will receive new, more game-adapted things. There are no global changes and will not be: as full versions were released, so they will be, and the news will be released with the same periodicity.

Well, now we will say the only thing that I think is understandable to many: we will continue to work on the game, give new privileges to our patreon subscribers, and delight you with new updates. We have already been working on the game for two years, constantly changing it for the better, and no one is going to change these trends, even taking into account that we are not the most popular developers. You can write some comments about these innovations and tell about your thoughts in the same place - we're trying to listen to everyone and we'll be glad to any feedback. 


Well, so that the post does not look so dry, we attach some screenshots of the future update to this news: 



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