XaiJu
Banana Stroke
Banana Stroke

patreon


Update Version 0.1.2 Updates and Changes

Hey everyone!

Since the last update I realized, that I should improve Stage 1 more before I move to the next one. That is what I tried to do and will continue to do in the next updates!
In this Update I upgraded some Cards and changed the algorithm that balances the game. It should now be easier for me to adjust the difficulty if the game is too hard or too easy.

At this Tier you don't have a Secret Patreon Code (no benefits, except early access)
(This will be the last Update, where Small Banana supporters will get the early access without a 2 weeks delay. Check the older post for the reasons why.)
To play the newest Version online click HERE.

To download the game click HERE.

I hope you enjoy the game, and thank you for your support as always <3

The Changelog of this Version is:
Patreon Version 0.1.2 Updates and Changes

+ New Card/Enemy abilities:

  Defense: Block that is not removed at the start of the turn.

  Vulnerable Draw: Draw a Card when the enemy is vulnerable.

  Cleanse: Remove all Status from the enemy (Strength, Poison, Block etc.).

  Add cards: Add a certain Card to your Hand.

  Block Attack: Attack with your Block.

  On Kill effect: Gain Mana or Heal if the Card kills the enemy.

  Spikes now only get halved every turn.

+ 6 New Shop Cards (2 Rare, 4 Common). 

  The shop displays 8 Cards at random from the designated card pool.

+ Balance Changes:

  Deeper Balance Calculations and ingame algorithms to determine difficulty.

  Cards and Enemy adjustments.

  The enemies strength is more graduated.

  Enemies can have different amount of HP for variation and difficulty graduation.

Update Version 0.1.2 Updates and Changes

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