XaiJu
Unnie
Unnie

patreon


Progress Update

Hi, update! 

Sorry for the silence. I've been swarmed at work and very well missed every estimate I had.

Nothing playable yet, will update the demo when I finish another scene I'm working on. There's also enough bugs that I can't release anything in good faith at the moment.

Prepare to be disappointed:

New parasite is finished (see video_2). Conditions are: not pregnant, not taur, not male.

I call it unwidow. I think there's a joke there somewhere.


Added 2 more tops.

Sleeves length has now been segregated into its own tracked stats, so theoretically a higher variety of tops is available now,

though the actual number is hard to calculate, since in example something like the open jacket top is set to generate only an "open length" mid section, or the tanktop is missing a side view version for sleeves etc


Added a new narrow hip size for males NPCs. I don't foresee the player ever using it, outside maybe the male start intro, so it shares the second most narrow size in some poses.

Added new loose set of pants for the new male hip size, this didn't work very well with other hip sizes. They looked like disco pants!

Added a wider torso. Most of the clothing tops have been adjusted to fit, though no belly size has been considered. Again, I don't foresee these being used in animations on the main character.

To be frank, males still look fairly feminine, but that's my best effort at the moment. (see image_1)


The male genitalia is finished for now. Some of it was redone, restored from previous versions, edited or redrawn.

To sum up: 

Penis has 4 sizes, 8 frame "wriggle" bounce when hard and walking or under some other motion that would trigger breasts/rabbit ears to bounce as well.

When flaccid it's not animated. For the purpose of the demo, it's always flaccid in the real world and always hard in the dream. Otherwise, it will be tied to how low the Mind stat is.

When wearing any bottom clothing, the sprite is replaced with smaller, tucked in versions, and the clothing is drawn over it. This is in case the clothing needs to be cut/torn up like in the Venus encounter. Every underwear bottom clothing now has a bottom that fits somewhat better(i.e isn't just a colored square covering the crotch)


Balls have 7 sizes and also 8 frames of bounce animation.

While wearing clothes, the scrotum is invisible up to size 5. It bulges out at size 5, tears the bottom clothing at 6 and reduces it to strings at 7 (see video_3)


Segregated the hair highlight and shadows from the main color. Then painted them all white.

This allows for a better color control, as I can color each component individually through code instead of blending one of the existing colors, and hoping it would get a good result.

That said, I've left one of the colors that I was using for blending up till now. It seems to do a good job for randomly generated hair colors. Most of the time. Or I guess I could used different hue for highlights and shadows (see video_4)


Re-purposed the banshee scene to use other generic human sprites. This is something I should have been doing from the start, and will keep in mind for future animations. Swapped in MC x Rin as proof of concept. (see video_1)

Progress Update

Comments

Love your work man, it's very unique and quite impressive too! Keep it up, don't feel rushed, it's not like you can live off just of what we support you with anyways lol, cheers!

Felipe Cesar Soberanski

You take all the time you need, I rather have a game that has little bugs in it, then having major bugs. I love your game so much Unnie and hope to see great things in the future :D

Holly Cunningham

You don't need to be so hard on yourself. This is great progress for working off £249 a month and considering the amount of work going into this don't feel obliged to rush things. Keep up the good work!

Sebastian Hans Eli Fors


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