New Directional Lighting and Fog at the exit portal in the End with fake artistic Caustics :)
And as is usual with Euphoria Patches - one can customize the colors and also fog intensity
Changes since EP 1.7.0 dev5:
Added a new End Center Lighting option
If you have either Dragon Death Effect or End Crystal Vortex set to both then the ender dragon detection will behave correctly with distant horizons and for example make the ender beams orange if the dragon is alive
Fixed the ender dragon detection not working after 1.21.6 because of the fog changes, work only on iris
Added the roughness multiplier back but this time with a Roughness Mask and a Roughness Intensity slider for even more control
Added an Unbound Cloud Shadow Size Setting
Made Deeper Darker Oceans have an intensity slider and fixed them having odd lighting sometimes
Made the Cave Lighting Fade option behave as an intensity slider now,
Fixed Alex's Caves Amber Light causing visual glitches with Dragon Death Effect or End Crystal Vortex - Entity shadows still cause issues and that is not my fault. Alex has to fix that
Added more modded blocks to the properties files thanks to the contributors
Updated translations thanks to the contributors
And as always, please report any issues you encounter! <3
Download:
SpacEagle17
2025-08-10 06:28:01 +0000 UTCAurelian
2025-08-10 04:11:30 +0000 UTC