Changes since EP 1.6.0 dev4:
Updated to Complementary Shaders r5.5 pre1 (changelog: here)
Added a second customizable Unbound cloud layer thanks to FoZy STYLE
Added a second cloud layer speed multiplier setting, works for unbound and reimagined clouds
Added an extra floor leaves in forest setting for EP autumn
Made snow noise and other overlay noise work on diagonal modded blocks
Made lightning work with the new entities are light fun setting
Made lightmap normals work again with block entities
Added more modded blocks to the properties files thanks to the contributors
Updated translations thanks to the contributors
Other small tweaks
And as always, please report any issues you encounter! <3
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