Changes since EP 1.5.3 dev6:
Added an in-game shader update message via the next version of the Euphoria Patcher mod
Improve the look of Patrix grass block models. Interactive foliage also works with these extra block model additions. Thanks to @gri573 for the help
Fix lightmap normals being broken at particles and with pixelated blocklight
Fix the cloud shadow direction not going in the same direction as the clouds if cloud direction got changed
Fix Darkness desaturation not behaving correctly with low block reflection quality
Hopefully fix diagonal line errors with lightmap normals, or at least reduce their occurrences.
Improved the text renderer by Sixthsurge and added background and charachter padding
Improve ACL handling with block entities (only relevant if Enhanced block entities is installed)
END_SKY_FOG_INFLUENCE now also affects beam color and so on and not just the sky (only relevant for non-vanilla end biomes)
The sun and moon are now also affected by the Full Sky Celestials option (option got renamed and is no longer under stars)
Added more modded blocks to the properties files thanks to the contributors
Other small tweaks
And as always, please report any issues you encounter! <3
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