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Wizard's Tower Part II. Interiors (Cg Complete Pack)

In the downstairs room, the minions of the wizard serve, with narrow spiral stairs leading down and up.  Below the dark cellar level, there are three cells where the wizard holds his failed creatures.  

The first floor is a circular, enchanted maze that is much larger than what the size of the tower would suggest.  One of the trapped doors leads to the outside circle and up to the enchanted library, which also is labyrinth-like, who knows what dreadful creatures lurk in the forgotten corners hungering for the intruders. 

In the middle of the library labyrinth, the wizard can teleport to the upper floor, but unauthorized people will probably end up in the antigravity room.  

The wizard's suite, laboratory, and observatory are located on the top floor, locked away. You can even get to this level through a magical mirror, or maybe adventurers can go somewhere from here using this gate.

The spiral staircase from the upper level leads up to a bastion-like level of the building which you can find in the exterior pack:

Get all the related content, including both parts of the Wizard Tower, the exteriors, and interiors through.

Download Complete Pack

Hope you like these ones, please share your ideas for other rooms and I'll expand this pack with the best ones. 

Thank you for your generous, continued support!

Wizard's Tower Part II. Interiors (Cg Complete Pack)

Comments

I can't seem to download this pack.

Cooper David Sheldon

My party has a flying ship and saw a smoldering tower far below. They landed on the roof to investigate. A dying guard is lying on the ground and says this is a prison and it was attacked. The magical barriers protecting the prison and all of the jail cells has been broken. -- You the DM can take it from there :)

Austin Lacy

I used this tower with a mix of homebrew and DoSI. I basically took the different towers of the Clifftop Observatory chapter in DoSI and made them the different floors of this wizard tower.

TinjaNerdle

These maps are absolutely beautiful. By any chance, does anyone have any recommendations for a premade adventure to run in the tower, something that might take 1 or 2 sessions? Thanks for all the hard work creating these!!!

Eric A Hernandez

Thank you for you kind words Christian! No there are no props for that, unfortunately. However, new levels are planned for this tower, don’t hesitate to share your ideas, what would you like to see coming, here or in pm. (Not only related to the wizards tower, any ideas are appreciated)

Dynamic Dungeons

All of this... is insane. I mean, this is amazing! Everything done here, with all your maps, all your assets, and the editor... it makes my life as a DM much easier, and my players are much more into the game as the sheer quality of the maps sucks them in even more :D Question for this map pack: are there maps/props for the three spires at the very top of the tower, so the players can access those spires?

Kristian Myren

Same here!

Brad Koch

Brian what did you come up with? I see there is a door there, not sure where that door goes

Brad Koch

This turned out fantastic. Glad I suggested it.

James Villinger

How are you guys letting the party escape the anti gravity room?

Brian Mc

man these are AMAZING

Alberto Bonilla

how cool!

Max McCann

MY GOD MAN!!! You just keep impressing me. I am now a PROUD owner of a CG sub. AMAZING AMAZING work my friend. I have dreamed about having 'living maps' for D&D ever since i was a kid. Seeing your work just takes me back to all those times i had to use my imagination, and while that was fun in and of itself, THIS is, for lack of a better word, AMAZING!! Keep up the good work my friend. Ill support you for as long as you keep making these AMAZING maps!!!

Steven

Seth, if you look closely you can see where there are doors on the maze that transition to the other room/wall of the maze.

Ryan Hipp

Yeah I'm trying to work it out as well. And also the ways the party can get out of the anti gravity room and where it leads etc

Brian Mc

Am i the only one who doesn't get the maze section? maybe someone could explain where you go past the stairs?

Seth Osborn

Please do! You can post pictures in the community section. Thank you!

Dynamic Dungeons

New Patron here as well. Thank you so much for all of your hard work! I just took the better part of the day downloading everything and now I'm going to organize it all. Thank you so much! I'm so excited to use this!

BoldNotBald

New Patron here, and I must say your work is everything I've been wanting for some time. Excellent work! Just simply outstanding. I spent way too much time just looking at this and all the rest of your work. You can really see how your art and process has improved over time. One request, a side view of the tower from a distance. It looks so awesome, would like to show the players what they see from as they approach. Static would be fine, but animated would be even better! Do you take commisions?

Electro

I used this weekend and it blew everyone away. I wish I could post pictures.

Ryan Hipp

Thank you! Chase scenes are also long awaited, they’re are coming soon!

Dynamic Dungeons

Awesome! Love this. Unrelated question though. Do you plan to ever add maps that are in motion or maybe some kind of drop in animation that can make it appear it's in motion. My thoughts being for chase scenes. I tried to make one by grabbing an isometric texture and tweening it from one side of a project to another and setting a loop but it didn't look right. It would be cool if there was just a drop in animation but maybe it's all too much trouble and I should just leave it all to imagination. Just thinking out loud... Anyways killer work as always, proud to be a patron.

Deathtothemortals

Thank you so much for the awesome content :)

Daniel Andersen

I'm sure this question has been answered somewhere, but I can't track it down. Is there a way to set a default size/shape for the grid in the player? Every time combat is initiated, I spend a few seconds fumbling to size the grid and change it from squares to hexes. I would love it if simply hitting the "G" key would bring up a properly sized and shaped grid.

Gregg S.

❤️Thanks for the feedback Todd, I’m glad you like it!

Dynamic Dungeons

I haven't posted in a while but needed to say that Tamas keeps outdoing himself. The wizard's tower is the most have for any dm. We just switched from 3.5 to 5th edition. I'm making an adventure around this tower to include waterborn. Tamas...thank you from our hearts and imaginations.

Todd Sullivan

Can you please make a recording showing this problem and send me by email to dynamicdungeons@gmail.com? Thanks

Dynamic Dungeons

OMG ! huge work !! splendid !! thx u guy !

Mog Watt

Does anyone else have issues with things flashing white or green when they replay? I've tried this on two different computers (AMD and Intel) and a MAC. The same thing happens on each one

Joe Brassell

good timing, tuesdays game the players set sail to a magical island <3

Eric Pope

would like to know more about the anti-gravity room. like where does that door near the bottom go to?

Evan Boone

This is great what an amazing job!! What next? A Train would be too cool! Traditional and fantastical of course. Can't wait for more maps!

Pacific23

Epic

Vittorio

My PCs are LITERALLY starting the session in a wizard's tower TONIGHT. This is the most amazing timing ever! I assume I'm among other DMs, so spoilers aren't much of an issue, but just to be safe, I'll just say they're in the magnificent mansion of a certain Mad Mage of Baratok (whose identity I don't want to spoil).

Gregg S.

Thank you so much man, great work as usual.

Fel

Can you release a version of the antigravity part where the camera remains still instead of panning side to side?

Tyler

WOW THIS IS OUTSTANDING

Tyler

Beautiful! Artistry for our tables. Thank you!

Paul Zinke

Awesome work

Daniel La Plante

Amazing ! Great Job ;)

Tohma

holy s*ht, these are amazing, great job!

Adam Kaupisch

It looks great! Just added it to my playlist for tomorrow's game! Thank you so much.

Gene & Linnea

I’m so glad to read all these comments guys, and so happy to see you like these. Thanks again!

Dynamic Dungeons

The interiors link was wrong, thanks, I just fixed it! But others seem to be ok here.

Dynamic Dungeons

I think maybe they are just still loading?

Ryan Hipp

...Actually, the only files I see are the STATIC, the HD and UHD are missing for EXTERNAL Mountain and Sea. Zero folders in INTERIOR. Anyone else have trouble seeing the files?

Ryan Hipp

THIS!!!!! <3

Gabriel Parke

Tamas the INTERIORS link above takes me to the EXTERIORS folder. The COMBINED link the INTERIORS folder is empty for me?

Ryan Hipp

Well done Tamas

William Mericka

Magnificent

Lou Anders

Super cool dot com!!

Elwood

OH. MY. GOSH! Using these TONIGHT!!!!!!!

Ryan Hipp

Wow, nice

Ingo Nau

Wow...now that is spectacular. :)

Tony Quinn

I’m ecstatic to see this finally!!!! Thanks for listening!!! Amazing!

Laird Krug

Perfect for my campaign tomorrow!!! Great timing!

David Pilcher

Dude.... this is friggin' sweet. Holy hell. I gotta hand it to you, this might be the best total package map you've done.

Chris Kuhns

Simply beautiful, thank you and congratulations as always

Said Simón Maldonado

This map has completely rewritten a portion of my campaign based on how excellent it is. Amazing!

David Craswell

Unreal! Fantastic work!!!

Eric Layton

Dynamic Dungeons has always been a pleasure to back -- but this stuff is absolutely incredible, far surpassing anything done to this point. Incredible work.

Travis M. Erickson

You have really outdone yourself this time around, this is such an awesome set

Joseph Atanasio

These are incredible!

Mike

Not only is this amazing, it's so comprehensive that an entire adventure can be planned around the maps. Great work

Matthew Moore

already thinking of an adventure built arround this map

Pedro

WOW... just wow

Pedro

Oh hell yes

Perry Russell


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