OST, Accessibility & Settings Menu - Proof of Concept
Added 2024-08-05 17:24:19 +0000 UTCHello everyone!
We're personally thrilled to share the latest updates and demonstrate the new features we’ve been hard at work on. Building upon our last proof-of-concept customisation demo, we have some fantastic additions and enhancements to showcase.
What’s New?
Original Soundtrack:
We've partnered with the amazing Zavros, who, for the foreseeable future, will be our dedicated musician. He's already been working hard to bring you an immersive OST that perfectly complements the atmosphere of our game. We could tell you about it, but we think it'll speak for itself when you hear it.
Colour Blindness Filtering:
As a programmer, I've always believed that inclusivity is a choice and one that's worth making. I’ve fully integrated colour blindness filters into the settings UI. This feature is particularly important to us, as approximately 4% of the world population has some form of colour vision deficiency. We’ve designed these filters to ensure everyone can enjoy the game as intended. Currently,, the filters work for those with Red, Blue or Green colour deficiencies.
Settings Menu:
Additionally, we've also fully finished the new settings menu. There are various options available to you to customise your experience. Some of these options will not have any effect, as while their functionality has been implemented the content is still being finalised. The Audio, Display & Accessibility settings however will all function as intended.
Early Access Update
Firstly, I'd like to apologise for being a day late, unfortunately, the engine version I was using had some shader issues. Now that those have been squashed, as promised, here's the new proof-of-concept demo with all of the above.
P.S. We'll cover the current progress in a separate post :)