XaiJu
BlueFairyMediaGames
BlueFairyMediaGames

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[Restoration] Early Bird Update V0.6.05

Apologies for a slow last week. The great computer migration is mostly done with so work is back in full swing.

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V0.6.05 (February 18, 2025)

Miscellaneous:

- Battles should now end when all remaining members of the opposing team have turned traitor OR are Feral (Peaceful) instead of requiring all members to be one or all members to the other

- Some item-unlockable doors can now require multiple counts of the same item to be opened

Bugfixes:

- Fix for merchant gold dropping to 0 when campaign customization set to .5

- Disabled right-clicking to move until the first pathfinding task is completed, successfully or not

-- This should prevent some strange party-jumping behaviors that could happen when performing long pathfinding tasks such as in Greenridge Valley or Giusburg Outskirts

-- A downside to this is that the player must wait for long (length depends on size of map) pathfinding tasks to fail and abort when attempting to move into closed-off areas

- Fixed barn transformation in The Whey to Curdshire replacing the already-loaded in follower in the failure outcome

- Bugfix for corrupted fairy grove map fog being disabled

- Bugfix for the final attack of multiattacks not setting the ability's cooldown when the final attack is skipped due to the target already being defeated

- Fix for inaccessible beach portion of North Shore where a resource node can be revealed

- Fix for the hostile NPC party interaction notice incorrectly listing peaceful feral followers as always being too wounded or lustful to night

-- Peaceful feral followers will not contribute toward the low stat count anymore

- Fix for incorrect output potion for one of the recipes that teach combat-stat-enchancing potion brewing

[Restoration] Early Bird Update V0.6.05

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