XaiJu
MrZGames
MrZGames

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[Research] Project Nexus Enemy Sex moves!

Hello friends

I hope you are having a wonderful day!

Lastly I been working on getting ready the framework for the sex system, and it is going quite well, so for one, im happy with this.

There is a thing going around in my head for a few days, and I think the best solution would be to let the players decide. After all, this Feature won’t impact gameplay balance at all, but rather it will impact the erotic content only.

So today I wanna ask your opinion about enemies and their sex moves.

 In the new system each enemy has their own sex moves (as usual) however, im struggling with the question of how many they should have.

Keep in mind that Project Nexus will have a toggle to make some moves more frequent than others, if an enemy has not any sex move of the types preferred by the player, it will use the “generic” move for the type that rolled in the selection.

The more sex mvoes that a character has, the less likely will be the that repeated moves will haven often, however it will also mean that some moves that you may like are also less likely to happen. Most Adult games usually tie one enemy to one sex move, and that’s it, in the case of lower move count we can always know what moves to expect, while in the case of higher count of sex moves it is less likely to know what to expect.

So here are the options.

[2 moves 1/1] Each enemy will have only 2 moves. 1 Foreplay and 1 Sex move.

[3 moves R] Each enemy will have 3 moves, the distribution between Foreplay and Sex moves will vary based on each enemy.

[4 moves 2/2] Each enemy will have 4 moves, 2 of them being Foreplay and 2 of them being Sex moves, this is the current setting in Dungeon Coup.

[4 moves R] Each enemy will have 4 moves, the distribution between Foreplay and Sex moves will vary based on each enemy.

[5 moves 3/2] Each enemy will have 5 moves, 3 Foreplay moves, 2 Sex moves.

[5 moves R] Each enemy will have 5 moves, the distribution between Foreplay and Sex moves will vary based on each enemy.

[8 moves] Each enemy will have 8 moves, one of each type. This may lead to a lot of repetition however.

[Random Moves] Allow all enemies to use all sex moves at random. The upside of this is that you can have any animation pop at random, and not run into repeated animations often. The downside of this is that each enemy will lose all their personality and i'm not a big fan of this setting. However I may set it like this if this wins by a big margin.

And that’s all i got for today. 

This poll doesn’t get patron bonus, as this is just a poll to see what the players are interested in. 

Have a great weekend friends!


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