The 1.3 Cut [DOWNLOAD]
Added 2025-07-23 02:23:54 +0000 UTCHey there, everyone.
I'm sure by now all of you are aware of the the recent update I made about considering restarting development of CCC after realizing the current version of the game has some flawed fundamentals. I thank you all so much for the input and supportive feedback you all gave.
With that being said, there are some people who have kindly requested the rough build of 1.3 regardless. I figured, I might as well, given things are likely to restart anyways. So you all can get an idea of the "what-if". Even though things are likely to restart (depends on how this is received), I still welcome general feedback and what not.
Please keep in mind: This is not a finished build. Most creation assets are missing, there's a bunch of placeholder art everywhere, and there are many many bugs. This was a work-in-progress build solely made for internal testing. I did not intend for this to be a Patron release. I am releasing it because people have respectfully asked for it.
With that being said, here is a change-log listing new things, different things, and things of note:
Character model no longer has a flat face.
Inventory can be sorted.
The character creator now uses textures for most clothes instead of models, to alleviate clothing clipping.
Jackets and skirts/dresses have been added to the character creator.
You can slap citizens' bellies, boobs, and butts
Badges have been replaced with a trait system you can edit during character creation
The dialogue system is technically more in depth. The systems are there, but most of the actual dialogue is missing. Only the Peppy/Upbeat personality currently has any dialogue programmed.
Keeping a citizen happy depends on their fullness, social (clicking on text boxes when they pop up), wellness (making sure they aren't ill), and affection (belly rubs)
Gretta has all the foods needed for cooking any item, but she now has operating hours (8AM to 10PM).
MarMar (no key art) is open 24/7. She sells quick snacks.
There are no more level up lollipops. You level up your happiness by keeping your happiness level above 80%, you level up digestion and capacity essentially by eating a lot (I won't get too into it), and you upgrade stamina by exercising. This is currently not balanced very well.
The camera currently doesn't offset in the character creator. You can use right click to pan the character over to the side like it should be. It also doesn't sit still when giving belly rubs or interacting with UI.
A lot of the UI graphics are placeholder. You'll see a lot of repeat food icons and icons in the Character Creator that might not make sense
All of the systems in the game are full of dependencies. That's one of the reasons why there are so many bugs and one of the main reasons I'm contemplating restarting with a more modular approach.
There's honestly a bunch of other new stuff that I added that I can't recall at the moment. It's been so long at this point.
Again, even though things are likely to restart, general feedback is still appreciated.
Comments
Thx for releasing rough build :) I was wondering if there is a way to see all the Blurbs in the game? It would be nice to see what a personality type will say depending of their weight or gaining preference before investing in one you like. if not, would be be willing to release like a .text file with them all in? it's cool if not, best of luck with development.
Zilver Crazen
2025-07-24 20:06:19 +0000 UTCBro's gonna be cooking harder than Heisenberg.
RatMan
2025-07-23 02:26:35 +0000 UTC