Available for Minecraft 1.21+
And here we are back with the much-awaited version! This time with an update beyond a port and optimization. Gas System and Firearms is what best describes this update, alongside steady progress on the next shifter. If you've been following on Discord, you'll know that the head model is finished; right now, I'm finishing the body to move on to painting.
There are a few things I'd like to explore before releasing this version to the public. One of them is another firearm, the other is more related to the ODM...
In other news, some difficult months are approaching for me. In a good way! I was admitted to my master's program and hope to start at the beginning of October! That's why I've recently been looking for more help and have already some surprises prepared. Who knows, maybe it'll even be better in the long term for Shingeki no Craft!
Thanks for the support, and as always, thanks for reading.
Take care everyone!
Mechanic
Added NEW advancement: Sharpshooter!
Added NEW advancement: Gunslinger!
Added NEW advancement: Mankind!
Added NEW Guide: Firearms.
Added: Gas System!
Added NEW Item: Iceburst Stone.
Added: Dash when hitting with ODM.
Reworked: Rifle -> Carcano, now it can load up to 6 bullets
Added: Mauser a handgun that can be loaded up to 10 bullets
Art
Updated: Descriptions for ODM
Updated Model for Carcano.
Added NEW Model: Mauser.
Added NEW Sprite: Carcano Ammo.
Added NEW Sprite: Mauser Ammo.
Balance
Increased interaction range when holding Gas Trigger blade from 6 to 8
Reduced Titan Spawning: from 5% to 3% (Per second)
Decreased ODM hooks range: Infinite > 40 blocks aprox
Pillager chance to spawn with: Carcano: 25%, Mauser 75%.
Logic
Added: Config to enable/disable Titan Global Tracking
Added: Config to enable/disable ODM Gas
Updated: Introduction's Guide. Added Iceburst Stone
Updated: Descriptions for Odm and Gas trigger
Added: Leads are back!
Added: Bats are back!
Added: Crossbows are back!
Bugfix
Fixed: Odm (no blade) applying attribute damage to user
...And more!