XaiJu
RoyalSkies
RoyalSkies

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Anime Shader > Unity Tutorial?

Alright Squad! So, today I made solid progress! This was the test of truth - To see if the Anime Shader we developed from Blender could survive and export over to a game engine like Unity - And, I'm happy to say - EVERYTHING WORKED!!! The edited normals, shape keys, textures, new MoCap rig/animations all transferred beautifully :) We now have a complete functioning workflow that I can say with confidence will "get to the other side" lol

I was wondering if you guys wanted a quick tutorial showing the export process and how to get the shader working in Unity? Or just go and instead spend that time finishing the community character faster?

The results from the Shader Transfer test can be seen in the following vid:
https://www.youtube.com/watch?v=cUNrsr0AQSU&ab_channel=RoyalSkies

Comments

tasty sweet tutorial, yeah!

Sergey

FYI, tutorial = yes, always!


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