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Fey Weaponry - Part 1

Two new weapons to rip and tear your foes. 

I mean one of them does that, the other one summon a cute puppy or a terrifying scorpion depending on your needs... Neat !

Fey Weaponry - Part 1

Comments

view it similarly how hexblade's curse works, or simply hunter's mark.

Monkey DM

What does it mean that the Savage Claws can "mark" a creature?

Steven Kunst

The sash is a very rare artefact, forgot to include that. 2 uses of misty step for an item is 2nd level spells, which is barely worth the rare tier, high uncommon at most according to the guidelines, which is why I added the reaction misty step, to make it worth that very rare tier. Glad you like the doggo !

Monkey DM

The Sash is interesting, and it seems rather powerful to me. (Also, it needs an item type and rarity on the item card.) I'm a big fan of the ideas behind the effects, but I personally would make the two Misty Step effects cost 1 more charge each, unless you're going for Very Rare tier or above. Especially the Misty Step as a reaction when targeted, that seems extraordinarily powerful to me. Also, summon good boi friend as a full familiar is a fun idea.

PsyduckScientist

Glad you like it man, that was the idea for these weapons ^^

Monkey DM

Awesome I love the claws!! I like playing close combat(I like to imagine all of my characters as up close brawlers more than someone with a weapon) characters and this is a great flavour to have a weapon but not be unarmed.

Devin Lane


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