Hi guys, Regolo Engine 1.9 is finally here.
It's very focused on animations but brings new fundamental features as well.
Just one important notice before going on.
Since all the changes in the latest VaM releases and the introduction of the dance folder for Enchanter and Illusionist, I decided to provide a folder structure already in the zip file. So you have to unzip it in the vam folder and that's it.
Check the details in the "How to use it" section below to know the default folder for each file.
I strongly recommend to use the provided locations from now on, since it seems Meshed has put a lot of restrictions for anything executed and read outside the internal vam folders.
Sorry in advance if this is not matching the folder organization you used so far.
The 1.9 video
What's new
Here's an overview of the new stuff, check the next paragraphs for insights and instructions on some of them.
Fixes
PS: discovered a bug in the facial morph today, some morphs get stuck sometimes if interruption plays too fast. Going to fix in the next release.
I'm always on a rush at the end of the month, I got used to it, so let me know if you notice something wrong, I will look into it as soon as possible.
Mix @Chair completion and the new Mix Selector
So the new composed behaviour introduced in 1.8 is now completed. It has brand new animations but it is also a lot more stable and the previous ones work better, A lot of bugs were corrected and the fruition is more enjoyable.
On top of it I built the Mix Selector UI element. It let's the user to add or dismiss sub-behaviours to the Mix @Chair one, achieving an high level of customization.
It can be used to change the behaviour composition at execution time, no need to restart the plugin.
This adds a further layer to the engine, making the user capable of fine tuning the experience adapting it to his tastes.
My intentions is to use the selector for any future composed behaviour, so that this kind of capabilities can be maintained.
The new dance style and the new Dance Selector
As promised I made a second dance style. It is more focused on alternation while the first one was more freestyle and had less constraints. I put it in the video, so you can look at it to get an idea.
It was really entertaining to create, I' think I will go on with a third one sooner than I planned ;) .
Moreover, I wanted the user to choose his own preferred style or styles combination, so I created a dance UI widget for this purpose. In the same way as the Mix Selector, checking the flags in the Dance Selector will make the girl to use or dismiss the related styles.
This works while the girl is dancing, no need to restart the plugin.
It's very fun to see the results in the different songs, in particular now that the first style has improved and can rival the newest.
How to use it
Regolo Engine 1.9 has been built and tested on VAM 1.18.2.1, but can work on 1.19+ too.
Detailed instructions about dance folder and dance UI can be found in the 1.8 release post.
Also an important recommendation: safest way to start over the plugin execution is to clear it, reset girl's pose manually (from the person -> control panel) and then reload it. The plugin tries to automatically reset the pose at every start but it's not always perfect.
Please remember the furniture list known by the girl, below. You can delete and add duplicates but there always must be one and only one couch with the guy over it. Also, don't create steeplechases and create a regular environment as the standard room provided, please.
Bugs and caveat
- Consider always that anima and obsessions are mutually exclusive. Every time you choose one of them you lose the previous settings. You can check your current choice looking at the yellow info box at the lower left corner of the UI.
- The Enchanter room tries to load 500+ audio files at the beginning, but it doesn't need to do that again if you just reset the plugin. The songs for the dancing load at the beginning too (but can changed and reloaded in real time via UI).
- Being it totally procedural, there can be better and worse runs.
- Some behaviours have really a large spectrum of possibilities, so some unlucky variations are unavoidable.
In the end
These are tough times for anyone and I am impacted from the current global emergency as well. I worked a lot to publish in time, and I sincerely hope it will help you to get distracted, even a little bit.
See you in April, take care!
RegoloVR
MpMan
2020-04-18 16:22:32 +0000 UTCMpMan
2020-03-29 11:20:05 +0000 UTC