password=CLM_Wolf
This is a demonstration of Wolf character controller implemented in unreal engine 5. Here, player can play as the wolf character. Here, the movement is based on a root motion enabled 2D animation blendspace. Therefore, you will get animation accurate movement with turning. I originally developed this system in unreal engine 4 and full tutorial is available in following link. You can follow the same tutorial in Unreal 5 As well.