## [Beta 121] - 2020-4-1
### Added
- Ability to apply an ImageSpaceModifier (full screen special effects) when an animation starts. See the wiki entry for animation for usage details.
- GetProtectedEquipmentKeywords to API. For getting the list of protected equipment keywords. See docs for notes.
- Simple code clean-up.
- Descriptive warning when animations are installed that are too short (350 millisecond minimum to avoid the game engine skipping animations).
### Fixed
- Some effects being applied redundantly during some types of animation loops. Should be some performance improvement. Unknown side effects addressed.
### Changed
- GUI update code so that meter bars should move more smoothly. Hopefully with little to no performance cost.