Hello.
Right now I've finished almost all of the scripts, the great majority of dialog, all h-scenes, all maps, sprites, layers, etc etc.
What I'm missing is finishing the second part of the dungeon (close to finished), the portion that goes after the dungeon is completed (more than half done), and playtest everything.
And well, this update took me a bit more than I wanted, pretty much because I bit more that I could chew. The map count was too big, and the original dungeon design was a bit too ambitious at least for a single update. That's why I had to cut a portion of the dungeon (A big maze section that I've already designed the map). I expect finishing this update at the beginning of next month.
Also important: I'll make changes on how I structure the updates going forward, for both having more consistent updates, and be more efficient, also avoid burnout, having more time for things like publicity, patreon posts, etc. And I'll also take this time to make roadmaps, and show the plans for all future scenes and routes.
I'll give more details of these changes in future post.
Summary: I'll start releasing medium size updates between the larger ones to be able to plan ahead, save some time and be able to release them more frequently.