
A busy week has just passed!
Sunny finished the cutscene related to the main story and a new ambiance for the key background of this version 0.8.0.
Working on this background brings us to test new things again. We think it looks great and we hope you will like the result đ
On the battle side everything is good as well: all skills and opponents are op...
2022-11-12 20:01:01 +0000 UTC
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Câest une semaine bien remplie qui vient de sâĂ©couler !
Sunny a terminĂ© la cutscene en rapport avec lâhistoire principale ainsi quâune nouvelle ambiance pour le dĂ©cor-clĂ© de cette version 0.8.0.
Le travail sur ce dĂ©cor nous amĂšne encore Ă tester de nouvelles choses. On trouve que cela rend super bien et on espĂšre que le rĂ©sultat vous plaira đ
2022-11-12 20:00:06 +0000 UTC
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We're progressing, we're progressing! đ
On the art side, it's all good for the bonus scene illustrations. Next week Sunny will tackle a new set of illustrations but for the main story this time.
New dialogues have been implemented and everything works as we want it to.
The work on the battle system continues. The interface is finished and almost all ...
2022-11-05 20:01:01 +0000 UTC
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On progresse, on progresse ! đ
CĂŽtĂ© graphique, câest tout bon pour les illustrations de la scĂšne bonus. La semaine prochaine Sunny attaque une nouvelle sĂ©rie dâillustrations mais pour lâhistoire principale cette fois-ci.
De nouveaux dialogues ont été mis en place et tout fonctionne comme on le souhaite.
Le travail sur le systĂšme de combat continue. Lâi...
2022-11-05 20:00:04 +0000 UTC
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This week we made progress in several categories.
The bonus scene illustrations are coming along nicely. There is quite a bit to do so it's a bit longer than expected but as usual we are taking the time to make quality work.
Another part of the work consisted in setting up some dialogues and checking that they work well. We also started to put in some of the sound effects (
2022-10-29 19:01:02 +0000 UTC
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Cette semaine, nous avons avancé dans plusieurs catégories.
Les illustrations de la scĂšne bonus avancent bien. Il y pas mal Ă faire donc câest un peu plus long que prĂ©vu mais comme dâhabitude nous prenons le temps de faire un travail de qualitĂ©.
Une autre partie du travail a consistĂ© Ă mettre en place des dialogues et Ă vĂ©rifier quâils rendent bien. Nous avons...
2022-10-29 19:00:06 +0000 UTC
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This week the work was divided into three parts:
Sunny finished the cutscene related to the main storyline, then tackled June's bonus scene. It is a real pleasure to work on this character and to show more of her. We hope that her bonus scene will be up to your expectations because you massively voted for her.
____________
Besides that, some dialogues were set up to mak...
2022-10-22 19:01:01 +0000 UTC
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Cette semaine le travail sâest reparti autour de trois axes :
Sunny a terminĂ© la cutscene en lien avec la trame principale, puis a attaquĂ© la scĂšne bonus de June. Ăa fait dâailleurs vraiment plaisir de travailler sur ce personnage et de la mettre en avant. On espĂšre que sa scĂšne bonus sera Ă la hauteur de vos attentes car vous aviez massivement votĂ© pour elle.
___...
2022-10-22 19:00:08 +0000 UTC
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This week we had to deal with a few more disruptions, but don't worry, the work is progressing.
The biggest part of the work has been on one of the cutscenes for Sunny and on a new type of battle for Zack.
It is precisely this second task that leads us to make a major change to the battle system earlier than planned, so that we don't have to do even more work when implementin...
2022-10-16 19:01:03 +0000 UTC
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Cette semaine nous avons encore dĂ» faire face Ă quelques perturbations, mais ne vous en faites pas, le projet avance.
Le gros du travail a porté sur une des cutscenes pour Sunny et sur un nouveau type de combat pour Zack.
Câest justement cette seconde tĂąche qui nous amĂšne Ă faire plus tĂŽt que prĂ©vu une modification majeure sur le systĂšme de combat, afin de ne pas a...
2022-10-16 19:00:05 +0000 UTC
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We had some problems to deal with last week that prevented us from posting a Weekly News, but it is back.
First of all, thank you to everyone who has once again given us their support and trust by continuing this adventure with us! đ
Production wise, it's all good for the 3D character. They look great, we're eager for you to discover them. It was qui...
2022-10-08 19:01:01 +0000 UTC
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On a eu quelques soucis Ă gĂ©rer la semaine derniĂšre qui nous ont empĂȘchĂ©s de poster une News de la Semaine, mais elle est de retour.
Tout dâabord merci Ă tous ceux qui nous ont Ă nouveau apportĂ© leur soutien et leur confiance en continuant cette aventure avec nous ! đ
Niveau production, câest tout bon pour le personnage en 3D. Il rend super bie...
2022-10-08 19:00:05 +0000 UTC
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Here it is, Patreon is finally allowing new patrons to be billed based on the date of subscription (for example, if you subscribe on the 12th of the month, you are then billed every 12th of the month and not on the 1st of each month).
We have enabled this option ...
2022-10-04 19:49:52 +0000 UTC
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This week was pretty linear, consisting of two tasks: the script and the 3D model of one of the characters.
We're keeping the character a secret because they're going to be important in this version and even if you can get a clue by looking at the ones already done, it still leaves a lot of possibilities.
As far as the script goes, it's progressing well. Now ...
2022-09-24 19:01:01 +0000 UTC
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Cette semaine Ă©tait assez linĂ©aire, composĂ©e de deux tĂąches : le script et le modĂšle 3D dâun des personnages.
On garde le personnage secret car il va ĂȘtre important dans cette version et mĂȘme si vous pouvez avoir une piste en regardant ceux dĂ©jĂ faits, ça laisse quand mĂȘme pas mal de possibilitĂ©s.
Pour ce qui est du script, il progresse ...
2022-09-24 19:00:05 +0000 UTC
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This week we transferred all the 3D elements to a new format. We thought it would take more time, but it went better than expected.
We had to do this transfer because we discovered that the version of the 3D software we were using was a very low-end version of what its publisher was offering. The format our files were in could only be read by this sub-version and that would have caused us p...
2022-09-17 19:02:00 +0000 UTC
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Cette semaine nous avons transfĂ©rĂ© tous les Ă©lĂ©ments 3D vers un nouveau format. Nous pensions que cela prendrait plus de temps mais au final ça sâest mieux passĂ© que prĂ©vu.
Nous avons dû faire ce transfert car nous avons découvert que la version du logiciel de 3D que nous utilisions était une version trÚs bas de gamme de ce que propose son éditeur. Le format dans lequel étaient nos f...
2022-09-17 19:01:00 +0000 UTC
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It's time to vote for the v0.8.0 bonus scene!
For this version we give you the choice between characters that you haven't seen for a while: June, Grace and Zoey!
Small change this time, each character has two choices:
- The Dream choice: for a bonus scene which will be a dreamscene entirely composed of adult content (like for Science's bonus scene).
- ...
2022-09-14 10:25:10 +0000 UTC
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We are back with the Weekly News!
First of all, thank you all for your support, we hope you liked version 0.7.3a. Don't hesitate to tell us what you thought of it, your feedback is extremely useful to us.
These last weeks we have been working very hard to prepare the end of the Prologue. It's a big part that will take 2 tension/action oriented versions and 1 ...
2022-09-10 19:01:02 +0000 UTC
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Nous voilĂ de retour avec la News de la semaine !
Tout dâabord, merci Ă tous pour votre soutien, on espĂšre que la version 0.7.3a vous a plu. NâhĂ©sitez pas Ă nous dire ce que vous en avez pensĂ©, vos retours nous sont extrĂȘmement utiles.
Ces derniĂšres semaines nous avons travaillĂ© dâarrachepied pour prĂ©parer la fin du Prologue. Câest un gros morceau
2022-09-10 19:00:07 +0000 UTC
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Link version 0.7.3a: ZIP
Walkthrough (Onyx VIP/Mayor): Link
FAQ: 2022-08-24 11:20:12 +0000 UTC
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Lien version 0.7.3a : ZIP
Walkthrough (Onyx VIP/Mayor) : Lien
FAQ : 2022-08-24 11:20:05 +0000 UTC
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Link version 0.7.3a : ZIP (edit 08/24)
Walkthrough : Link
It's time to move forward in the main story, meet Samantha and overcome the challe...
2022-08-16 02:13:57 +0000 UTC
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Lien version 0.7.3a : ZIP (edit 24/08)
Walkthrough : Lien
Lâheure est venue dâavancer dans lâhistoire principale, de rencontrer Samantha et de venir...
2022-08-16 02:13:45 +0000 UTC
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Everything is going well for a release next week. There is still work to do but we are in the final stretch.
This week we finished Katja's illustrations and the set up of almost everything. We still have a few things to work on, including the AI and stats of the opponents you will face.
The second element that still needs to be done is the translation of the dialogues and the menus.
And...
2022-08-06 19:01:03 +0000 UTC
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Tout se passe bien pour une sortie la semaine prochaine. Il reste encore du travail mais nous sommes sur la derniĂšre ligne droite.
Cette semaine nous avons terminĂ© les illustrations de Katja et la mise en place de quasiment tout. Il nous reste quelques Ă©lĂ©ments Ă peaufiner, notamment lâIA et les statistiques des adversaires que vous allez affronter.
Le second élément qui doit encore ...
2022-08-06 19:00:04 +0000 UTC
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Paradise Lust is a Lewd Visual Novel/Adventure Game for PC, Mac, Linux, and Android. The game is Available Now on Steam - and you're welcome to buy it there (thank you!).

The game follows the story of the wreck ...
2022-08-05 16:01:06 +0000 UTC
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Big week of work that allowed us to finish Katja's illustrations and setting up the dialogues, in addition to a multitude of small tasks that had been relegated to the end.
Some elements took us longer than expected so the production is not finished yet but it will be soon.
The version is almost here and should be available the second week of August. We want ...
2022-07-30 19:01:59 +0000 UTC
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Grosse semaine de boulot qui nous a permis de finir les illustrations de Katja et le montage des dialogues, en plus dâune multitude de petites tĂąches qui avaient Ă©tĂ© relĂ©guĂ©es Ă la fin.
Certains Ă©lĂ©ments nous ont pris plus de temps que prĂ©vu alors la production nâest pas encore terminĂ©e mais ça ne saurait tarder.
La version est presque lĂ et devrait ĂȘtre disp...
2022-07-30 19:01:01 +0000 UTC
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As you can see, we're nearing the end!
Thank you again for your patience which allows us to take the time to make quality content. The production of this version has been littered with obstacles, but the release is approaching đ
We are reaching the phase where there is not much left to say in the Weekly News, as we are mostly working on the last tasks, and technical elements...
2022-07-23 19:01:03 +0000 UTC
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