Fixed a bug that caused a red tint on capes, leashes, banners and fishing lines.
POST UPDATE: Updated mod to work with 1.19 and 1.19.1
TESTED SHADERS: Complementary Shaders 4.4, BSL 8.1.01, SEUS Renewed 1.0.1, Sildurs Vibrant Shaders 1.31 Medium.
IMPORTANT Smoke Physics Information: Minecraft particles have to be enabled for it to work! The further away you are from smoke sources the less particles spawn. Temporal Anti-Aliasing (or TAA) can cause issues with the smoke so dis...
2022-07-26 09:42:25 +0000 UTC
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Whoops! Accidentally introduced a transparency bug with V59. Fixed now, sorry for the inconvenience!
Patreon Post update: Fixed rubidium not working with forge version. Please redownload the forge version if you downloaded it previously.
IMPORTANT Smoke Physics Information: Minecraft particles have to be enabled for it to work! The further away you are from smoke sources the less particles spawn. Temporal Anti-Aliasing (or TAA) can cause issues with the smoke so disabling it will ...
2022-07-24 20:49:01 +0000 UTC
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Moved the "Get Code" button below the verification field so it is easier to find. Also added a popup where you can now copy the link of the verification website (previously automatically opening the website from inside Minecraft didn't work for one user).
IMPORTANT Smoke Physics Information: Minecraft particles have to be enabled for it to work! The further away you are from smoke sources the less particles spawn. Temporal Anti-Aliasing (or TAA) can cause issues with the smoke so disabl...
2022-07-24 07:36:30 +0000 UTC
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I am constantly getting asked "Where do I get the code". I am questioning my existence at this point. Either I designed this one screen so poorly or you guys & girls just simply don't like to read 2 lines of text.
So for everyone asking: press the "Get Code" button on the bottom of the screen :D
In case you where one of the "Where do I get the code" people, please let me know why you didn't find it and how I can improve the screen!
2022-07-24 07:05:13 +0000 UTC
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Since I changed how the smoke looks since the trailer video (it now darkens based on the density and some other visual improvements) I thought it would be nice to see the new smoke in action. Changing the color of the smoke is not shown in this video but it is possible.
Shaders used in this video: https://www.curseforge.com/minecraft/customization/bsl-shaders
2022-07-21 14:42:12 +0000 UTC
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Smoke now gets darker the more dense it is and you are able to set the dense smoke color and the normal smoke color. You are now also able to change the smoke density! Examples can be seen in the screenshots.
IMPORTANT Smoke Physics Information: Minecraft particles have to be enabled for it to work! The further away you are from smoke sources the less particles spawn. Temporal Anti-Aliasing (or TAA) can cause issues with the smoke so disabling it will eliminate some visual artifacts. No...
2022-07-21 10:03:54 +0000 UTC
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Smoother smoke edges + you can see half a block of distance inside of smoke now. Dithering (smoke dots) is still present and you can reduce it if you turn Render Quality to 2x in the Shader Selection screen in Optifine.
IMPORTANT Smoke Physics Information: Minecraft particles have to be enabled for it to work! The further away you are from smoke sources the less particles spawn. Temporal Anti-Aliasing (or TAA) can cause issues with the smoke so disabling it will eliminate some visual ar...
2022-07-20 18:06:04 +0000 UTC
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2022-07-20 09:27:42 +0000 UTC
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Smoke Physics now work with Optifine. Turn Render Quality to 2x in the Shader Selection screen in Optifine to get the best quality.
IMPORTANT Smoke Physics Information: Minecraft particles have to be enabled for it to work! The further away you are from smoke sources the less particles spawn. Temporal Anti-Aliasing (or TAA) can cause issues with the smoke so disabling it will eliminate some visual artifacts. Not all shaders are supported (best results that I've got are with BSL shaders)...
2022-07-20 08:00:09 +0000 UTC
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Shader support is here for the smoke physics (+Forge support)!
IMPORTANT Smoke Physics Information: Temporal Anti-Aliasing (or TAA) can cause issues with the smoke so disabling it will eliminate some visual artifacts. Not all shaders are supported (best results that I've got are with BSL shaders).
IMPORTANT Snow Physics Information: Optifine is not supported (use Iris + Sodium on Fabric/Oculus + Rubidium on Forge). High render distances on slow CPUs might result in delayed snow tr...
2022-07-19 14:16:21 +0000 UTC
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This stuff here is important so please read through it: smoke physics are currently in BETA and only for Fabric 1.19. As I develop the final version it will become available for Forge 1.19 too. Shaders are currently not supported due to many reasons I don't want to dive into right now (but I will try to make them work!).
Also very important is the new verification system. It is pretty straightforward when you start your Minecraft with the Physics Mod Pro installed you will see a new men...
2022-07-11 19:57:03 +0000 UTC
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Quick fix for the Forge version (wasn't compatible with the latest Forge version released this night). SMOKE PHYSICS will be released NEXT WEEK!
IMPORTANT Snow Physics Information: Optifine is not supported (use Iris + Sodium on Fabric/Oculus + Rubidium on Forge). High render distances on slow CPUs might result in delayed snow tracks.
IMPORTANT Liquid Physics information: https://pastebin.com/E9dMD9MZ
2022-07-08 12:21:39 +0000 UTC
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Here is a little smoke stress test. It can handle such big volumes quite well now. Got everything ready for release but I have to work on one more thing before I release it! And yeah, YouTube video compression destroys all the details sadly.
2022-07-05 14:03:36 +0000 UTC
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As with the snow tech demos: this feature is in development and will change drastically. Basically just a small preview of what I am working on right now! It does use a custom shader right now and isn't compatible with any shaderpacks yet but I will hopefully be able to make it work with them.
As always thank you for supporting me on Patreon and making this possible ❤️
2022-06-21 14:06:45 +0000 UTC
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Yup, I was lazy. I've just added translation files after such a long time. No translations yet except for english yet. More will come with future updates!
IMPORTANT Snow Physics Information: Optifine is not supported (use Iris + Sodium on Fabric/Oculus + Rubidium on Forge). High render distances on slow CPUs might result in delayed snow tracks.
IMPORTANT Liquid Physics information: https://pastebin.com/E9dMD9MZ<...
2022-06-11 19:29:23 +0000 UTC
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Minecraft 1.19 is finally here and with that comes a small new feature! Eating and sprinting particle physics! Have fun exploring the new 1.19 biomes!
POST Update: Forge version for 1.19 is now available as well
IMPORTANT Snow Physics Information: Optifine is not supported (use Iris + Sodium on Fabric/Oculus + Rubidium on Forge). High render distances on slow CPUs might result in delayed snow tracks.
IMPORTANT Liquid Physics information: 2022-06-07 15:53:01 +0000 UTC
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IMPORTANT Snow Physics Information: Optifine is not supported (use Iris + Sodium on Fabric/Oculus + Rubidium on Forge). High render distances on slow CPUs might result in delayed snow tracks.
IMPORTANT Liquid Physics information: https://pastebin.com/E9dMD9MZ
Bugfixes:
More bugfixes and updated to 1.19-pre1!
IMPORTANT Snow Physics Information: Optifine is not supported (use Iris + Sodium on Fabric/Oculus + Rubidium on Forge). High render distances on slow CPUs might result in delayed snow tracks.
IMPORTANT Liquid Physics information: https://pastebin.com/E9dMD9MZ
Bugfixes:
- Fixed crash when rendering certain modded blocks in the menu
- Fixed Dimensional...
2022-05-18 19:19:23 +0000 UTC
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Even more bugfixes. This time for dynamic blocks. They now work with custom animations and the default block break styles.
IMPORTANT Snow Physics Information: Optifine is not supported (use Iris + Sodium on Fabric/Oculus + Rubidium on Forge). High render distances on slow CPUs might result in delayed snow tracks.
IMPORTANT Liquid Physics information: https://pastebin.com/E9dMD9MZ
Bugfixes:
- Adde...
2022-05-17 07:15:39 +0000 UTC
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Currently working on the smoke physics but in the meantime here are some important bugfixes. Also updated the Physics Mod to the latest snapshot.
IMPORTANT Snow Physics Information: Optifine is not supported (use Iris + Sodium on Fabric/Oculus + Rubidium on Forge). High render distances on slow CPUs might result in delayed snow tracks.
IMPORTANT Liquid Physics information: https://pastebin.com/E9dMD9MZ
Bug...
2022-05-14 08:02:37 +0000 UTC
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Another quick update to address a crash.
IMPORTANT Snow Physics Information: Optifine is not supported (use Iris + Sodium on Fabric/Oculus + Rubidium on Forge). High render distances on slow CPUs might result in delayed snow tracks.
IMPORTANT Liquid Physics information: https://pastebin.com/xM4Kr39k
Bugfixes:
- Fixed a crash related to particles in the menu
2022-05-03 07:34:58 +0000 UTC
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Just a quick update to address a crash.
IMPORTANT Snow Physics Information: Optifine is not supported (use Iris + Sodium on Fabric/Oculus + Rubidium on Forge). High render distances on slow CPUs might result in delayed snow tracks.
IMPORTANT Liquid Physics information: https://pastebin.com/xM4Kr39k
Bugfixes:
- Fixed a crash when there was an invalid animation selected for a mob
2022-05-02 16:14:22 +0000 UTC
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There it is: despawn animations. You can now fully customize how your physics objects despawn! I've also added a thickness slider for snow, camera clipping for snow and much more. Full list can be found below. Oh and I also ported the mod to 1.19 snapshots so you can test ragdolls with the new mobs! Have fun!
POST UPDATE: applied a cloth shading fix for Iris 1.2.4 (smooth shading currently no longer works with it). If you already downloaded V44 and are experiencing cloth shading issues ...
2022-05-02 09:15:11 +0000 UTC
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Fixed the crash with the latest Fabric API version. You will also need the latest Fabric API for the mod to work now.
POST UPDATE: reuploaded the Forge version due to crash error
IMPORTANT Snow Physics Information: Optifine is not supported (use Iris + Sodium on Fabric/Oculus + Rubidium on Forge). High render distances on slow CPUs might result in delayed snow tracks.
IMPORTANT Liquid Physics information: http...
2022-04-18 13:55:51 +0000 UTC
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Just a quick update to address some bugs.
IMPORTANT Snow Physics Information: Optifine is not supported (use Iris + Sodium on Fabric/Oculus + Rubidium on Forge). High render distances on slow CPUs might result in delayed snow tracks.
IMPORTANT Liquid Physics information: https://pastebin.com/xM4Kr39k
Bugfixes:
- Fixed a couple of vine issue
- Fixed a memory leak when used with 3D skin laye...
2022-04-17 07:12:39 +0000 UTC
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Ported the snow physics to Forge and the Forge version now supports Oculus + Rubidium for Shader support! I also now include the older version of the mod in each post so people don't have to scroll through all posts to find them!
IMPORTANT Snow Physics Information: Optifine is not supported (use Iris + Sodium on Fabric/Oculus + Rubidium on Forge). High render distances on slow CPUs might result in delayed snow tracks.
IMPORTANT Liquid Physics information: 2022-04-16 09:56:43 +0000 UTC
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Just a quick video to showcase the new snow styles!
2022-04-15 10:59:39 +0000 UTC
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I am back from vacation and added different snow styles and higher voxel resolution because everyone requested it. Have fun!
IMPORTANT Snow Physics Information: Optifine is not supported (use Iris + Sodium). High render distances on slow CPUs might result in delayed snow tracks.
IMPORTANT Liquid Physics information: https://pastebin.com/xM4Kr39k
Addition:
- Added higher snow resolution option
2022-04-15 10:53:07 +0000 UTC
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This one should be pretty self explanatory. A fix for the messed up meshes when being at high coordinates.
POST UPDATE: didn't want to create another post so I reuploaded a new version with some additional fixes. Just download the mod again if you had already downloaded it!
IMPORTANT Snow Physics Information: Optifine is not supported (use Iris + Sodium). High render distances on slow CPUs might result in delayed snow tracks.
IMPORTANT Liquid Physics information: 2022-04-06 20:02:45 +0000 UTC
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Small and quick update because a couple already requested it: turning snowy grass blocks into full snow blocks! Comparison can be seen in the screenshots. If you don't like it you can always turn it off in the snow settings menu.
IMPORTANT Snow Physics Information: Optifine is not supported (use Iris + Sodium). High render distances on slow CPUs might result in delayed snow tracks.
IMPORTANT Liquid Physics information: 2022-04-06 15:14:22 +0000 UTC
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