Hi everyone!
Today we released the second prototype of Tame It Too! on Steam! And of course it's free for all owners of the game and for our patrons.
There were quite a few edits made to this version, compared to the prototype we released a couple of weeks ago. You sent us your suggestions and bugs, and we fixed everything promptly. Thank you for your help! You are helping ...
2024-03-28 18:09:14 +0000 UTC
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Hi everyone!
We continue to actively work on our games and each week we are moving forward in development! 💪🏻 Last week we accomplished quite a number of tasks and set ourselves new ones!
UI for Sam's gameplay
Work continues on Sam's gameplay, specifically the mode where he interacts with the girls he knows. We've updated the UI design with new necessary elements and...
2024-03-26 00:04:20 +0000 UTC
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Hi everyone!
We haven't had polls in a while and you've probably missed them!
Remember last fall when you helped us create twins for (non)trivial? You seemed to enjoy influencing character creation, so we decided to do another one of those multi-step polls!
This time, we're going to draw an adorable, juicy pastry lady together!
We're about to finish a 3D location of a wo...
2024-03-22 16:08:17 +0000 UTC
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Hi everyone!
Today is a special day for us, the second anniversary of the release of Tame It! We remember how stressful it was before the release, how we were looking forward to positive feedback, and how madly happy we were to see that you liked the game!
To celebrate this event, yesterday we released the second prototype of Tame It Too!, which can become a full-fledged sequel to Tame It! with your support.
We want to thank all of our follo...
2024-03-18 21:27:19 +0000 UTC
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Dear friends, here are the download links for the prototype. Information post with pictures is here: https://www.patreon.com/posts/100420204
Windows: https://manka.games/download/tameit2/win/0.4.0?key=...
2024-03-17 21:41:42 +0000 UTC
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Hi everyone!
Dear friends, we are happy to present you the second prototype of Tame It Too!

We completely redesigned the game from the first prototype, rebuilding everything on a new engine, with new graphics and new features.

There's a pretty big island waiting for you to explore freely. I...
2024-03-17 21:41:06 +0000 UTC
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Hi everyone!
We've had a very busy week and we've made good progress in the development of our games! Work is moving at a very good pace, and we are very happy about it! 💪🏻
Sam's gameplay
We are now working closely on Sam's gameplay. As we mentioned, it's quite different from Vi's gameplay, so we still have a lot of work to do.

One of Sam's gameplay co...
2024-03-12 00:17:25 +0000 UTC
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Hi everyone!
We continue the series of posts in which we tell you in detail about the features of our new game — (non)trivial!
The topic of the previous post was gameplay and genre features, and this time we'll talk about the minor characters and kinks you'll see in the game, which we have planned for the future.
In (non)trivial you'll meet a variety of interesti...
2024-03-06 19:01:57 +0000 UTC
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Hi, everybody!
The long awaited spring has come! The sunshine and fresh breeze are helping us to work, so we are moving forward with fast steps! 💪🏻
We are actively working on a new build of the (non)trivial. New mechanics are in development, including the stealth mode, one of the most important in the game! Work on a new mini-game related to one of the storylines has also begun. And quite a lot of visual materials are in the process of drawing.
2024-03-05 00:36:15 +0000 UTC
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Hi everyone!
Over the past few months, we have been actively working on a new Tame It Too! prototype and have been sharing news about it. Now we're happy to announce that the prototype is almost finished!

Here's a little bit about the reasons why we started the second prototype and what you can expect from it.
As you may remember, we released the first prototype of Tame It Too! las...
2024-03-01 17:51:48 +0000 UTC
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Hi everyone!
We continue to give you details about our new game - (non)trivial!
In the previous post we talked about the story and the main characters, and today we'll move on to the gameplay and genre features.

It's hard to tie (non)trivial to a specific genre, we took a little bit from ...
2024-02-28 17:14:53 +0000 UTC
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Hi, everyone!
We've done a ton of work on both of our projects this past week! Let's start with the (non)trivial!
New poses for Vi

Last time we mentioned that we decided to draw some new poses for Vi to vary her stay in the apartment. And now these poses are ready! All that's left is to add all sprites to the game!
Sam scene
2024-02-26 21:57:41 +0000 UTC
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Hi, everyone!
Last week we celebrated the sweetest holiday of the year - Valentine's Day - with you and we hope you had a great time!
And we've had a lot of news for you!
We continue our extensive work on (non)trivial and the development of the next build is well underway!

The next phase of UI work has begun. Now all the previously designed new journal sections interfaces will...
2024-02-19 23:42:20 +0000 UTC
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Hi everyone!
Today we'd like to start a series of posts where we'll talk more about our new game, (non)trivial. If you've been with us for a while, you probably know a few things about the game from the pre-announcement post and the first public release, but now we're going to go into more detail, talki...
2024-02-16 22:56:33 +0000 UTC
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Hi everyone!
We can call Valentine's Day our professional holiday, because in our games we present various forms of love in one way or another!
We've prepared a special festive art for you, featuring the main characters of our game (non)trivial - Sam and Vi. They are spending their Valentine's evening together in a cozy way and probably doing their favorite thing - peeking at something hot through the cameras installed by Sam 😋
We wish you to spend this day in the nice, w...
2024-02-14 09:01:01 +0000 UTC
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Happy Valentine's Day to all our wonderful supporters!
We're so grateful for your continued support and love. Wishing you all a day filled with joy and happiness! ❤️❤️❤️
2024-02-14 09:00:08 +0000 UTC
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Hi everyone!
Another busy week is over, and we have made good progress in the development of our games! 💪🏻

We're actively working on UI for (non)trivial. The design of the diary sections is smoothly approaching the final stage. As we have new mechanics planned, we are also creating designs for them. For example, in the future the game will have several stores where ...
2024-02-12 23:08:11 +0000 UTC
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Hi, everyone!
We are happy to show you the first build of our new game — (non)trivial!
(non)trivial — is a stealth adventure game with a detective element in an urban fantasy setting. You’ll have to uncover the deepest secrets of the people around you, your neighbors, enemies and interesting passers-by. You’ll have the opportunity to solve a crime that the whole city is buzzing about and reveal a mystery that is more than a thousand years old!
2024-02-08 16:13:45 +0000 UTC
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Hi, everyone!
How are you doing, friends? Are you feeling the spring breeze yet? As for us, we are in high spirits and working on our games is in full swing!
This week we're getting ready for the public release of the first build of (non)trivial. This is a big deal for us and we are as excited as we were before we showed our new game to you, our subscribers. The public release will take place in the second half of the week and the build will include memory and CPU optimizations es...
2024-02-05 21:06:37 +0000 UTC
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Hi everyone!
Last week we released an update for (non)trivial with minor bug fixes. Thank you for your help in finding bugs, because your reports allow us to fix them quickly!
Development of the further game is in full swing and we have made significant progress in the past week! 💪🏻

We've created a visual concept for the new character, as well as the design of her apartment. Y...
2024-01-29 23:08:22 +0000 UTC
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Hi everyone!
It's already been a week since we released the first build of (non)trivial. All this time we have been actively polishing and fixing small bugs, which you reported to us and which we noticed ourselves in the process of improvement. According to the results we made a hotfix. You can download the new build from the links below!
Have a great mood, friends!
And don't forget to follow the news, so you don't miss anything! ❤️
...
2024-01-25 11:55:48 +0000 UTC
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Hi everyone!
Last week's main news was of course the release of the first build of (non)trivial! We've been working on it for quite a long time, and now we finally managed to show it to you! Have you had a chance to play (non)trivial yet, friends? We'd love to hear your thoughts!
We are still doing some polishing, refining some small things and will release a hotfix soon. So if you find any bugs - please report them to us so we can quickly fix it. 😉
Further game developme...
2024-01-22 21:29:49 +0000 UTC
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Hi, everyone!
We are happy to finally show you the first build of our new and highly anticipated game (non)trivial!
(non)trivial — is a stealth adventure game with a detective element in an urban fantasy setting. You’ll have to uncover the deepest secrets of the people around you, your neighbors, enemies and interesting passers-by. You’ll have the opportunity to solve a crime that the whole city is buzzing about and reveal a mystery that is more than a thous...
2024-01-18 19:40:21 +0000 UTC
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Hi everyone!
We are getting ready to release the first build of (non)trivial! Yes, it's happening this week, folks! Final preparations and testing are underway, and pretty soon we'll start putting together the build we'll be able to show you. This is all very exciting! We really hope you will enjoy our new game!
While one part of the team is preparing for the release, the rest of the team is working on further game development.
2024-01-15 20:51:28 +0000 UTC
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Hi, everyone!
Our winter vacation has come to an end! How was your holidays, friends? As for us, we had time to clear our heads, rest and recharge our batteries, but at the same time, we didn't stop working on our games!
We've made significant progress on the new Tame It Too! prototype and even put together the first full test build. The prototype already has almost all of the basic survival mechanics in place. Lee can gather materials for construction, can build his shelter, can ...
2024-01-09 01:10:19 +0000 UTC
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Hi everyone!
This weekend we're celebrating the New Year, which means it's time to recap and talk about our plans for the future!
This year we released:
- Tame It Too! first prototype;
- The first build of the new game - Neon Blago;
- The intro of the (non)trivial with the new style and new concept;
- 2 comics based on the world of Tame It!
- New addon to Tame It! - Christmas Story.
We are also close to the relea...
2023-12-29 16:05:58 +0000 UTC
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Hi!
We have prepared some high quality 18+ versions of the New Year's art with Vi for you!
Thank you for being with us, friends! You inspire us to new achievements, make us strive for the best, and get amazing results. We are happy that you play our games, share your impressions and give us new interesting ideas. We are always pleased with your questions and interest in our characters. You are wonderful! 😘
We wish you a Happy New Year, good luck, and tons of joyful ...
2023-12-29 16:03:30 +0000 UTC
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Hi, everyone!
The last week of the year has started! Time flies by so fast!
How are your holidays going, friends? We hope you had a merry and joyful Christmas with wonderful company and a whole mountain of amazing presents under your Christmas trees!
After a short holiday break we have already returned to active work on our games 💪🏻
We're sure you're looking forward to the release of the prologue to our new game - (non)trivial, which we've told you so much about....
2023-12-25 19:52:54 +0000 UTC
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Hi everyone!
Our little holiday poll where you helped Vi choose a party accessory has recently come to an end.

The socks won in the poll! And we've prepared art for you with the winning option. These are such cute New Year stockings we got!
In the attachment to the post you will find this art without voting options, and it can be used as a desktop wallpaper!
Some more hot 18+...
2023-12-22 00:35:02 +0000 UTC
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