Hello patrons!
For the past two weeks, I've been developing my first native mobile app! You can read about the entire journey here: https://twitter.com/BraytechHelp/status/1396034792022364161.
I merely wanted pretty Xûr widgets and I developed the app itself after the fact. In any case, as soon as Apple grants me approval, it'll appear in the app store. My hopes are low.
2021-06-04 23:19:53 +0000 UTC
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This week, I deployed a "Relationships" feature for Clans. It'll tell you who you play with most and common fireteam formations. I've spent more time making it robust than focusing on its design and nothing is set in stone. As you may noticed, I have a spare column. I'm not yet sure what for. 🤔
Additionally, this release sees a past feature rise from its grave: the reports cache. The reports cache stores any reports you load through Braytech to your device's storage. They're generall...
2021-05-01 04:27:27 +0000 UTC
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I just wanted to remind you all of how thankful I am for your support. Life has a lot of ups and downs, like, gosh.
That said, I'm super pleased with some of the updates to Braytech that I've delivered, including some experiments (all of the animated transitions - I haven't done something like that before).
That's all.. Just, thank you again
2021-02-17 20:06:43 +0000 UTC
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So, Europa is pretty cool. I'm super tired but I've put this post off for far too long. So here's a summary of what's new and changed;
- An all new Triumphs view to match the changes made to the game
A beautiful Lore view to accompany it - A refreshed Weeklies view
Many modules were made redundant once the darkness swallowed the lost worlds. As a result, it's looking a bit basic as far as customisation goes.
Sidebar! "Where'd the Now view go?"–I've alw...
2020-12-12 08:29:31 +0000 UTC
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2020-11-06 18:00:27 +0000 UTC
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Hello fronds. I've posted a short new blog about the past week-and-a-bit of development that explains how Sync and Search work and some of the motivations behind them.
Blog is on the Braytech homepage.
🥰
2020-09-17 03:59:18 +0000 UTC
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I've started a blog at the Braytech home page! I'll mostly be talking about whatever rubbish crosses my mind, so long as it's remotely related to Destiny.
I said it better in my opening post:
Welcome to the first blog post of Braytech. I'll be describing all sorts of things now and into the future and hope that someone somewhere might find something at least mildly entertaining! Major updates to Braytech will be prominently featured here. It's an opportunity to discuss wh...
2020-09-04 11:39:11 +0000 UTC
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This week at Braytech, I released a substantial upgrade to the Reports view.
It's improved in various ways:
- Stat scatter charts
- Expanded lifetime stats
- More performant
- A background refresh timer bar
- Better on smaller screens
—
In other news, I've been preparing for the coming storm - November 10 - by improving the resilience of under the hood systems so that they don't explode. 💥
Braytech r...
2020-08-23 06:40:47 +0000 UTC
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Any meaning to the post title? Nope, I just couldn't think of anything and I like alliteration. Actually, Juice is a really good "bop" by Lizzo.
I procrastinate these posts excessively, because I feel like my patrons are my employers. It's a weird relationship that my mind has fabricated over time, even though the true premise is that you enjoy what I make and want to support my doing so... But I still feel like I need to satisfy self-assigned metrics.
So now that I've ad...
2020-07-29 02:44:49 +0000 UTC
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As alluded to in the prior post, I've delivered an all new Inspect view, accessible directly or through the Collections views.
I'm moderately proud of this one; you can preview perks and how they'll affect the stats of an item, including mods. Mods, people.
It also works on mobile and with touch, which was important to me despite the audience being predominately desktop mouse-wielding users.
Finally, adjusting perks and sockets will update the page URL whic...
2020-07-01 18:17:30 +0000 UTC
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I am not! It's been x days since we last spoke and I think it's time to briefly break this silence to catch up on each other.
I've been busy, especially busy this past week, trying to update for Season of Arrivals, developing the Content Vault view, and implementing some much needed improvements to the core of Braytech.
I need to get back to keeping some sort of log of the changes I'm making, if only for my sake. I've been asked by clan friends why it is...
2020-06-17 15:09:48 +0000 UTC
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New features:
- Maps version 2 (huge refactor of Maps display logic and data)
- New Inspect UI that displays related data and triumph records
- I... drew... a map of The Farm
- A hundred additional screenshots (I've been playing a New Light character, just for this, in order to capture the collectibles that transmat away once discovered) - A Destiny 1 Grimo...
2020-04-25 20:18:38 +0000 UTC
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Hello my loves. Time for another this month in Braytech update.
I've been making lots of little resilience updates to Braytech. All sorts of stuff to prevent and mitigate issues. I've been doing this for two reasons;
- To reduce the number of errors experienced (lol)
- To prepare Braytech (production) for re-enabling its service worker
What's a service worker?
It's a guy employed by your web browser, who handles important business stuf...
2020-03-22 07:50:31 +0000 UTC
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- Thank you for your immense support over the past month - my survival is ongoing
- There's been various improvements and new additions to Braytech since I last posted including but not limited to; Chalice of Opulence recipes tool, Reports view, additional Now view modules

Oh, hello!
You're reading this today because I'd like your feedback on what to focus on (or improve) for Braytech next.
If you have any other ideas, please join the Discord and swing by the #suggestions channel.
2020-01-27 02:52:39 +0000 UTC
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I've noticed that Braytech's translation contributors ❤ are more outspoken than any of you and there's nothing wrong with that, but I'm keen to remind you all that your feedback matters too.
Give it here, shout at me on twitter, or join the discord. 📢
2020-01-19 00:05:59 +0000 UTC
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Time is like sand through the fingers of my open hand. Quote me, just now. I'm always startled by long goes between these development reflection posts, although the holiday break does exacerbate it.
It's been a very curious almost-2-months. I delivered customisable Now and This Week views.
I'm still chuffed with myself as it was never a challenge I expected myself to undertake (challenge lying around making it not annoying to use and and a reliable and pred...
2020-01-19 00:00:55 +0000 UTC
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Repost from in-app notification for transparency and posterity. The response has been overwhelming. I can't thank you enough. Numbers are such an abstract concept and even as an amateur programmer, I'm still baffled by any amount greater than fingers on my hand.
Hello human! Just a brief thought on my commitment to building Braytech and how it helps support my daily life.
2020-01-18 23:48:15 +0000 UTC
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A customisable yet responsive design - this isn't something I ever expected to be doing or something I could have done [this well] a year ago.
This one put me through the ringer - I was enthusiastic, I felt like a moron, and finally I felt content with my effort.
At the time of writing, it's only available through beta.braytech.org as I'm not yet satisfied with its reliability. That said, it seems to be bug-free at this point. I'm just making sure so y'all have a good experience, ...
2019-11-30 05:24:14 +0000 UTC
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Updates prior to and (especially) Shadowkeep launch severely affected the Chalice tool's functionality and I chose to assign priority to more important items such as basic Tooltips functionality.
With a few weeks left in the season, things have quieted down.
So I put it to you, my generous patrons, would you prefer I continue to work on new features or would you prefer I go back and refactor the Chalice tool?
2019-11-24 04:32:20 +0000 UTC
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Over the past few days I built and released Legend.
It's a tool that you can use to generate infographic images with, about your profile.
There's some themes... And I'm working on more but it's hard goin.
Shout out to my boi JuzCallMeBen for working so hard to vectorise the seal images.
Try it out at braytech.org/legend and lemme know what you think...
2019-11-22 05:08:01 +0000 UTC
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Oh, hello. I'd personally like to request an inquiry into where exactly this particular month has gone. But let's focus on the task at hand.
Have you seen Reports...
Reports

Because they're looking incredible.
More importantly, after a whole deal of r...
2019-11-17 22:29:08 +0000 UTC
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Tooltips improvements have landed. Things should now be as accurate as, say, DIM... Which is the best bar to aim for. Nowwww I'm going to return to Maps.
Do you like to use Discord? Did you not know of Braytech's Discord? Know now, now you do, know.
The past few weeks have been a bit of a blur. So much content, but so much Braytech too.
🥰👻🎃
2019-10-31 04:58:59 +0000 UTC
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Look, I could copy-paste my change logs but no one would enjoy it, least of all me.
That said, there's been many changes to Braytech since we last congressed.
Many things are completely different either visually, or how they're formed.
We've seen Battle.net go and Steam come.
Maps... What a ride Maps have been.
The short list:
- changes in design to Checklists, This Week, Now
- components rewritten include Checklists, triu...
2019-10-21 05:41:48 +0000 UTC
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Shadowkeep is just around the corner. It’s time to tie up loose ends from the past few seasons and optimise old code.
I won’t lie to you - I procrastinate writing posts for Patreon... Be it out of a sense of unworthiness or fear of taking responsibility or other... But I need you to know, that I appreciate you and that you sometimes support not only me but my parents as well.
That’s enough emotions. There’s more threatening priorities at hand such as what the Hive...
2019-08-29 03:16:56 +0000 UTC
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So many quality of life updates
- Custom tooltips
- Class type filter for Chalice recipes tool
- PGCR pagination so you can time travel
- Medals added to PGCRs
- Clans view refresh
- Checklists view refresh
- Header UI improvements for smaller displays
- Added completed presentation node highlighting to secondary navigation for triumphs and collections
- Updated tooltip positioning logic
New stuff
Heyyyy! Long time no post, right. Sorry about that. Although, I've been very busy with Braytech. Let's lay out the basics of what we've accomplished for the month of June:
- Hugggeeee This Week update
- Major Settings view update as well as a bunch of new settings
- Major overhauls to all of the facets that drive item tooltips - it's literally half of Braytech's codebase haha - to make them more reliable and to give users an alternative display option
- Minor de...
2019-06-28 01:38:54 +0000 UTC
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What should I put my mind to next?
2019-05-27 17:32:56 +0000 UTC
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Let me know what you think!
https://braytech.org/leaderboards
2019-05-25 13:23:32 +0000 UTC
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It's been a rough few days down here in Hellas Basin. Bray and I aren't currently on speaking terms, but we're making measurable progress any how (mostly me actually).
I realised early this evening that the reason why I've been feeling so underwhelmed is partly because I'm trying to complete so much at once. What makes it worse is that I forgot I had GitHub to fall back on for task tracking - I've taken a liking to pencil and paper but it's not cut out for rapidly adjusting p...
2019-05-23 18:52:51 +0000 UTC
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