
Though they have placeholder graphics, the green and red mushrooms are in the game! (Formerly herbs. They still kinda do the same thing :V )


Using healing items, as well as the function that reorganizes the in...
2021-07-12 23:03:42 +0000 UTC
View Post
Alt Link: https://www.dropbox.com/s/daaavd7ghuwkry8/GreenMushroomTest.mp4?dl=0
This video shows me testing an inventory item as well as the function that reorganizes the inventory after you use something. Everything is working perfectly! :D
2021-07-12 22:47:34 +0000 UTC
View Post
I asked The Dirty Spiders, the musician who did the tracks for Orc Heist, if he wanted to do some tunes for Code Erotica, and he sent me this WIP that has this hazy kinda feel. I wanted to share it with you guys, I think a slow synthwave soundtrack would be excellent for this game! :D
2021-07-08 17:00:06 +0000 UTC
View Post
I did some research, and Capcom has sent a few cease and desists out. They've also given at least one fan game their blessing but there's no chance they'd do the same to a gay porn game. Since Resident Evil is early enough in development changing the plot would be no real hassle so this is the best time to do so. I wanna ask you guys: Would you have a problem if Resident Evil became an original property? We'd still use our Barry Burton and Chris Redfield models since they're completely origin...
2021-07-08 17:00:05 +0000 UTC
View Post
Alt Link: https://www.dropbox.com/s/34pppb75tv6x60r/AmmoVid.mp4?dl=0
A video of me testing looking at and equipping all kinds of ammo in Resident Evil! Two kinds of bullets make the enemy horny giving you more sex scene options!
2021-07-07 01:27:05 +0000 UTC
View Post

Today I'm programming many of the items of Resident Evil: Code Erotica. Since I'm doing that I wanna go over the game and some of its differences from the mainline entries. (2$ patrons, your video is going up tomorrow, I wanna show off all the functions of the inventory!)
In addition to being extremely horny this game functions as a "what if" scenario. What if Umbrella Inc...
2021-07-05 23:00:48 +0000 UTC
View Post
This month is all about 2 things.
1. Coding all the mechanical parts of Resident Evil. The items, Mr. X and his timer, doors. All that stuff.

Barry's model (A work in progress seen here with Chris's sailor suit applied to him) Should be finished this month, which means I'll have real models to play with and use in testing.
2. Finish the mirror maze in Zap and A...
2021-07-01 23:48:50 +0000 UTC
View Post
Alt Link: https://www.dropbox.com/s/4asq14hpx6pradj/GanonAndHisToys.zip?dl=0
Didn't wanna wait til Monday to give this to you guys so you get it a day early! Available for all patrons now! Enjoy! :D

2021-06-27 20:35:37 +0000 UTC
View Post




The mirror world board is fully coded! Now I just gotta code the horny Andy mirror clones that match your movements.
<...
2021-06-24 19:12:17 +0000 UTC
View Post
Alt Link: https://www.dropbox.com/s/tieusrav22qhbws/NewBoardTest2.mp4?dl=0
Putting this up much earlier than usual because I'm getting my 2nd covid shot on saturday and I dunno what side effects im gonna have!
This is Andy moving over the mirror world's board! This is a huge end-level puzzle for the Carnival, so getting this done is super important! Next i...
2021-06-24 18:59:11 +0000 UTC
View Post
Alt link: https://www.dropbox.com/s/a5e69vbkhlfnj5w/justmenuthings.mp4?dl=0
A video of me opening and messing around with the menu. RE:CE uses the iconic Resident Evil 2 menu sounds, which I think work pretty well with an oldschool OS based menu!
2021-06-21 21:32:03 +0000 UTC
View Post
The past few days I've been drawing and coding the pause menu for Resident Evil: Code Erotica. It's one of the more complicated parts so I wanna get it out of the way while 8Fold works on the first few models.

When designing the menu, I wanted three things:
1. I wanted the menu to look like an old operating system. I still need to add the random bar graphs and doodads found on ...
2021-06-21 21:29:55 +0000 UTC
View Post
Hey guys! I know I usually do my second weekly post on Thursdays, but I wanted to get some more info to you ASAP, and I wanna ask you guys a question!
First thing, I wanna go more into detail about how we're doing the graphics in Resident Evil!
Since the game is a throwback to something older if we wanted to a graphical callback we could do it one of two ways, low poly models and something called digitized sprites. Since the game is designed to give people boners the choice was cl...
2021-06-16 16:19:33 +0000 UTC
View Post
Alt Link: https://www.dropbox.com/s/4asq14hpx6pradj/GanonAndHisToys.zip?dl=0

I'm sharing with you guys the short thing we made to test digitized sprites out, Ganondorf playing with two different sex toys!
This is about the quality the models in Resident Evil will be, though since we ...
2021-06-15 16:20:19 +0000 UTC
View Post
Today I wanna go in depth into Resident Evil: Code Erotica, a game I'm working on with 8Fold/BeefBuffet.
For a while I've been working on slower paced games, point and clicks and text adventures. Those are fun but I want to make something people can enjoy without needing to read large amounts of text. There is text of course, but the game is very animation and action focused.
RE:CE plays similarly to a classic Resident Evil game. You run around a building and solve puzz...
2021-06-14 20:37:48 +0000 UTC
View Post
Alt Link: https://www.dropbox.com/s/n4pxrgy59j5ob3o/LeonButtonTest.mp4?dl=0
We're using Leon's Resident Evil 2 model to test scaling of digitized sprites and the various functions of the game like buttons. In this video the shoot and menu functions are tested, though Leon has no ammo and the menu is currently bare bones both work very well.
The RE2 sound effect isn'...
2021-06-14 20:01:01 +0000 UTC
View Post
I think I'm gonna move 2 dollar posts to Monday, unless this is a huge problem for anyone. It matches my schedule better and lets me post all the content all at once. Tomorrow I'll have a video of Resident Evil testing for 2 dollar folks, as well as a discussion of how the game works for all patrons! :D
2021-06-13 21:35:50 +0000 UTC
View Post
First thing! I now have all the graphics for the Ganondorf test, so I will be fully assembling it tonight! Once it's done it will be a gift to you patrons! It serves as a test for some animation functions in Resident Evil, and I figured you guys could use a little more Gerudo cock in your lives! :V
Speaking of Resident Evil...
Though it currently only uses test graphics since I coded it at the end of the Ganondorf rendering stage, you can walk, run, interact with object...
2021-06-11 01:50:29 +0000 UTC
View Post
8Fold has finished designing all the graphics for the Ganondorf graphical test, so as soon as everything is exported that will be assembled and handed off to you guys!
Once that's over with, development on Resident Evil: Code Erotica can begin for real! This is gonna be experimenting with a few design ideas I have for DEADNET in a safer environment. An oldschool Resident Evil game plays a certain way so it has a design skeleton to hold it up, if that makes sense.
I'll be back on T...
2021-06-07 23:53:02 +0000 UTC
View Post
So I'm going to be getting a covid shot today! It's great news but also I have no idea how it's going to affect me. The next couple posts may end up delayed for up to a short bit.
To make up for that, I'm gonna do something quick right now and go into more depth about the mirror world puzzle I'm currently working on.

Andy starts on one end and needs to get to the floating shard on the oth...
2021-06-05 17:43:27 +0000 UTC
View Post
Got some stuff for a pivotal puzzle in Zap and Andy!



Andy has to briefly travel through a magic mirror to reach his goal, and inside he'll be harassed by funhouse mirror clones of himself!
2021-06-03 22:38:23 +0000 UTC
View Post
This month will focus on two things: Zap and Andy, and the Ganondorf game.
The Ganondorf game will almost certainly be finished this month. I just need the rest of the graphics and I'll be sharing it with 10 dollar supporters.
The carnival games for Zap and Andy will finish this month as well, since I have all of the fishing graphics. A build with all three carnival games playable will also be available for 10 dollar patrons this month!
In short, this is gonna be ...
2021-06-01 23:51:14 +0000 UTC
View Post



Just a quick one today since tomorrow's gonna be my new month post!
2021-05-31 20:13:31 +0000 UTC
View Post
Alt Link: https://www.dropbox.com/s/211za8r3fzd3nqx/GanonToys.mp4?dl=0
A short vid for you guys showing off some of Ganondorf playing with one of his toys!
2021-05-30 11:40:32 +0000 UTC
View Post
Alt Link: https://www.dropbox.com/s/600ym5uervd4e79/Ganon%20and%20His%20Toys.zip?dl=0


Here's a test build for you guys! Right now it's very simple, but the final product will h...
2021-05-30 11:39:10 +0000 UTC
View Post


I'm gonna try and have a playable build of this for 10 dollar patrons before the end of the month!
2021-05-27 23:10:56 +0000 UTC
View Post


The Ganondorf rendering is going very well! There's only a few steps left to this experiment and afterwards we can use our joined tech and skills to create something bigger.
If you've seen the most recent poll, then you probably already know what it is! It's a short Resident Evil game (don't worry, the...
2021-05-24 21:59:24 +0000 UTC
View Post
Alt Link: https://www.dropbox.com/s/c7fq5s4jmjeymi7/GanonSit50000-0279.mp4?dl=0
Here's some rendering footage for the upcoming Ganondorf game!
2021-05-23 21:36:39 +0000 UTC
View Post
Hey guys! Out of these three characters, which is your favorite Resident Evil dude? It'll be important for the future!
2021-05-23 08:01:59 +0000 UTC
View Post